Player Matchup

Sobek
Sobek
Calvinman
Sobek
Level 155
God Stats
9W - 7L
1,688 SR
Queue Stats
45W - 32L
1,641 Elo+
Party 2
Izanami
Izanami
Iketastic
Izanami
Level 136
God Stats
3W - 1L
1,891 SR
Queue Stats
11W - 9L
1,560 Elo+
Party 2
Thanatos
Thanatos
Kristophurian
Thanatos
Level 125
God Stats
7W - 4L
1,348 SR
Queue Stats
68W - 59L
1,483 Elo+
Solo
Thor
Thor
Waltrr
Thor
Level 144
God Stats
0W - 3L
1,258 SR
Queue Stats
97W - 88L
1,540 Elo+
Solo
Merlin
Merlin
zCorb
Merlin
Level 149
God Stats
2W - 3L
1,887 SR
Queue Stats
206W - 223L
1,550 Elo+
Solo
Team Averages
Level 142
1,614 SR
1,555 Elo+

VS

Team Averages
Level 116
1,659 SR
1,568 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
PhysicsDZN
Rama
Level 159
God Stats
3W - 2L
1,695 SR
Queue Stats
314W - 233L
1,554 Elo+
Party 1
Maui
Maui
SmiteMistress
Maui
Level 72
God Stats
3W - 1L
1,529 SR
Queue Stats
76W - 81L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
Stheadhunter76
Ne Zha
Level 118
God Stats
6W - 1L
1,854 SR
Queue Stats
127W - 97L
1,635 Elo+
Solo
Lancelot
Lancelot
nikkitas
Lancelot
Level 69
God Stats
3W - 1L
1,719 SR
Queue Stats
417W - 364L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Calvinman
Sobek
11
2 / 1 / 2
6,994
538
6,196
10,017
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Iketastic
Izanami
11
1 / 2 / 0
6,782
522
4,985
7,853
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Kristophurian
Thanatos
13
2 / 1 / 1
7,206
554
4,581
12,784
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
Waltrr
Thor
13
1 / 0 / 0
7,158
551
2,491
10,673
10,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
zCorb
Merlin
8
1 / 0 / 1
5,782
445
3,358
3,815
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 1
7,642
588
6,774
4,752
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,469
575
7,950
8,986
3,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
6,275
483
2,391
7,266
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 1
6,920
532
7,443
12,571
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
nikkitas
Lancelot
14
0 / 1 / 0
8,020
617
5,474
7,903
5,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
4
4
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Sobek
Calvinman
Sobek
2
1
2
3
L
Izanami
Iketastic
Izanami
1
2
0
0.5
L
Thanatos
Kristophurian
Thanatos
2
1
1
2.5
W
3
2
1
1.75
W
0
1
2
1
W
1
2
1
0.75
L
Thor
Waltrr
Thor
1
0
0
1
W
Lancelot
nikkitas
Lancelot
0
1
0
0
L
Merlin
zCorb
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
30,032
45,142
Taken
41,478
28,323
Mitigated
19,170
19,613
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,774
1,231
0
500
4,752
1,213
179
1,481
3,121
63,347
0
L
Sobek
Calvinman
Sobek
6,196
785
0
4,143
10,017
9,151
0
3,234
6,783
21,078
0
L
Izanami
Iketastic
Izanami
4,985
3,333
0
2,498
7,853
2,953
0
950
6,903
0
59,215
L
Thanatos
Kristophurian
Thanatos
4,581
1,246
0
9,686
12,784
5,022
0
2,497
10,287
0
65,324
W
7,950
7,115
0
3,634
8,986
3,033
294
1,556
7,430
0
57,503
W
2,391
735
0
1,520
7,266
4,699
0
2,578
4,650
7,643
0
W
7,443
2,138
0
3,035
12,571
4,711
0
3,555
8,820
0
57,714
L
Thor
Waltrr
Thor
2,491
141
0
2,286
10,673
10,175
0
1,216
9,457
0
58,949
W
Lancelot
nikkitas
Lancelot
5,474
1,160
0
4,664
7,903
5,514
0
0
7,903
0
71,400
L
Merlin
zCorb
Merlin
3,358
301
0
1,000
3,815
1,022
0
1,268
2,547
29,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
36,326
389
Minions Killed
425
0
Camps Cleared
0
1,222,413
Distance Traveled
1,407,734
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,642
588
116
9
0
243,545
0
L
Sobek
6,994
538
28
2
0
306,653
1
L
Izanami
6,782
522
105
8
0
227,357
4
L
Thanatos
7,206
554
91
7
0
292,641
2
W
Rama
7,469
575
90
7
0
263,172
3
W
Maui
6,275
483
14
1
0
293,157
4
W
Ne Zha
6,920
532
77
6
0
316,668
0
L
Thor
7,158
551
104
8
0
237,633
0
W
Lancelot
8,020
617
128
10
0
291,192
4
L
Merlin
5,782
445
61
5
0
158,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role