Player Matchup

Hera
Hera
Joshì
Hera
Level 174
God Stats
3W - 4L
1,652 SR
Queue Stats
81W - 90L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Lumination2403
Danzaburou
Level 156
God Stats
1W - 2L
1,315 SR
Queue Stats
67W - 102L
1,468 Elo+
Party 1
Merlin
Merlin
M4tze
Merlin
Level 185
God Stats
1W - 5L
1,341 SR
Queue Stats
93W - 114L
1,471 Elo+
Party 1
Horus
Horus
cabani
Horus
Level 104
God Stats
1W - 1L
1,641 SR
Queue Stats
26W - 46L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
die123Schaufel
Kuzenbo
Level 221
God Stats
5W - 5L
1,571 SR
Queue Stats
74W - 95L
1,445 Elo+
Party 1
Team Averages
Level 168
1,504 SR
1,476 Elo+

VS

Team Averages
Level 72
1,566 SR
1,776 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CarboηRick
Ullr
Level 29
God Stats
5W - 0L
1,878 SR
Queue Stats
31W - 5L
1,956 Elo+
Party 2
Poseidon
Poseidon
FatNickGers
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,908 Elo+
Party 2
Freya
Freya
Niççer
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 1L
1,931 Elo+
Party 2
Osiris
Osiris
Rashed29
Osiris
Level 152
God Stats
6W - 4L
1,453 SR
Queue Stats
407W - 358L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Joshì
Hera
13
0 / 5 / 3
7,124
712
5,956
6,856
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lumination2403
Danzaburou
13
1 / 5 / 3
7,707
771
7,049
11,926
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
M4tze
Merlin
13
2 / 4 / 2
7,344
734
8,398
7,679
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
cabani
Horus
13
1 / 4 / 2
7,471
747
4,979
17,083
13,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 1
7,660
766
8,594
15,720
21,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 3 / 9
7,661
766
8,612
10,478
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 0 / 6
8,795
880
12,245
7,313
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
FatNickGers
Poseidon
17
10 / 2 / 9
10,206
1,021
20,194
11,393
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Niççer
Freya
15
6 / 1 / 6
8,597
860
8,249
10,640
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Rashed29
Osiris
13
0 / 1 / 8
7,818
782
2,295
10,683
11,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
22
22
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
3
9
2.17
W
4
0
6
7
W
Poseidon
FatNickGers
Poseidon
10
2
9
7.25
L
Hera
Joshì
Hera
0
5
3
0.3
L
Danzaburou
Lumination2403
Danzaburou
1
5
3
0.5
L
Merlin
M4tze
Merlin
2
4
2
0.75
W
Freya
Niççer
Freya
6
1
6
9
W
Osiris
Rashed29
Osiris
0
1
8
4
L
Horus
cabani
Horus
1
4
2
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
51,595
59,264
Taken
50,507
44,940
Mitigated
28,252
8,458
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,612
1,305
0
1,119
10,478
4,517
165
3,743
6,632
0
22,085
W
12,245
4,945
0
1,220
7,313
3,166
2,449
3,459
3,604
0
44,882
W
Poseidon
FatNickGers
Poseidon
20,194
2,779
0
985
11,393
4,808
44
6,671
4,455
59,562
0
L
Hera
Joshì
Hera
5,956
1,153
0
280
6,856
3,068
0
5,317
1,531
17,829
0
L
Danzaburou
Lumination2403
Danzaburou
7,049
3,022
0
1,058
11,926
4,928
0
4,726
7,104
0
20,194
L
Merlin
M4tze
Merlin
8,398
603
0
370
7,679
2,822
0
3,477
4,068
24,501
0
W
Freya
Niççer
Freya
8,249
2,772
0
2,445
10,640
3,976
638
3,116
7,284
20,552
0
W
Osiris
Rashed29
Osiris
2,295
603
0
1,058
10,683
11,785
164
4,888
5,584
0
12,467
L
Horus
cabani
Horus
4,979
1,871
1,632
3,692
17,083
13,051
0
6,258
10,601
0
13,563
L
8,594
2,607
0
1,426
15,720
21,071
10
8,035
7,517
11,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
43,077
142
Minions Killed
267
0
Camps Cleared
0
1,030,661
Distance Traveled
1,292,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,661
766
25
3
0
263,654
0
W
Ullr
8,795
880
81
8
0
218,001
0
W
Poseidon
10,206
1,021
99
10
0
298,462
0
L
Hera
7,124
712
40
4
0
191,457
0
L
Danzaburou
7,707
771
29
3
0
195,638
2
L
Merlin
7,344
734
42
4
0
208,998
0
W
Freya
8,597
860
40
4
0
300,937
0
W
Osiris
7,818
782
22
2
0
211,663
0
L
Horus
7,471
747
24
2
0
212,611
0
L
Kuzenbo
7,660
766
7
1
0
221,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role