Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
dizzy_footman9
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,268 Elo+
Solo
Skadi
Skadi
highgardenn
Skadi
Level 93
God Stats
3W - 3L
1,586 SR
Queue Stats
244W - 249L
1,416 Elo+
Solo
Surtr
Surtr
runaway_erik
Surtr
Level 67
God Stats
33W - 29L
1,557 SR
Queue Stats
533W - 545L
1,429 Elo+
Solo
Ra
Ra
simonmyj
Ra
Level 89
God Stats
1W - 1L
1,495 SR
Queue Stats
6W - 14L
1,146 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,352 Elo+

VS

Team Averages
Level 109
1,504 SR
1,416 Elo+
Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Blazedamon96
Atlas
Level 66
God Stats
5W - 3L
1,721 SR
Queue Stats
85W - 130L
1,359 Elo+
Solo
Bastet
Bastet
Drakon246
Bastet
Level 132
God Stats
25W - 10L
1,760 SR
Queue Stats
509W - 523L
1,405 Elo+
Solo
Nu Wa
Nu Wa
LLLLLLLL8823
Nu Wa
Level 118
God Stats
7W - 10L
1,240 SR
Queue Stats
799W - 763L
1,430 Elo+
Solo
Osiris
Osiris
MISTER RAY PUGH
Osiris
Level 127
God Stats
3W - 0L
1,300 SR
Queue Stats
87W - 76L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 0 / 0
3,166
633
1,155
3,618
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,439
488
0
950
342
5
0 / 2 / 0
3,146
629
1,343
3,316
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,477
495
0
222
71
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 1 / 0
3,482
696
733
2,140
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
1 / 0 / 1
3,618
724
1,144
2,375
708
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 0 / 1
3,239
648
430
1,749
770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Drakon246
Bastet
5
0 / 0 / 1
3,357
671
903
2,885
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,611
722
1,906
2,311
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 1
4,092
818
1,596
5,332
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Olorun
 
Olorun
1
0
1
1.5
W
1
0
1
1.5
W
Bastet
Drakon246
Bastet
0
0
1
0.5
W
1
1
0
1
W
1
0
1
1.5
L
0
1
0
0
L
0
2
0
0
L
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,231
Damage
5,979
10,246
Taken
14,652
3,066
Mitigated
6,907
2,340
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,155
286
0
1,950
3,618
1,040
0
608
3,010
0
12,157
W
Olorun
 
Olorun
1,144
560
258
1,138
2,375
708
140
0
2,375
17,332
0
W
430
160
0
68
1,749
770
0
0
1,749
5,207
0
W
Bastet
Drakon246
Bastet
903
103
0
685
2,885
745
0
58
2,827
0
14,422
W
1,906
470
0
1,030
2,311
660
0
612
1,699
17,724
0
W
1,596
995
0
2,027
5,332
4,024
50
63
5,269
0
21,224
L
0
0
0
0
950
342
0
101
849
0
0
L
1,343
869
0
90
3,316
952
0
1,570
1,643
0
13,264
L
0
0
0
0
222
71
0
104
118
28
365
L
733
86
48
252
2,140
661
0
994
1,146
17,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,710
Gold Earned
17,917
77
Minions Killed
130
0
Camps Cleared
0
322,365
Distance Traveled
465,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,166
633
31
6
0
111,756
0
W
Olorun
3,618
724
32
6
0
83,683
0
W
Atlas
3,239
648
5
1
0
72,527
0
W
Bastet
3,357
671
27
5
0
121,578
0
W
Nu Wa
3,611
722
29
6
0
82,461
0
W
Osiris
4,092
818
37
7
0
105,525
0
L
Ymir
2,439
488
0
0
0
16,251
0
L
Skadi
3,146
629
18
4
0
85,106
0
L
Surtr
2,477
495
1
0
0
14,876
0
L
Ra
3,482
696
27
5
0
94,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role