Player Matchup

Chiron
Chiron
BigMeech3836
Chiron
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
Vanaveryemerald9
Kuzenbo
Level 88
God Stats
2W - 4L
1,280 SR
Queue Stats
267W - 272L
1,438 Elo+
Party 3
Hercules
Hercules
WetBanditMarv19
Hercules
Level 47
God Stats
0W - 1L
1,191 SR
Queue Stats
31W - 41L
1,400 Elo+
Party 2
Bakasura
Bakasura
XxPoisonxZ
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,166 Elo+
Solo
Horus
Horus
wargod12095
Horus
Level 103
God Stats
0W - 4L
1,296 SR
Queue Stats
287W - 303L
1,443 Elo+
Party 3
Team Averages
Level 61
1,354 SR
1,368 Elo+

VS

Team Averages
Level 89
1,393 SR
1,441 Elo+
Surtr
Surtr
BloodEagle_97
Surtr
Level 85
God Stats
4W - 3L
1,473 SR
Queue Stats
102W - 100L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Gankingnoobzz
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,356 Elo+
Party 4
Kuzenbo
Kuzenbo
Jaderuss1021
Kuzenbo
Level 128
God Stats
4W - 4L
1,267 SR
Queue Stats
543W - 716L
1,397 Elo+
Party 4
Chang'e
Chang'e
Synsterspace
Chang'e
Level 98
God Stats
1W - 0L
1,224 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 1
He Bo
He Bo
lCaptain morgan
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 8 / 2
7,153
650
14,349
15,227
7,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 2
6,886
626
5,444
13,637
19,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hercules
14
1 / 4 / 4
7,596
691
8,472
16,838
18,295
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
XxPoisonxZ
Bakasura
15
3 / 5 / 0
8,056
732
4,087
12,204
7,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 3 / 3
7,618
693
3,286
13,780
9,890
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 18
9,504
864
9,135
9,636
8,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Gankingnoobzz
Jing Wei
18
9 / 1 / 12
10,482
953
24,147
8,890
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Jaderuss1021
Kuzenbo
15
1 / 2 / 16
9,636
876
4,428
16,976
19,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Synsterspace
Chang'e
17
8 / 1 / 13
9,928
903
17,232
14,829
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 12
9,186
835
11,106
7,527
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
7
Kills
23
23
Deaths
7
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
8
2
0.25
W
2
1
18
11
W
Jing Wei
Gankingnoobzz
Jing Wei
9
1
12
15
W
Kuzenbo
Jaderuss1021
Kuzenbo
1
2
16
4.5
W
Chang'e
Synsterspace
Chang'e
8
1
13
14.5
L
0
3
2
0.33
L
Hercules
1
4
4
0.75
L
Bakasura
XxPoisonxZ
Bakasura
3
5
0
0.6
W
3
2
12
4.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,638
Damage
66,048
71,686
Taken
57,858
63,541
Mitigated
42,900
17,005
Healing
30,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
14,349
2,911
707
1,113
15,227
7,796
0
7,084
8,143
0
32,320
W
9,135
3,108
1,387
4,045
9,636
8,081
1,922
934
8,692
374
20,165
W
Jing Wei
Gankingnoobzz
Jing Wei
24,147
20,326
0
1,259
8,890
5,112
2,546
1,470
7,400
0
41,918
W
Kuzenbo
Jaderuss1021
Kuzenbo
4,428
2,161
3,050
3,530
16,976
19,315
804
1,011
15,965
9,703
0
W
Chang'e
Synsterspace
Chang'e
17,232
1,142
7,011
9,417
14,829
6,899
694
1,225
13,584
31,976
0
L
5,444
1,709
1,062
871
13,637
19,798
0
5,738
7,899
10,307
0
L
Hercules
8,472
752
580
3,484
16,838
18,295
0
9,422
7,416
177
21,314
L
Bakasura
XxPoisonxZ
Bakasura
4,087
2,239
294
2,111
12,204
7,762
0
5,347
6,857
0
10,496
W
11,106
1,317
158
232
7,527
3,493
1,189
910
6,617
23,930
0
L
3,286
1,357
3,449
3,334
13,780
9,890
0
5,476
8,304
0
6,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
48,736
94
Minions Killed
144
0
Camps Cleared
0
1,010,891
Distance Traveled
1,196,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,153
650
29
3
0
186,583
0
W
Surtr
9,504
864
34
3
0
236,268
0
W
Jing Wei
10,482
953
42
4
0
244,971
0
W
Kuzenbo
9,636
876
7
1
0
244,631
0
W
Chang'e
9,928
903
25
2
0
238,298
0
L
Kuzenbo
6,886
626
14
1
0
182,787
0
L
Hercules
7,596
691
24
2
0
215,571
0
L
Bakasura
8,056
732
21
2
0
208,325
0
W
He Bo
9,186
835
36
3
0
232,546
0
L
Horus
7,618
693
6
1
0
217,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role