Player Matchup

Anubis
Anubis
Darthyashi
Anubis
Level 64
God Stats
5W - 8L
1,437 SR
Queue Stats
11W - 18L
1,382 Elo+
Party 2
Vamana
Vamana
Dusteno
Vamana
Level 103
God Stats
1W - 2L
1,479 SR
Queue Stats
66W - 56L
1,531 Elo+
Solo
Hercules
Hercules
Fightnsmite
Hercules
Level 104
God Stats
4W - 11L
1,356 SR
Queue Stats
72W - 78L
1,443 Elo+
Party 2
Sol
Sol
RattlingM241
Sol
Level 60
God Stats
3W - 4L
1,754 SR
Queue Stats
180W - 154L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Yaczs
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 110L
1,530 Elo+
Solo
Team Averages
Level 80
1,505 SR
1,484 Elo+

VS

Team Averages
Level 110
1,555 SR
1,489 Elo+
Cthulhu
Cthulhu
KinG___Drxco
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 80L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
Senzubun
Aphrodite
Level 143
God Stats
6W - 11L
1,490 SR
Queue Stats
657W - 623L
1,484 Elo+
Solo
Izanami
Izanami
TwooMinty
Izanami
Level 128
God Stats
12W - 2L
1,595 SR
Queue Stats
181W - 157L
1,426 Elo+
Solo
Anubis
Anubis
robonorris9k
Anubis
Level 90
God Stats
5W - 3L
1,849 SR
Queue Stats
164W - 136L
1,500 Elo+
Solo
Tyr
Tyr
xGobx
Tyr
Level 120
God Stats
5W - 6L
1,340 SR
Queue Stats
453W - 469L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darthyashi
Anubis
14
4 / 10 / 5
9,367
520
9,924
17,593
6,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Dusteno
Vamana
16
8 / 8 / 4
10,266
570
18,653
20,970
10,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Fightnsmite
Hercules
14
0 / 7 / 1
8,759
487
11,059
25,106
16,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 0
9,693
539
14,001
14,301
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Yaczs
Kuzenbo
10
0 / 5 / 5
7,365
409
5,857
20,161
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KinG___Drxco
Cthulhu
12
1 / 4 / 6
8,345
464
4,879
17,642
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Senzubun
Aphrodite
16
5 / 2 / 12
10,427
579
16,319
25,283
18,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
TwooMinty
Izanami
16
2 / 3 / 8
9,727
540
12,194
14,258
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
11 / 5 / 10
11,799
656
27,034
19,202
11,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
xGobx
Tyr
19
14 / 2 / 3
12,263
681
15,717
13,004
9,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
16
Kills
33
33
Deaths
16
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
Darthyashi
Anubis
4
10
5
0.65
L
Vamana
Dusteno
Vamana
8
8
4
1.25
L
Hercules
Fightnsmite
Hercules
0
7
1
0.07
W
Cthulhu
KinG___Drxco
Cthulhu
1
4
6
1
L
4
3
0
1.33
W
Aphrodite
Senzubun
Aphrodite
5
2
12
5.5
W
Izanami
TwooMinty
Izanami
2
3
8
2
L
Kuzenbo
Yaczs
Kuzenbo
0
5
5
0.5
W
Anubis
11
5
10
3.2
W
Tyr
xGobx
Tyr
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,494
Damage
76,143
98,131
Taken
89,389
59,236
Mitigated
61,978
19,669
Healing
41,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Darthyashi
Anubis
9,924
323
0
3,437
17,593
6,910
207
8,234
9,359
52,489
0
L
Vamana
Dusteno
Vamana
18,653
12,364
0
947
20,970
10,776
30
11,289
9,681
0
71,798
L
Hercules
Fightnsmite
Hercules
11,059
3,104
0
5,979
25,106
16,425
0
16,761
8,345
0
71,345
W
Cthulhu
KinG___Drxco
Cthulhu
4,879
669
890
1,688
17,642
16,913
0
5,611
12,031
26,758
0
L
14,001
5,565
0
5,217
14,301
4,878
716
2,561
11,740
96,655
0
W
Aphrodite
Senzubun
Aphrodite
16,319
1,991
3,737
16,801
25,283
18,597
469
5,518
19,765
73,493
0
W
Izanami
TwooMinty
Izanami
12,194
8,563
0
5,229
14,258
6,192
3,672
9,243
5,015
0
81,701
L
Kuzenbo
Yaczs
Kuzenbo
5,857
2,348
0
4,089
20,161
20,247
0
9,856
10,305
19,108
0
W
Anubis
27,034
1,465
0
8,356
19,202
11,254
2,710
6,673
12,529
83,631
0
W
Tyr
xGobx
Tyr
15,717
3,766
0
4,458
13,004
9,022
0
3,487
9,517
0
119,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
52,561
473
Minions Killed
531
0
Camps Cleared
0
1,690,952
Distance Traveled
1,739,425
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,367
520
84
5
0
312,139
0
L
Vamana
10,266
570
88
5
0
383,781
0
L
Hercules
8,759
487
124
7
0
328,441
0
W
Cthulhu
8,345
464
39
2
0
343,033
0
L
Sol
9,693
539
153
9
0
339,296
0
W
Aphrodite
10,427
579
104
6
0
322,751
0
W
Izanami
9,727
540
136
8
0
329,085
2
L
Kuzenbo
7,365
409
24
1
0
327,295
0
W
Anubis
11,799
656
106
6
0
314,113
0
W
Tyr
12,263
681
146
8
0
430,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role