Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum V
TotalCrêpe
Ares
Platinum V
Level 67
God Stats
9W - 0L
1,998 SR
Queue Stats
28W - 8L
1,973 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,666 SR
1,658 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,497 SR
1,950 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Kar_maa_
Tyr
Diamond V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 352L
2,200 MMR
Solo
Chiron
Chiron
Masters
VlazZz
Chiron
Masters
Level 178
God Stats
30W - 35L
1,490 SR
Queue Stats
746W - 511L
2,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
10 / 1 / 5
10,053
1,005
11,259
7,062
3,156
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
 
Medusa
12
4 / 3 / 6
8,844
884
8,595
6,999
3,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 12
8,403
840
6,877
8,353
8,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AphroditeMartichorasHelHou YiVamana

VS

Bans
HachimanThothAgniPersephoneMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 5 / 2
7,106
711
3,412
9,022
2,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 2
7,336
734
4,191
12,529
9,215
Mystical Earring

Mystical Earring

+15
Mp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
VlazZz
Chiron
10
2 / 6 / 2
7,918
792
6,424
9,228
2,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
5
12.5
W
Medusa
 
Medusa
4
3
6
2.33
L
Ra
 
Ra
0
5
2
0.2
L
1
4
2
0.5
W
1
0
12
7
L
Chiron
VlazZz
Chiron
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
14,027
22,414
Taken
30,779
15,018
Mitigated
13,762
4,392
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,259
1,561
0
1,759
7,062
3,156
1,306
2,202
4,860
34,351
0
W
Medusa
 
Medusa
8,595
4,597
0
1,165
6,999
3,021
1,437
580
6,419
0
51,511
L
Ra
 
Ra
3,412
85
449
1,107
9,022
2,227
0
6,127
2,895
27,400
0
L
4,191
166
0
2,234
12,529
9,215
0
6,183
6,346
0
9,373
W
6,877
158
0
1,468
8,353
8,841
23
941
7,298
14,924
0
L
Chiron
VlazZz
Chiron
6,424
2,174
252
1,310
9,228
2,320
0
5,943
3,285
0
21,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
22,360
117
Minions Killed
80
0
Camps Cleared
0
604,759
Distance Traveled
588,844
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,053
1,005
41
4
0
196,152
0
W
Medusa
8,844
884
63
6
0
192,278
0
L
Ra
7,106
711
38
4
0
178,706
3
L
Tyr
7,336
734
12
1
0
226,986
0
W
Ares
8,403
840
13
1
0
216,329
1
L
Chiron
7,918
792
30
3
0
183,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role