Player Matchup

Fenrir
Fenrir
Fenrirx97
Fenrir
Level 203
God Stats
35W - 37L
1,402 SR
Queue Stats
142W - 161L
1,465 Elo+
Party 3
Ao Kuang
Ao Kuang
TheKryberFr
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 29L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
Tildoss
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,489 Elo+
Party 1
Nox
Nox
Waggly11
Nox
Level 129
God Stats
9W - 5L
1,727 SR
Queue Stats
438W - 407L
1,545 Elo+
Solo
Susano
Susano
Đeathless
Susano
Level 106
God Stats
50W - 47L
1,709 SR
Queue Stats
131W - 125L
1,605 Elo+
Party 3
Team Averages
Level 121
1,567 SR
1,519 Elo+

VS

Team Averages
Level 102
1,515 SR
1,645 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
BawlGobbler
Hachiman
Level 106
God Stats
3W - 0L
1,577 SR
Queue Stats
34W - 14L
1,711 Elo+
Party 2
Mercury
Mercury
NLittle9984
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,747 Elo+
Party 2
Eset
Eset
plzPunchMe
Eset
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fenrirx97
Fenrir
9
0 / 1 / 0
5,110
465
1,358
6,817
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
TheKryberFr
Ao Kuang
11
1 / 2 / 0
5,940
540
4,159
9,317
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Tildoss
Jing Wei
10
0 / 3 / 0
5,250
477
1,155
7,153
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,476
498
2,181
6,947
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Đeathless
Susano
9
1 / 3 / 2
5,305
482
7,719
8,292
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 1
7,290
663
4,709
5,758
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ix Chel
 
Ix Chel
11
2 / 2 / 2
6,312
574
4,418
4,617
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
BawlGobbler
Hachiman
13
3 / 0 / 1
7,559
687
7,263
6,371
2,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
NLittle9984
Mercury
12
4 / 1 / 0
6,736
612
4,506
8,821
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 0 / 4
6,053
550
3,560
5,289
3,718
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Ix Chel
 
Ix Chel
2
2
2
1.5
W
Hachiman
BawlGobbler
Hachiman
3
0
1
3.5
L
Fenrir
Fenrirx97
Fenrir
0
1
0
0
W
Mercury
NLittle9984
Mercury
4
1
0
4
L
Ao Kuang
TheKryberFr
Ao Kuang
1
2
0
0.5
L
Jing Wei
Tildoss
Jing Wei
0
3
0
0
L
1
1
0
1
W
0
0
4
2
L
Susano
Đeathless
Susano
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
24,456
38,526
Taken
30,856
16,767
Mitigated
13,780
9,764
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,709
787
156
3,208
5,758
2,322
0
2,352
3,267
57,492
0
W
Ix Chel
 
Ix Chel
4,418
849
387
1,245
4,617
1,658
0
911
3,706
44,986
0
W
Hachiman
BawlGobbler
Hachiman
7,263
5,040
0
4,440
6,371
2,711
0
255
6,116
0
65,347
L
Fenrir
Fenrirx97
Fenrir
1,358
608
0
2,358
6,817
4,096
0
3,092
3,614
0
19,851
W
Mercury
NLittle9984
Mercury
4,506
3,022
0
1,328
8,821
3,371
31
1,867
6,954
0
49,074
L
Ao Kuang
TheKryberFr
Ao Kuang
4,159
1,034
0
3,783
9,317
3,594
0
2,524
6,770
46,602
0
L
Jing Wei
Tildoss
Jing Wei
1,155
948
0
777
7,153
2,073
0
750
6,403
0
26,782
L
2,181
375
0
1,486
6,947
4,006
0
3,075
3,725
20,604
0
W
3,560
748
244
1,898
5,289
3,718
0
955
4,334
17,028
0
L
Susano
Đeathless
Susano
7,719
1,822
0
1,360
8,292
2,998
0
2,869
5,327
0
31,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
33,950
260
Minions Killed
442
0
Camps Cleared
0
1,118,280
Distance Traveled
1,172,634
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,290
663
118
11
0
228,921
3
W
Ix Chel
6,312
574
104
9
0
226,005
2
W
Hachiman
7,559
687
122
11
0
219,652
0
L
Fenrir
5,110
465
33
3
0
212,866
1
W
Mercury
6,736
612
87
8
0
282,341
0
L
Ao Kuang
5,940
540
97
9
0
253,713
0
L
Jing Wei
5,250
477
53
5
0
222,183
0
L
Nox
5,476
498
29
3
0
203,957
5
W
Eset
6,053
550
11
1
0
215,715
0
L
Susano
5,305
482
48
4
0
225,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role