Player Matchup

Tiamat
Tiamat
KA_Oracle
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 91L
1,237 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpecTre0016
Morgan Le Fay
Level 116
God Stats
12W - 9L
1,426 SR
Queue Stats
60W - 61L
1,375 Elo+
Party 2
Horus
Horus
Taiyo_do_Dragao
Horus
Level 124
God Stats
4W - 6L
1,251 SR
Queue Stats
84W - 94L
1,468 Elo+
Party 2
Team Averages
Level 123
1,392 SR
1,360 Elo+

VS

Team Averages
Level 55
1,598 SR
1,400 Elo+
Anubis
Anubis
D_Swiss_Jumpe
Anubis
Level 32
God Stats
8W - 15L
1,408 SR
Queue Stats
8W - 15L
1,335 Elo+
Party 1
Hachiman
Hachiman
astjones
Hachiman
Level 128
God Stats
2W - 1L
1,885 SR
Queue Stats
13W - 19L
1,461 Elo+
Solo
Chaac
Chaac
deranfaenger420
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KA_Oracle
Tiamat
12
2 / 1 / 13
10,174
783
7,623
9,430
6,916
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SpecTre0016
Morgan Le Fay
15
13 / 1 / 4
12,224
940
21,690
9,099
4,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 15
10,304
793
5,402
16,308
18,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
9,117
701
5,805
10,374
4,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
astjones
Hachiman
11
1 / 6 / 2
8,682
668
10,013
12,259
3,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 7 / 2
8,541
657
6,229
17,742
13,727
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
3
3
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Tiamat
KA_Oracle
Tiamat
2
1
13
8.5
W
Morgan Le Fay
SpecTre0016
Morgan Le Fay
13
1
4
15
W
2
1
15
9.5
L
Hachiman
astjones
Hachiman
1
6
2
0.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
22,047
34,837
Taken
40,375
29,231
Mitigated
21,168
8,976
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,805
143
0
1,006
10,374
4,157
0
6,115
4,259
43,414
0
W
Tiamat
KA_Oracle
Tiamat
7,623
552
0
2,209
9,430
6,916
877
1,566
7,864
39,989
0
W
Morgan Le Fay
SpecTre0016
Morgan Le Fay
21,690
3,510
75
1,205
9,099
4,024
1,562
1,234
7,865
54,751
0
W
5,402
2,273
1,028
4,459
16,308
18,291
431
3,416
12,892
0
20,123
L
Hachiman
astjones
Hachiman
10,013
4,899
0
1,817
12,259
3,284
86
9,585
2,674
0
37,644
L
6,229
781
0
4,392
17,742
13,727
140
14,024
3,718
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
26,340
129
Minions Killed
113
0
Camps Cleared
0
712,212
Distance Traveled
625,931
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,117
701
60
5
0
202,261
0
W
Tiamat
10,174
783
51
4
0
227,566
0
W
Morgan Le Fay
12,224
940
60
5
0
228,681
0
W
Horus
10,304
793
18
1
0
255,965
0
L
Hachiman
8,682
668
39
3
0
213,860
4
L
Chaac
8,541
657
14
1
0
209,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role