Player Matchup

Set
Set
Platinum III
 
Set
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
ElfishThought
Kumbhakarna
Platinum III
Level 143
God Stats
1W - 1L
1,748 SR
Queue Stats
98W - 105L
1,866 MMR
Solo
Hachiman
Hachiman
Platinum III
Kotryzhiy
Hachiman
Platinum III
Level 185
God Stats
27W - 26L
1,708 SR
Queue Stats
691W - 671L
1,865 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
MayKali
Morgan Le Fay
Platinum II
Level 163
God Stats
27W - 23L
1,576 SR
Queue Stats
174W - 159L
1,881 MMR
Solo
Mercury
Mercury
Platinum II
Pëza
Mercury
Platinum II
Level 166
God Stats
13W - 18L
1,494 SR
Queue Stats
351W - 340L
1,867 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,605 SR
1,796 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,683 SR
1,864 MMR
Geb
Geb
Platinum III
CapnMunch
Geb
Platinum III
Level 140
God Stats
2W - 1L
1,512 SR
Queue Stats
232W - 221L
1,859 MMR
Solo
Hercules
Hercules
Platinum II
DaUnfollowed
Hercules
Platinum II
Level 145
God Stats
24W - 15L
1,689 SR
Queue Stats
632W - 615L
1,881 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
Jambo Cleatus
Nu Wa
Platinum III
Level 198
God Stats
32W - 13L
1,828 SR
Queue Stats
359W - 344L
1,840 MMR
Solo
Nemesis
Nemesis
Platinum II
KyrmiHasACuteDog
Nemesis
Platinum II
Level 83
God Stats
2W - 0L
1,743 SR
Queue Stats
41W - 31L
1,855 MMR
Solo
Charybdis
Charybdis
Platinum II
zothuras
Charybdis
Platinum II
Level 155
God Stats
134W - 111L
1,641 SR
Queue Stats
841W - 839L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 3 / 2
8,653
481
8,220
14,055
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
ElfishThought
Kumbhakarna
11
0 / 2 / 4
7,325
407
2,472
14,359
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Kotryzhiy
Hachiman
16
2 / 2 / 1
9,366
520
11,981
14,791
7,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MayKali
Morgan Le Fay
16
3 / 4 / 2
10,288
572
9,588
10,086
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Pëza
Mercury
14
4 / 6 / 2
9,193
511
5,313
14,151
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MartichorasSusanoIshtarVamana

VS

Bans
AresIx ChelBakasuraSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
8,336
463
3,769
9,713
6,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
DaUnfollowed
Hercules
15
2 / 2 / 9
9,858
548
11,627
22,402
32,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

17
3 / 2 / 4
10,689
594
10,619
6,459
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 2
10,674
593
14,383
15,035
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
zothuras
Charybdis
16
3 / 2 / 2
10,143
564
10,387
13,257
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
17
17
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
2
0.67
W
0
2
4
1
W
Hercules
DaUnfollowed
Hercules
2
2
9
3.25
L
Kumbhakarna
ElfishThought
Kumbhakarna
0
2
4
1
W
3
2
4
2.5
L
Hachiman
Kotryzhiy
Hachiman
2
2
1
1.25
W
9
2
2
5
L
Morgan Le Fay
MayKali
Morgan Le Fay
3
4
2
1
L
Mercury
Pëza
Mercury
4
6
2
0.83
W
Charybdis
zothuras
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,574
Damage
50,785
67,442
Taken
66,866
38,027
Mitigated
52,271
12,422
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,220
4,847
0
1,891
14,055
8,471
306
3,007
10,891
0
68,892
W
3,769
727
1,899
2,210
9,713
6,518
445
2,350
7,305
22,441
0
W
Hercules
DaUnfollowed
Hercules
11,627
4,162
0
10,868
22,402
32,092
235
2,514
19,784
0
70,476
L
Kumbhakarna
ElfishThought
Kumbhakarna
2,472
442
0
1,698
14,359
12,606
0
3,665
10,530
11,618
0
W
10,619
2,040
0
650
6,459
2,553
2,807
3,591
2,694
90,426
397
L
Hachiman
Kotryzhiy
Hachiman
11,981
7,351
0
6,621
14,791
7,036
0
1,613
13,094
0
90,018
W
14,383
8,402
0
1,867
15,035
6,033
185
3,015
11,903
0
111,434
L
Morgan Le Fay
MayKali
Morgan Le Fay
9,588
558
0
1,193
10,086
4,228
0
2,751
7,145
93,582
0
L
Mercury
Pëza
Mercury
5,313
3,149
0
1,019
14,151
5,686
0
2,605
11,394
0
80,697
W
Charybdis
zothuras
Charybdis
10,387
5,434
0
5,201
13,257
5,075
3,423
498
12,759
0
76,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
49,700
569
Minions Killed
577
0
Camps Cleared
0
1,706,085
Distance Traveled
1,819,813
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,653
481
111
6
0
284,929
2
W
Geb
8,336
463
16
1
0
363,741
5
W
Hercules
9,858
548
102
6
0
353,804
2
L
Kumbhakarna
7,325
407
18
1
0
371,732
5
W
Nu Wa
10,689
594
183
10
0
343,210
9
L
Hachiman
9,366
520
146
8
0
329,660
4
W
Nemesis
10,674
593
135
8
0
443,262
0
L
Morgan Le Fay
10,288
572
183
10
0
355,611
10
L
Mercury
9,193
511
111
6
0
364,153
2
W
Charybdis
10,143
564
141
8
0
315,796
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role