Player Matchup

Yemoja
Yemoja
CIRCMAIND
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,457 Elo+
Solo
Bakasura
Bakasura
DuckX_OverlordX
Bakasura
Level 89
God Stats
8W - 11L
1,325 SR
Queue Stats
358W - 326L
1,457 Elo+
Party 3
Izanami
Izanami
Its HvBrid
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,471 Elo+
Solo
King Arthur
King Arthur
LilThiccy
King Arthur
Level 99
God Stats
18W - 15L
1,366 SR
Queue Stats
402W - 367L
1,512 Elo+
Party 3
The Morrigan
The Morrigan
Sungdrip
The Morrigan
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 73L
1,376 Elo+
Solo
Team Averages
Level 89
1,438 SR
1,455 Elo+

VS

Team Averages
Level 95
1,443 SR
1,409 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BLACKING17
King Arthur
Level 87
God Stats
7W - 12L
1,378 SR
Queue Stats
280W - 281L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
BaxiusPrime
Cernunnos
Level 126
God Stats
6W - 9L
1,328 SR
Queue Stats
140W - 136L
1,405 Elo+
Party 2
Nox
Nox
Rayneofsin
Nox
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 2
Thor
Thor
Rhazix
Thor
Level 87
God Stats
3W - 6L
1,509 SR
Queue Stats
268W - 286L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CIRCMAIND
Yemoja
11
0 / 2 / 3
6,784
485
2,601
10,437
6,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
14
5 / 0 / 2
8,407
601
8,772
12,117
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Its HvBrid
Izanami
12
1 / 0 / 1
6,994
500
7,144
9,236
3,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
LilThiccy
King Arthur
14
3 / 1 / 0
8,698
621
8,605
11,644
11,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Sungdrip
The Morrigan
13
2 / 0 / 4
7,814
558
4,019
6,898
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 0
7,146
510
5,875
6,871
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
BLACKING17
King Arthur
12
1 / 1 / 0
6,313
451
3,648
10,979
10,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
BaxiusPrime
Cernunnos
12
2 / 1 / 0
6,905
493
9,112
9,313
3,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 2
6,713
480
3,981
8,660
4,675
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Rhazix
Thor
11
0 / 4 / 1
6,847
489
5,457
13,487
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
L
King Arthur
BLACKING17
King Arthur
1
1
0
1
L
Cernunnos
BaxiusPrime
Cernunnos
2
1
0
2
W
Yemoja
CIRCMAIND
Yemoja
0
2
3
0.75
W
Bakasura
5
0
2
6
W
Izanami
Its HvBrid
Izanami
1
0
1
1.5
W
King Arthur
LilThiccy
King Arthur
3
1
0
3
L
0
1
2
1
L
Thor
Rhazix
Thor
0
4
1
0.13
W
The Morrigan
Sungdrip
The Morrigan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
28,073
50,332
Taken
49,310
30,139
Mitigated
26,194
16,598
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,875
1,348
9
686
6,871
2,289
303
2,729
3,906
63,725
0
L
King Arthur
BLACKING17
King Arthur
3,648
827
0
1,408
10,979
10,482
0
0
10,979
0
30,767
L
Cernunnos
BaxiusPrime
Cernunnos
9,112
4,234
0
2,939
9,313
3,968
210
1,274
7,999
0
65,776
W
Yemoja
CIRCMAIND
Yemoja
2,601
851
3,007
1,726
10,437
6,821
199
3,890
6,547
20,055
0
W
Bakasura
8,772
6,086
0
3,832
12,117
5,312
0
912
11,205
0
62,202
W
Izanami
Its HvBrid
Izanami
7,144
5,460
0
3,101
9,236
3,580
380
1,095
8,141
0
64,415
W
King Arthur
LilThiccy
King Arthur
8,605
1,433
0
2,837
11,644
11,708
88
0
11,644
0
66,015
L
3,981
474
1,505
1,668
8,660
4,675
234
2,420
5,859
20,508
0
L
Thor
Rhazix
Thor
5,457
1,886
0
776
13,487
4,780
0
1,004
11,871
0
62,430
W
The Morrigan
Sungdrip
The Morrigan
4,019
774
0
2,095
6,898
2,718
573
3,959
2,939
49,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
33,924
415
Minions Killed
400
0
Camps Cleared
0
1,373,313
Distance Traveled
1,311,286
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,146
510
123
9
0
267,231
5
L
King Arthur
6,313
451
47
3
0
262,684
0
L
Cernunnos
6,905
493
105
8
0
251,209
2
W
Yemoja
6,784
485
26
2
0
239,822
0
W
Bakasura
8,407
601
105
8
0
360,064
0
W
Izanami
6,994
500
111
8
0
244,464
5
W
King Arthur
8,698
621
91
7
0
259,847
0
L
Nox
6,713
480
34
2
0
254,002
4
L
Thor
6,847
489
91
7
0
276,160
0
W
The Morrigan
7,814
558
82
6
0
269,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role