Player Matchup

Gilgamesh
Gilgamesh
BadGrubiii
Gilgamesh
Level 128
God Stats
2W - 1L
1,506 SR
Queue Stats
153W - 172L
1,406 Elo+
Solo
Neith
Neith
CXT PaRaNoiA
Neith
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,571 Elo+
Party 1
Sol
Sol
HinduAssassin13
Sol
Level 109
God Stats
1W - 1L
1,251 SR
Queue Stats
102W - 108L
1,512 Elo+
Party 1
Terra
Terra
YoUnG-DAB-420
Terra
Level 89
God Stats
4W - 1L
1,503 SR
Queue Stats
347W - 350L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
izHacker-
Ah Muzen Cab
Level 81
God Stats
4W - 0L
1,710 SR
Queue Stats
136W - 139L
1,459 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,489 Elo+

VS

Team Averages
Level 133
1,441 SR
1,469 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ace1282
Chang'e
Level 67
God Stats
0W - 1L
1,228 SR
Queue Stats
61W - 61L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Enki3332657
Tsukuyomi
Level 107
God Stats
47W - 33L
1,475 SR
Queue Stats
1,422W - 1,439L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Lady PenGwen
Zhong Kui
Level 207
God Stats
3W - 4L
1,500 SR
Queue Stats
525W - 550L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
steveroxz310
Kuzenbo
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
209W - 222L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadGrubiii
Gilgamesh
16
6 / 1 / 13
9,495
791
14,189
24,329
19,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 17
9,708
809
15,129
11,019
5,270
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

18
6 / 2 / 17
10,294
858
23,677
17,401
10,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 14
9,212
768
2,667
8,114
6,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
izHacker-
Ah Muzen Cab
17
9 / 3 / 11
10,257
855
19,539
11,052
5,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 6 / 4
8,274
690
6,303
17,131
18,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Ace1282
Chang'e
13
2 / 7 / 3
7,844
654
12,504
13,261
5,546
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Enki3332657
Tsukuyomi
16
2 / 3 / 3
8,441
703
14,904
19,360
9,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Lady PenGwen
Zhong Kui
15
2 / 5 / 3
8,819
735
14,763
15,606
16,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
steveroxz310
Kuzenbo
13
1 / 5 / 3
7,830
653
7,190
15,355
21,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
26
Kills
8
8
Deaths
26
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
4
0.5
L
Chang'e
Ace1282
Chang'e
2
7
3
0.5
W
Gilgamesh
BadGrubiii
Gilgamesh
6
1
13
12.5
W
4
2
17
6.25
L
Tsukuyomi
Enki3332657
Tsukuyomi
2
3
3
1.17
W
6
2
17
7.25
L
Zhong Kui
Lady PenGwen
Zhong Kui
2
5
3
0.7
W
1
0
14
8
W
Ah Muzen Cab
izHacker-
Ah Muzen Cab
9
3
11
4.83
L
Kuzenbo
steveroxz310
Kuzenbo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,201
Damage
55,664
71,915
Taken
80,713
47,120
Mitigated
70,899
32,720
Healing
23,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,303
1,184
523
1,284
17,131
18,296
0
4,910
12,221
10,601
0
L
Chang'e
Ace1282
Chang'e
12,504
1,215
2,584
1,894
13,261
5,546
0
3,743
9,518
15,293
0
W
Gilgamesh
BadGrubiii
Gilgamesh
14,189
1,872
1,582
8,471
24,329
19,452
145
12,171
11,968
0
22,036
W
15,129
6,404
1,398
3,450
11,019
5,270
1,790
6,607
4,324
0
31,833
L
Tsukuyomi
Enki3332657
Tsukuyomi
14,904
2,412
573
5,931
19,360
9,477
0
6,979
12,381
0
31,852
W
23,677
5,256
3,003
6,967
17,401
10,521
3,178
8,742
8,383
42,911
0
L
Zhong Kui
Lady PenGwen
Zhong Kui
14,763
1,216
503
5,028
15,606
16,529
0
5,689
9,917
34,730
0
W
2,667
465
4,519
2,995
8,114
6,191
503
5,422
2,668
4,097
0
W
Ah Muzen Cab
izHacker-
Ah Muzen Cab
19,539
9,221
190
145
11,052
5,686
868
7,082
3,812
0
34,599
L
Kuzenbo
steveroxz310
Kuzenbo
7,190
2,828
2,848
2,123
15,355
21,051
26
5,023
10,332
14,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
41,208
149
Minions Killed
134
0
Camps Cleared
0
1,022,786
Distance Traveled
995,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,274
690
12
1
0
213,345
0
L
Chang'e
7,844
654
17
1
0
192,157
0
W
Gilgamesh
9,495
791
23
2
0
239,142
0
W
Neith
9,708
809
36
3
0
191,990
0
L
Tsukuyomi
8,441
703
35
3
0
246,659
0
W
Sol
10,294
858
59
5
0
225,995
0
L
Zhong Kui
8,819
735
58
5
0
161,051
0
W
Terra
9,212
768
4
0
0
134,387
0
W
Ah Muzen Cab
10,257
855
27
2
0
231,272
0
L
Kuzenbo
7,830
653
12
1
0
182,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role