Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SexyKitty14
Anubis
Level 128
God Stats
185W - 190L
1,584 SR
Queue Stats
185W - 192L
1,580 Elo+
Solo
Team Averages
Level 148
1,528 SR
1,527 Elo+

VS

Team Averages
Level 120
1,454 SR
1,514 Elo+
Cabrakan
Cabrakan
Kraeton
Cabrakan
Level 114
God Stats
2W - 5L
1,602 SR
Queue Stats
150W - 189L
1,484 Elo+
Solo
Chiron
Chiron
MaRzErrr
Chiron
Level 124
God Stats
1W - 2L
1,421 SR
Queue Stats
40W - 42L
1,521 Elo+
Party 1
Scylla
Scylla
preqdatorzzzz
Scylla
Level 122
God Stats
1W - 7L
1,339 SR
Queue Stats
40W - 40L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 2 / 5
9,898
900
6,867
7,302
2,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
13
1 / 0 / 9
9,088
826
5,883
11,633
12,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Anubis
13
6 / 4 / 5
10,399
945
13,739
9,184
4,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kraeton
Cabrakan
8
0 / 4 / 3
7,244
659
5,039
11,817
10,675
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
MaRzErrr
Chiron
12
3 / 3 / 3
9,030
821
9,019
11,133
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 4 / 2
8,592
781
4,181
6,636
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
5
3.25
W
Chaac
 
Chaac
1
0
9
5.5
L
Cabrakan
Kraeton
Cabrakan
0
4
3
0.38
L
Chiron
MaRzErrr
Chiron
3
3
3
1.5
W
Anubis
6
4
5
2.13
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
18,239
28,119
Taken
29,586
19,747
Mitigated
16,270
8,454
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,867
4,119
0
2,037
7,302
2,839
2,022
2,267
5,035
0
43,815
W
Chaac
 
Chaac
5,883
603
0
2,996
11,633
12,006
278
2,215
9,418
274
22,612
L
Cabrakan
Kraeton
Cabrakan
5,039
761
373
890
11,817
10,675
0
5,420
6,397
8,112
0
L
Chiron
MaRzErrr
Chiron
9,019
4,964
346
1,940
11,133
3,719
0
5,540
5,574
0
44,477
W
Anubis
13,739
661
0
3,421
9,184
4,902
784
5,174
4,010
45,555
0
L
4,181
491
0
250
6,636
1,876
0
2,986
3,650
19,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
24,866
130
Minions Killed
102
0
Camps Cleared
0
618,793
Distance Traveled
591,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,898
900
55
5
0
191,614
0
W
Chaac
9,088
826
16
1
0
234,121
0
L
Cabrakan
7,244
659
4
0
0
180,314
0
L
Chiron
9,030
821
69
6
0
200,769
0
W
Anubis
10,399
945
59
5
0
193,058
0
L
Scylla
8,592
781
29
3
0
210,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role