Player Matchup

Loki
Loki
archiecat99
Loki
Level 118
God Stats
0W - 1L
1,150 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ggggqqq
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
issik221
Kukulkan
Level 60
God Stats
1W - 2L
1,514 SR
Queue Stats
4W - 8L
1,380 Elo+
Solo
Serqet
Serqet
jehad1
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 353L
1,499 Elo+
Party 3
Pele
Pele
oqba
Pele
Level 125
God Stats
2W - 7L
1,401 SR
Queue Stats
215W - 197L
1,489 Elo+
Party 3
Team Averages
Level 111
1,413 SR
1,474 Elo+

VS

Team Averages
Level 83
1,462 SR
1,429 Elo+
Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bampots
Thoth
Level 106
God Stats
2W - 0L
1,546 SR
Queue Stats
25W - 22L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
DandyTimlin
Cthulhu
Level 63
God Stats
1W - 2L
1,325 SR
Queue Stats
4W - 3L
1,355 Elo+
Solo
Tyr
Tyr
JelleMeeuw
Tyr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,410 Elo+
Party 2
Pele
Pele
theitsfly
Pele
Level 56
God Stats
124W - 100L
1,442 SR
Queue Stats
220W - 200L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,885
444
1,764
5,834
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
ggggqqq
Ah Puch
8
3 / 2 / 1
5,308
483
6,379
5,061
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
issik221
Kukulkan
9
1 / 4 / 0
5,754
523
1,397
5,433
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
jehad1
Serqet
8
0 / 4 / 4
5,284
480
1,996
9,607
6,955
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
oqba
Pele
11
2 / 4 / 0
6,745
613
3,851
11,299
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
5 / 1 / 0
5,975
543
4,765
4,770
1,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Bampots
Thoth
12
5 / 1 / 1
7,208
655
4,799
3,367
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DandyTimlin
Cthulhu
8
0 / 2 / 3
5,585
508
3,353
6,819
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 0
6,663
606
7,462
9,198
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
11
4 / 1 / 2
6,577
598
4,788
8,262
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
18
18
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
0
5
W
Thoth
Bampots
Thoth
5
1
1
5.5
W
Cthulhu
DandyTimlin
Cthulhu
0
2
3
0.75
W
4
1
0
4
L
0
4
2
0.25
L
Ah Puch
ggggqqq
Ah Puch
3
2
1
1.75
L
Kukulkan
issik221
Kukulkan
1
4
0
0.25
L
Serqet
jehad1
Serqet
0
4
4
0.5
L
Pele
oqba
Pele
2
4
0
0.5
W
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,387
Damage
25,167
37,234
Taken
32,416
15,999
Mitigated
17,374
7,335
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,765
2,290
0
1,952
4,770
1,599
456
1,913
2,767
0
35,139
W
Thoth
Bampots
Thoth
4,799
0
0
592
3,367
959
176
500
2,867
51,473
0
W
Cthulhu
DandyTimlin
Cthulhu
3,353
360
62
1,800
6,819
3,387
0
3,249
3,525
18,542
0
W
7,462
733
0
3,899
9,198
8,746
0
0
9,198
0
43,283
L
1,764
494
0
1,270
5,834
1,564
0
1,490
4,344
0
21,862
L
Ah Puch
ggggqqq
Ah Puch
6,379
594
0
819
5,061
1,606
0
1,523
3,538
25,666
0
L
Kukulkan
issik221
Kukulkan
1,397
322
0
0
5,433
1,709
0
3,005
2,428
28,203
0
L
Serqet
jehad1
Serqet
1,996
552
0
1,777
9,607
6,955
0
1,782
7,825
0
12,248
L
Pele
oqba
Pele
3,851
627
0
3,469
11,299
4,165
0
352
10,947
0
42,422
W
Pele
4,788
1,038
0
2,120
8,262
2,683
0
2,114
6,058
0
47,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
32,008
253
Minions Killed
330
0
Camps Cleared
0
1,007,755
Distance Traveled
1,104,836
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,975
543
54
5
0
203,194
0
W
Thoth
7,208
655
91
8
0
210,196
0
W
Cthulhu
5,585
508
44
4
0
223,520
3
W
Tyr
6,663
606
65
6
0
241,820
0
L
Loki
4,885
444
44
4
0
180,074
0
L
Ah Puch
5,308
483
39
4
0
199,442
0
L
Kukulkan
5,754
523
63
6
0
201,364
1
L
Serqet
5,284
480
22
2
0
214,893
3
L
Pele
6,745
613
85
8
0
211,982
0
W
Pele
6,577
598
76
7
0
226,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role