Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Madara_qlf0
Charybdis
Level 45
God Stats
1W - 2L
1,145 SR
Queue Stats
25W - 30L
1,408 Elo+
Party 2
Hades
Hades
Natsu-vlf
Hades
Level 49
God Stats
2W - 0L
1,584 SR
Queue Stats
40W - 49L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
ricXDLOL13
Sylvanus
Level 123
God Stats
2W - 3L
1,523 SR
Queue Stats
52W - 48L
1,470 Elo+
Party 1
Ares
Ares
zengo8842
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,146 Elo+
Party 2
Team Averages
Level 72
1,450 SR
1,373 Elo+

VS

Team Averages
Level 112
1,523 SR
1,412 Elo+
Arachne
Arachne
CobraCommanderxy
Arachne
Level 140
God Stats
2W - 3L
1,619 SR
Queue Stats
47W - 38L
1,481 Elo+
Solo
Surtr
Surtr
KungFuWinslow
Surtr
Level 97
God Stats
17W - 14L
1,539 SR
Queue Stats
317W - 290L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Mason_764
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,381 Elo+
Party 3
Ares
Ares
Randomperson379
Ares
Level 109
God Stats
1W - 5L
1,391 SR
Queue Stats
26W - 42L
1,286 Elo+
Party 3
Nu Wa
Nu Wa
scorpio0111
Nu Wa
Level 98
God Stats
256W - 236L
1,568 SR
Queue Stats
270W - 272L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 2 / 1
6,601
508
6,063
12,600
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Madara_qlf0
Charybdis
11
3 / 3 / 1
6,887
530
6,217
6,800
2,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Natsu-vlf
Hades
13
1 / 1 / 1
7,448
573
2,418
9,611
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
ricXDLOL13
Sylvanus
13
0 / 0 / 0
6,951
535
4,222
10,289
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ares
9
0 / 2 / 3
6,126
471
3,846
10,923
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,394
569
8,889
13,524
5,088
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 0 / 0
8,120
625
7,281
10,454
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Mason_764
Ah Puch
12
1 / 0 / 0
6,903
531
5,573
3,101
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 1 / 0
4,684
360
407
3,050
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 0 / 2
7,973
613
6,195
6,263
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
8
8
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
2
1
0.75
L
5
4
1
1.38
L
0
0
0
0
W
Charybdis
Madara_qlf0
Charybdis
3
3
1
1.17
L
Ah Puch
Mason_764
Ah Puch
1
0
0
1
W
Hades
Natsu-vlf
Hades
1
1
1
1.5
L
0
1
0
0
W
Sylvanus
ricXDLOL13
Sylvanus
0
0
0
0
L
2
0
2
3
W
Ares
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
28,345
50,223
Taken
36,392
25,979
Mitigated
15,908
26,227
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,063
1,934
0
9,130
12,600
4,639
0
3,015
9,585
0
56,744
L
8,889
6,080
0
5,401
13,524
5,088
0
3,925
9,599
0
43,969
L
7,281
3,994
0
6,846
10,454
6,465
0
3,964
6,463
1,424
74,349
W
Charybdis
Madara_qlf0
Charybdis
6,217
3,336
0
1,274
6,800
2,229
448
1,579
5,221
0
59,079
L
Ah Puch
Mason_764
Ah Puch
5,573
140
0
1,595
3,101
881
0
918
2,183
50,764
0
W
Hades
Natsu-vlf
Hades
2,418
257
40
5,896
9,611
3,843
765
5,806
3,805
55,439
0
L
407
0
0
879
3,050
1,555
0
970
2,080
6,342
0
W
Sylvanus
ricXDLOL13
Sylvanus
4,222
1,405
535
6,361
10,289
6,690
0
419
9,870
49,866
12,019
L
6,195
2,252
0
1,390
6,263
1,919
651
451
5,812
74,536
0
W
Ares
3,846
993
25
2,966
10,923
8,578
19
1,437
9,486
15,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
35,074
460
Minions Killed
388
0
Camps Cleared
0
1,200,067
Distance Traveled
1,153,405
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,601
508
92
7
0
289,547
0
L
Arachne
7,394
569
66
5
0
306,858
0
L
Surtr
8,120
625
128
10
0
260,203
4
W
Charybdis
6,887
530
103
8
0
228,455
0
L
Ah Puch
6,903
531
75
6
0
229,165
0
W
Hades
7,448
573
124
10
0
211,766
4
L
Ares
4,684
360
2
0
0
89,153
1
W
Sylvanus
6,951
535
118
9
0
220,972
2
L
Nu Wa
7,973
613
117
9
0
268,026
0
W
Ares
6,126
471
23
2
0
249,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role