Player Matchup

Cernunnos
Cernunnos
GC Kilz
Cernunnos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,819 Elo+
Party 1
Serqet
Serqet
GC golden
Serqet
Level 122
God Stats
2W - 2L
1,320 SR
Queue Stats
23W - 18L
1,915 Elo+
Party 1
Anubis
Anubis
King_Daxys
Anubis
Level 154
God Stats
16W - 7L
1,609 SR
Queue Stats
280W - 268L
1,514 Elo+
Party 3
Hel
Hel
Thefloppysheep
Hel
Level 125
God Stats
1W - 1L
1,627 SR
Queue Stats
20W - 16L
1,792 Elo+
Party 1
Mulan
Mulan
yummy2277
Mulan
Level 213
God Stats
19W - 23L
1,506 SR
Queue Stats
221W - 271L
1,543 Elo+
Party 3
Team Averages
Level 143
1,512 SR
1,717 Elo+

VS

Team Averages
Level 164
1,491 SR
1,558 Elo+
Yu Huang
Yu Huang
KingOcean4
Yu Huang
Level 156
God Stats
29W - 22L
1,542 SR
Queue Stats
135W - 125L
1,484 Elo+
Party 2
Ao Kuang
Ao Kuang
NoodlezTheeGreat
Ao Kuang
Level 151
God Stats
5W - 5L
1,514 SR
Queue Stats
61W - 60L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Rssie
Gilgamesh
Level 149
God Stats
13W - 5L
1,691 SR
Queue Stats
302W - 290L
1,597 Elo+
Solo
Izanami
Izanami
bbgunxl2
Izanami
Level 147
God Stats
1W - 1L
1,197 SR
Queue Stats
98W - 85L
1,627 Elo+
Party 2
Thor
Thor
iiCLARKv
Thor
Level 215
God Stats
39W - 36L
1,513 SR
Queue Stats
431W - 400L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GC Kilz
Cernunnos
17
4 / 2 / 2
10,176
565
14,527
15,040
6,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
GC golden
Serqet
16
3 / 0 / 5
9,577
532
11,226
12,681
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
King_Daxys
Anubis
17
4 / 1 / 3
11,103
617
13,275
11,470
5,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 5
8,623
479
3,765
14,633
12,505
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
yummy2277
Mulan
17
0 / 0 / 2
10,100
561
12,936
14,518
19,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KingOcean4
Yu Huang
14
1 / 4 / 0
8,865
493
10,238
10,695
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 1
7,832
435
4,532
20,180
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Rssie
Gilgamesh
15
0 / 1 / 0
8,863
492
9,293
16,711
25,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
bbgunxl2
Izanami
16
0 / 4 / 4
10,019
557
6,746
13,065
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
3 / 2 / 1
9,629
535
8,930
17,879
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
6
6
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GC Kilz
Cernunnos
4
2
2
2.5
W
Serqet
GC golden
Serqet
3
0
5
5.5
L
Yu Huang
KingOcean4
Yu Huang
1
4
0
0.25
W
Anubis
King_Daxys
Anubis
4
1
3
5.5
L
2
3
1
0.83
L
Gilgamesh
Rssie
Gilgamesh
0
1
0
0
W
3
3
5
1.83
L
Izanami
bbgunxl2
Izanami
0
4
4
0.5
L
Thor
3
2
1
1.75
W
Mulan
yummy2277
Mulan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,729
Damage
39,739
68,342
Taken
78,530
50,561
Mitigated
54,242
27,565
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GC Kilz
Cernunnos
14,527
8,060
0
6,863
15,040
6,964
790
1,130
13,910
0
97,615
W
Serqet
GC golden
Serqet
11,226
3,753
0
413
12,681
6,202
0
1,342
11,339
0
91,348
L
Yu Huang
KingOcean4
Yu Huang
10,238
520
0
390
10,695
3,244
0
7,074
3,537
69,590
0
W
Anubis
King_Daxys
Anubis
13,275
335
0
6,253
11,470
5,150
652
6,489
4,981
110,039
0
L
4,532
1,368
0
3,589
20,180
14,418
0
4,456
15,564
28,684
0
L
Gilgamesh
Rssie
Gilgamesh
9,293
3,351
0
2,637
16,711
25,540
0
1,406
15,137
3,953
52,960
W
3,765
751
4,010
6,278
14,633
12,505
0
5,225
9,408
19,558
0
L
Izanami
bbgunxl2
Izanami
6,746
4,534
0
3,707
13,065
4,795
742
904
11,791
0
94,799
L
Thor
8,930
2,794
0
288
17,879
6,245
0
3,357
14,264
0
92,892
W
Mulan
yummy2277
Mulan
12,936
1,469
0
3,748
14,518
19,740
66
776
13,742
254
94,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
45,208
611
Minions Killed
593
0
Camps Cleared
0
1,922,292
Distance Traveled
1,732,746
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,176
565
138
8
0
356,799
3
W
Serqet
9,577
532
117
7
0
456,934
0
L
Yu Huang
8,865
493
131
7
0
349,418
0
W
Anubis
11,103
617
185
10
0
364,128
8
L
Ao Kuang
7,832
435
40
2
0
324,546
2
L
Gilgamesh
8,863
492
113
6
0
326,031
0
W
Hel
8,623
479
25
1
0
396,693
2
L
Izanami
10,019
557
175
10
0
329,130
0
L
Thor
9,629
535
134
7
0
403,621
0
W
Mulan
10,100
561
146
8
0
347,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role