Player Matchup

Odin
Odin
GebPlaysAssault
Odin
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
223W - 204L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
Laurakıller
Sun Wukong
Level 69
God Stats
4W - 4L
1,533 SR
Queue Stats
277W - 314L
1,526 Elo+
Solo
Bastet
Bastet
Sliekas
Bastet
Level 187
God Stats
0W - 4L
1,177 SR
Queue Stats
128W - 116L
1,505 Elo+
Solo
Ishtar
Ishtar
Valeensdeaud
Ishtar
Level 174
God Stats
8W - 13L
1,430 SR
Queue Stats
724W - 738L
1,461 Elo+
Solo
Loki
Loki
samolle-AL7B
Loki
Level 120
God Stats
8W - 6L
1,685 SR
Queue Stats
411W - 428L
1,452 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,506 Elo+

VS

Team Averages
Level 120
1,577 SR
1,454 Elo+
He Bo
He Bo
BrexitHelpline
He Bo
Level 104
God Stats
5W - 0L
1,500 SR
Queue Stats
139W - 135L
1,514 Elo+
Solo
Geb
Geb
MrCush92
Geb
Level 128
God Stats
3W - 0L
1,780 SR
Queue Stats
76W - 73L
1,398 Elo+
Solo
Charybdis
Charybdis
PhoenixFights
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,285 Elo+
Solo
Anubis
Anubis
RKHOKAGE
Anubis
Level 107
God Stats
7W - 6L
1,605 SR
Queue Stats
502W - 471L
1,547 Elo+
Solo
Jing Wei
Jing Wei
pippomane
Jing Wei
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 196L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,317
915
3,997
9,825
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Laurakıller
Sun Wukong
2
0 / 1 / 1
2,307
288
0
784
291
Bastet
Sliekas
Bastet
14
2 / 3 / 4
7,119
890
7,384
8,960
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
11
1 / 4 / 4
6,409
801
5,426
7,686
3,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 1
7,126
891
5,931
10,664
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 12
7,451
931
6,090
7,270
2,841
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 17
8,582
1,073
4,052
11,789
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PhoenixFights
Charybdis
14
3 / 2 / 12
7,960
995
6,412
7,422
3,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RKHOKAGE
Anubis
15
5 / 1 / 10
8,468
1,059
9,340
6,713
3,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
pippomane
Jing Wei
16
8 / 0 / 10
9,053
1,132
7,615
6,649
3,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
19
19
Deaths
9
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
1
4
4
0.75
L
Sun Wukong
Laurakıller
Sun Wukong
0
1
1
0.5
W
2
2
17
5.25
W
Charybdis
PhoenixFights
Charybdis
3
2
12
4.5
W
Anubis
RKHOKAGE
Anubis
5
1
10
10
L
Bastet
Sliekas
Bastet
2
3
4
1.33
L
Ishtar
1
4
4
0.75
W
Jing Wei
pippomane
Jing Wei
8
0
10
13
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
33,509
37,919
Taken
39,843
21,505
Mitigated
30,122
5,618
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,090
754
72
476
7,270
2,841
1,562
0
7,270
21,824
0
L
3,997
639
405
1,249
9,825
8,750
0
4,735
5,090
0
9,358
L
Sun Wukong
Laurakıller
Sun Wukong
0
0
0
0
784
291
0
674
110
0
0
W
4,052
466
603
2,582
11,789
16,886
196
0
11,789
7,980
0
W
Charybdis
PhoenixFights
Charybdis
6,412
3,181
214
1,849
7,422
3,583
2,776
0
7,422
0
16,505
W
Anubis
RKHOKAGE
Anubis
9,340
365
303
1,195
6,713
3,442
1,074
0
6,713
21,392
0
L
Bastet
Sliekas
Bastet
7,384
1,577
0
1,285
8,960
4,235
0
4,029
4,931
0
19,724
L
Ishtar
5,426
3,001
512
1,122
7,686
3,398
0
3,925
3,761
0
9,478
W
Jing Wei
pippomane
Jing Wei
7,615
6,072
2,046
3,467
6,649
3,370
2,604
0
6,649
0
18,334
L
5,931
480
452
593
10,664
4,831
0
6,119
4,545
0
12,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
41,514
60
Minions Killed
121
0
Camps Cleared
0
579,087
Distance Traveled
791,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,451
931
26
3
0
163,605
0
L
Odin
7,317
915
16
2
0
161,286
0
L
Sun Wukong
2,307
288
0
0
0
116
0
W
Geb
8,582
1,073
4
1
0
158,970
0
W
Charybdis
7,960
995
36
5
0
141,269
0
W
Anubis
8,468
1,059
26
3
0
146,266
0
L
Bastet
7,119
890
23
3
0
180,809
0
L
Ishtar
6,409
801
11
1
0
97,989
0
W
Jing Wei
9,053
1,132
29
4
0
181,800
0
L
Loki
7,126
891
10
1
0
138,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role