Player Matchup

Thoth
Thoth
Deelw27
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 66L
1,273 Elo+
Party 2
Apollo
Apollo
Lilkitty2099
Apollo
Level 113
God Stats
10W - 10L
1,620 SR
Queue Stats
724W - 765L
1,419 Elo+
Solo
Tyr
Tyr
Wett Dry
Tyr
Level 68
God Stats
3W - 7L
1,500 SR
Queue Stats
122W - 118L
1,471 Elo+
Party 1
Poseidon
Poseidon
ZynCan
Poseidon
Level 68
God Stats
1W - 2L
1,667 SR
Queue Stats
69W - 63L
1,460 Elo+
Party 1
Sobek
Sobek
wolf_zell9
Sobek
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 299L
1,254 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,375 Elo+

VS

Team Averages
Level 87
1,526 SR
1,416 Elo+
Surtr
Surtr
Dom-Calais
Surtr
Level 102
God Stats
2W - 6L
1,398 SR
Queue Stats
259W - 273L
1,401 Elo+
Solo
Charybdis
Charybdis
Eagle Vision X5
Charybdis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,408 Elo+
Solo
Thor
Thor
Kiid-_-Shad0w
Thor
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 73L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Lutch52
Danzaburou
Level 128
God Stats
7W - 6L
1,234 SR
Queue Stats
217W - 251L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
kv0the7
Baba Yaga
Level 56
God Stats
11W - 3L
1,998 SR
Queue Stats
162W - 168L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Deelw27
Thoth
14
1 / 10 / 7
8,864
633
6,963
14,566
10,936
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Apollo
18
7 / 9 / 1
10,777
770
8,291
19,801
10,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 9 / 5
10,127
723
8,998
20,257
22,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
ZynCan
Poseidon
18
3 / 11 / 5
10,365
740
16,969
17,405
7,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
15
0 / 10 / 6
8,608
615
4,786
22,129
24,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
19
8 / 5 / 27
12,112
865
12,046
13,794
12,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
Eagle Vision X5
Charybdis
19
10 / 3 / 26
12,074
862
21,629
11,009
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
12 / 4 / 20
11,809
844
10,235
13,126
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Lutch52
Danzaburou
20
7 / 1 / 20
12,555
897
14,135
10,202
5,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
kv0the7
Baba Yaga
20
12 / 5 / 26
12,881
920
28,087
17,185
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
168
16
Kills
49
49
Deaths
18
24
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Thoth
Deelw27
Thoth
1
10
7
0.45
W
Surtr
8
5
27
4.3
W
Charybdis
Eagle Vision X5
Charybdis
10
3
26
7.67
W
12
4
20
5.5
L
Apollo
7
9
1
0.83
W
Danzaburou
Lutch52
Danzaburou
7
1
20
17
L
5
9
5
0.83
L
Poseidon
ZynCan
Poseidon
3
11
5
0.5
W
Baba Yaga
kv0the7
Baba Yaga
12
5
26
5
L
Sobek
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
86,132
94,158
Taken
65,316
75,706
Mitigated
40,257
10,635
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Deelw27
Thoth
6,963
479
606
418
14,566
10,936
0
4,693
9,873
13,098
0
W
Surtr
12,046
4,344
1,941
1,727
13,794
12,937
826
6,916
6,878
483
26,195
W
Charybdis
Eagle Vision X5
Charybdis
21,629
11,006
627
2,177
11,009
6,199
2,834
5,563
5,446
0
35,062
W
10,235
855
1,560
1,540
13,126
6,620
884
3,966
9,160
0
17,137
L
Apollo
8,291
4,977
62
3,155
19,801
10,706
0
7,319
12,482
0
20,971
W
Danzaburou
Lutch52
Danzaburou
14,135
6,896
633
3,998
10,202
5,627
3,309
5,137
5,065
0
37,111
L
8,998
1,619
654
2,127
20,257
22,075
0
3,960
16,297
0
21,551
L
Poseidon
ZynCan
Poseidon
16,969
2,894
712
565
17,405
7,812
0
5,694
11,711
35,855
0
W
Baba Yaga
kv0the7
Baba Yaga
28,087
4,245
1,986
6,470
17,185
8,874
951
7,136
10,049
45,240
0
L
Sobek
4,786
678
658
1,678
22,129
24,177
0
6,826
15,303
15,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
61,431
144
Minions Killed
148
0
Camps Cleared
0
1,071,669
Distance Traveled
1,376,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,864
633
11
1
0
182,935
0
W
Surtr
12,112
865
33
2
0
270,921
0
W
Charybdis
12,074
862
23
2
0
273,664
0
W
Thor
11,809
844
10
1
0
269,136
0
L
Apollo
10,777
770
32
2
0
218,336
0
W
Danzaburou
12,555
897
48
3
0
276,344
0
L
Tyr
10,127
723
23
2
0
238,160
0
L
Poseidon
10,365
740
54
4
0
226,592
0
W
Baba Yaga
12,881
920
34
2
0
286,083
0
L
Sobek
8,608
615
24
2
0
205,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role