Player Matchup

Chernobog
Chernobog
Leomaster500
Chernobog
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 92L
1,390 Elo+
Party 3
Skadi
Skadi
Nissipa
Skadi
Level 161
God Stats
3W - 4L
1,635 SR
Queue Stats
598W - 466L
1,501 Elo+
Party 2
Hera
Hera
Opssmorreuevivi
Hera
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 86L
1,392 Elo+
Party 3
Pele
Pele
Shenryuh
Pele
Level 148
God Stats
6W - 2L
1,943 SR
Queue Stats
403W - 310L
1,552 Elo+
Party 2
Thor
Thor
Tiamats
Thor
Level 158
God Stats
6W - 9L
1,641 SR
Queue Stats
340W - 269L
1,538 Elo+
Party 2
Team Averages
Level 128
1,644 SR
1,475 Elo+

VS

Team Averages
Level 126
1,567 SR
1,469 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ddwar70
Bacchus
Level 121
God Stats
3W - 0L
1,836 SR
Queue Stats
47W - 31L
1,524 Elo+
Solo
Mulan
Mulan
TomyRider
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 81L
1,311 Elo+
Party 1
Hercules
Hercules
julinu
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Leomaster500
Chernobog
5
0 / 0 / 0
4,208
842
221
904
342
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Nissipa
Skadi
13
0 / 0 / 3
5,404
1,081
4,216
2,076
863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 0 / 0
4,208
842
0
0
0
Pele
11
1 / 2 / 2
5,234
1,047
2,378
6,177
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Tiamats
Thor
12
4 / 1 / 1
5,416
1,083
6,886
6,129
2,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 1
6,128
1,226
4,181
3,408
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
 
Merlin
11
0 / 1 / 2
5,387
1,077
1,778
2,582
1,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ddwar70
Bacchus
10
1 / 0 / 2
5,588
1,118
1,597
3,629
4,306
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mulan
TomyRider
Mulan
8
1 / 2 / 2
4,998
1,000
2,109
3,599
2,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
julinu
Hercules
8
0 / 1 / 3
4,828
966
3,880
4,223
5,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
3
3
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
1
1.5
W
Merlin
 
Merlin
0
1
2
1
W
Bacchus
Ddwar70
Bacchus
1
0
2
2
L
Chernobog
Leomaster500
Chernobog
0
0
0
0
L
Skadi
Nissipa
Skadi
0
0
3
1.5
L
0
0
0
0
L
Pele
1
2
2
1
L
Thor
Tiamats
Thor
4
1
1
4.5
W
Mulan
TomyRider
Mulan
1
2
2
1
W
Hercules
julinu
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,701
Damage
13,545
15,286
Taken
17,441
6,728
Mitigated
14,681
4,933
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,181
145
1,302
1,123
3,408
1,545
386
0
3,408
19,560
0
W
Merlin
 
Merlin
1,778
100
204
548
2,582
1,075
198
0
2,582
8,941
0
W
Bacchus
Ddwar70
Bacchus
1,597
245
346
1,168
3,629
4,306
0
0
3,629
2,436
0
L
Chernobog
Leomaster500
Chernobog
221
0
0
0
904
342
0
885
19
0
296
L
Skadi
Nissipa
Skadi
4,216
961
0
312
2,076
863
0
1,245
831
0
16,476
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
2,378
99
677
1,327
6,177
2,912
0
3,312
2,865
0
6,254
L
Thor
Tiamats
Thor
6,886
362
307
2,310
6,129
2,611
0
2,114
4,015
0
8,341
W
Mulan
TomyRider
Mulan
2,109
593
222
669
3,599
2,596
31
0
3,599
0
2,282
W
Hercules
julinu
Hercules
3,880
1,482
184
1,560
4,223
5,159
0
0
4,223
0
4,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
26,929
43
Minions Killed
63
0
Camps Cleared
0
295,121
Distance Traveled
502,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,128
1,226
42
8
0
104,870
0
W
Merlin
5,387
1,077
14
3
0
86,088
0
W
Bacchus
5,588
1,118
5
1
0
115,824
0
L
Chernobog
4,208
842
0
0
0
26,134
0
L
Skadi
5,404
1,081
37
7
0
89,631
0
L
Hera
4,208
842
0
0
0
0
0
L
Pele
5,234
1,047
5
1
0
86,844
0
L
Thor
5,416
1,083
1
0
0
92,512
0
W
Mulan
4,998
1,000
0
0
0
89,765
0
W
Hercules
4,828
966
2
0
0
105,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role