Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Dadz423
Loki
Level 156
God Stats
92W - 82L
1,571 SR
Queue Stats
803W - 946L
1,443 Elo+
Party 2
Merlin
Merlin
SmacklEmUp
Merlin
Level 127
God Stats
61W - 66L
1,466 SR
Queue Stats
457W - 474L
1,476 Elo+
Solo
Cernunnos
Cernunnos
Things_Unseen
Cernunnos
Level 85
God Stats
18W - 21L
1,533 SR
Queue Stats
173W - 182L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
XxBTTETYLERxX
Cthulhu
Level 129
God Stats
25W - 28L
1,542 SR
Queue Stats
334W - 410L
1,402 Elo+
Party 2
Team Averages
Level 131
1,523 SR
1,472 Elo+

VS

Team Averages
Level 130
1,396 SR
1,490 Elo+
Neith
Neith
ABIGREDX
Neith
Level 128
God Stats
52W - 37L
1,585 SR
Queue Stats
502W - 512L
1,518 Elo+
Solo
Nemesis
Nemesis
Berserker7723
Nemesis
Level 138
God Stats
3W - 4L
1,247 SR
Queue Stats
231W - 225L
1,500 Elo+
Solo
Hercules
Hercules
DoreyFish85
Hercules
Level 125
God Stats
73W - 74L
1,489 SR
Queue Stats
761W - 716L
1,519 Elo+
Solo
Jormungandr
Jormungandr
funn19
Jormungandr
Level 150
God Stats
1W - 2L
1,234 SR
Queue Stats
44W - 55L
1,441 Elo+
Solo
Kukulkan
Kukulkan
masterdicer
Kukulkan
Level 109
God Stats
4W - 5L
1,425 SR
Queue Stats
18W - 22L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 1 / 3
10,217
1,022
8,629
11,357
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Dadz423
Loki
14
0 / 2 / 3
9,130
913
4,728
7,572
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SmacklEmUp
Merlin
15
2 / 3 / 2
10,259
1,026
13,005
10,598
5,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Things_Unseen
Cernunnos
15
1 / 0 / 3
10,102
1,010
13,599
10,084
4,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
0 / 2 / 2
8,919
892
2,654
8,098
8,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

212

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABIGREDX
Neith
16
1 / 0 / 3
9,957
996
3,419
2,979
1,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nemesis
16
2 / 3 / 6
10,261
1,026
9,654
11,662
6,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DoreyFish85
Hercules
16
2 / 1 / 6
10,035
1,004
9,161
14,401
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jormungandr
funn19
Jormungandr
16
1 / 0 / 7
10,885
1,089
12,208
13,172
16,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
masterdicer
Kukulkan
16
2 / 0 / 5
10,541
1,054
9,198
2,945
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
4
Kills
8
8
Deaths
4
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
3
2.5
W
Neith
ABIGREDX
Neith
1
0
3
2.5
W
Nemesis
2
3
6
1.67
L
Loki
Dadz423
Loki
0
2
3
0.75
W
Hercules
DoreyFish85
Hercules
2
1
6
5
L
Merlin
SmacklEmUp
Merlin
2
3
2
1
L
Cernunnos
Things_Unseen
Cernunnos
1
0
3
2.5
L
Cthulhu
0
2
2
0.5
W
Jormungandr
funn19
Jormungandr
1
0
7
4.5
W
Kukulkan
masterdicer
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,615
Damage
43,640
47,709
Taken
45,159
28,131
Mitigated
42,829
3,233
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,629
1,350
0
934
11,357
6,771
0
4,580
6,410
0
22,192
W
Neith
ABIGREDX
Neith
3,419
356
0
631
2,979
1,274
0
1,340
1,639
0
31,381
W
Nemesis
9,654
4,839
0
1,338
11,662
6,393
0
3,950
7,518
0
17,499
L
Loki
Dadz423
Loki
4,728
210
57
71
7,572
3,220
0
3,221
4,234
0
11,497
W
Hercules
DoreyFish85
Hercules
9,161
1,868
0
4,402
14,401
17,541
0
5,022
9,301
0
10,043
L
Merlin
SmacklEmUp
Merlin
13,005
78
0
0
10,598
5,208
0
4,200
6,117
35,912
0
L
Cernunnos
Things_Unseen
Cernunnos
13,599
6,299
0
1,986
10,084
4,530
0
4,523
5,253
0
38,141
L
Cthulhu
2,654
0
185
0
8,098
8,402
0
2,914
4,952
10,589
403
W
Jormungandr
funn19
Jormungandr
12,208
1,869
2,274
3,507
13,172
16,133
0
3,129
9,361
20,398
1,571
W
Kukulkan
masterdicer
Kukulkan
9,198
501
0
233
2,945
1,488
0
1,815
1,130
48,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
51,679
202
Minions Killed
211
6
Camps Cleared
10
788,826
Distance Traveled
1,035,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,217
1,022
43
4
2
219,823
2
W
Neith
9,957
996
56
6
2
196,479
0
W
Nemesis
10,261
1,026
9
1
6
197,581
0
L
Loki
9,130
913
16
2
1
132,601
0
W
Hercules
10,035
1,004
3
0
0
217,387
0
L
Merlin
10,259
1,026
59
6
0
189,235
0
L
Cernunnos
10,102
1,010
69
7
3
183,433
0
L
Cthulhu
8,919
892
15
2
0
63,734
0
W
Jormungandr
10,885
1,089
18
2
1
209,669
0
W
Kukulkan
10,541
1,054
125
13
1
214,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role