Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArdamaxKeylogger
Cerberus
Level 122
God Stats
145W - 66L
1,651 SR
Queue Stats
874W - 361L
1,720 Elo+
Party 1
Kukulkan
Kukulkan
magnata1993
Kukulkan
Level 94
God Stats
2W - 4L
1,085 SR
Queue Stats
497W - 138L
1,710 Elo+
Party 1
Team Averages
Level 127
1,447 SR
1,586 Elo+

VS

Team Averages
Level 112
1,453 SR
1,383 Elo+
Ganesha
Ganesha
ClaytonYori
Ganesha
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
34W - 31L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
DeBlaz
Nu Wa
Level 152
God Stats
0W - 1L
1,689 SR
Queue Stats
19W - 39L
1,367 Elo+
Solo
Odin
Odin
Hidewhite
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Cupid
Cupid
ShakiriaGaga
Cupid
Level 144
God Stats
53W - 50L
1,462 SR
Queue Stats
309W - 330L
1,434 Elo+
Solo
Camazotz
Camazotz
zlikedabest
Camazotz
Level 136
God Stats
2W - 4L
1,318 SR
Queue Stats
675W - 685L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 0 / 7
7,962
1,327
8,202
5,808
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
 
Nu Wa
13
3 / 0 / 7
7,794
1,299
6,791
1,760
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
13
2 / 1 / 8
7,636
1,273
5,691
2,525
1,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 2 / 11
6,974
1,162
5,528
8,258
7,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
magnata1993
Kukulkan
13
3 / 1 / 8
7,704
1,284
7,505
2,145
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

345

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClaytonYori
Ganesha
12
0 / 4 / 2
7,140
1,190
2,017
9,233
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
DeBlaz
Nu Wa
12
0 / 4 / 2
6,838
1,140
3,286
8,275
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
12
1 / 4 / 3
7,196
1,199
3,885
9,677
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 2
6,748
1,125
2,201
3,613
1,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
zlikedabest
Camazotz
12
2 / 0 / 0
7,300
1,217
6,783
7,198
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
12
Kills
4
4
Deaths
12
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
7
7.5
W
Nu Wa
 
Nu Wa
3
0
7
6.5
W
Neith
 
Neith
2
1
8
6
W
0
2
11
2.75
L
Ganesha
ClaytonYori
Ganesha
0
4
2
0.25
L
Nu Wa
DeBlaz
Nu Wa
0
4
2
0.25
L
Odin
1
4
3
0.63
L
1
0
2
2
W
Kukulkan
magnata1993
Kukulkan
3
1
8
7
L
Camazotz
zlikedabest
Camazotz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
18,172
20,496
Taken
37,996
16,052
Mitigated
24,351
3,239
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,202
1,037
0
1,021
5,808
5,801
0
1,880
3,669
0
12,702
W
Nu Wa
 
Nu Wa
6,791
2,508
55
369
1,760
617
0
682
1,078
21,872
0
W
Neith
 
Neith
5,691
3,843
0
749
2,525
1,047
0
391
2,134
0
26,096
W
5,528
695
0
1,045
8,258
7,704
0
1,826
6,100
7,345
0
L
Ganesha
ClaytonYori
Ganesha
2,017
238
0
457
9,233
8,447
0
4,549
4,556
9,476
0
L
Nu Wa
DeBlaz
Nu Wa
3,286
958
0
431
8,275
3,250
0
4,106
4,005
22,126
0
L
Odin
3,885
1,039
0
404
9,677
9,241
0
5,444
4,151
0
16,656
L
2,201
1,133
466
37
3,613
1,306
0
1,661
1,869
0
6,847
W
Kukulkan
magnata1993
Kukulkan
7,505
1,209
0
0
2,145
883
0
524
1,579
27,191
0
L
Camazotz
zlikedabest
Camazotz
6,783
1,423
0
1,923
7,198
2,107
0
4,064
2,965
0
25,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
35,222
150
Minions Killed
133
9
Camps Cleared
3
673,903
Distance Traveled
553,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,962
1,327
7
1
2
163,388
0
W
Nu Wa
7,794
1,299
21
4
5
127,700
0
W
Neith
7,636
1,273
59
10
2
115,271
0
W
Cerberus
6,974
1,162
4
1
0
132,493
0
L
Ganesha
7,140
1,190
0
0
0
88,693
0
L
Nu Wa
6,838
1,140
47
8
1
108,542
0
L
Odin
7,196
1,199
28
5
1
125,612
0
L
Cupid
6,748
1,125
5
1
0
89,202
0
W
Kukulkan
7,704
1,284
59
10
0
135,051
0
L
Camazotz
7,300
1,217
53
9
1
141,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role