Player Matchup

Raijin
Raijin
Bishunmo
Raijin
Level 115
God Stats
22W - 23L
1,438 SR
Queue Stats
119W - 127L
1,394 Elo+
Party 3
Thanatos
Thanatos
FetkoCikulin
Thanatos
Level 155
God Stats
9W - 0L
1,909 SR
Queue Stats
291W - 34L
1,850 Elo+
Party 1
Nox
Nox
Gh0strider82
Nox
Level 64
God Stats
5W - 2L
1,651 SR
Queue Stats
69W - 57L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Sivenka
Sylvanus
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
325W - 60L
1,896 Elo+
Party 1
Chernobog
Chernobog
xKPATOCx
Chernobog
Level 104
God Stats
7W - 4L
1,778 SR
Queue Stats
316W - 311L
1,385 Elo+
Party 3
Team Averages
Level 93
1,699 SR
1,595 Elo+

VS

Team Averages
Level 59
1,455 SR
1,273 Elo+
Cerberus
Cerberus
Amthyerith
Cerberus
Level 7
God Stats
1W - 6L
1,264 SR
Queue Stats
35W - 62L
1,086 Elo+
Party 2
Anubis
Anubis
Martinetto
Anubis
Level 59
God Stats
47W - 39L
1,633 SR
Queue Stats
48W - 42L
1,391 Elo+
Solo
Mercury
Mercury
Radzik69
Mercury
Level 89
God Stats
19W - 23L
1,380 SR
Queue Stats
21W - 26L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
gorandor
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,350 Elo+
Solo
Eset
Eset
marco9389
Eset
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 87L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bishunmo
Raijin
17
8 / 0 / 7
11,634
1,163
17,145
7,075
3,582
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FetkoCikulin
Thanatos
17
4 / 0 / 11
10,763
1,076
17,632
7,671
4,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 0
9,902
990
6,290
3,493
2,155
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Sivenka
Sylvanus
17
2 / 0 / 14
11,624
1,162
5,680
9,175
11,897
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
xKPATOCx
Chernobog
17
3 / 1 / 12
10,976
1,098
18,873
10,842
5,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

310

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amthyerith
Cerberus
15
0 / 3 / 1
10,176
1,018
3,368
19,013
26,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Martinetto
Anubis
15
1 / 5 / 0
9,644
964
10,841
11,465
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Radzik69
Mercury
14
0 / 2 / 0
8,681
868
3,309
9,476
3,551
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
gorandor
Sun Wukong
14
0 / 3 / 0
8,931
893
8,844
15,358
12,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
14
0 / 5 / 0
9,110
911
7,471
13,860
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
18
Kills
1
1
Deaths
18
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amthyerith
Cerberus
0
3
1
0.17
W
Raijin
Bishunmo
Raijin
8
0
7
11.5
W
Thanatos
FetkoCikulin
Thanatos
4
0
11
9.5
W
1
0
0
1
L
Anubis
Martinetto
Anubis
1
5
0
0.2
L
Mercury
Radzik69
Mercury
0
2
0
0
W
Sylvanus
Sivenka
Sylvanus
2
0
14
9
L
Sun Wukong
gorandor
Sun Wukong
0
3
0
0
L
Eset
0
5
0
0
W
Chernobog
xKPATOCx
Chernobog
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,620
Damage
33,833
38,256
Taken
69,172
26,869
Mitigated
54,496
18,323
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amthyerith
Cerberus
3,368
174
0
3,570
19,013
26,776
0
7,156
11,629
9,363
364
W
Raijin
Bishunmo
Raijin
17,145
2,299
0
208
7,075
3,582
0
3,727
3,348
27,385
0
W
Thanatos
FetkoCikulin
Thanatos
17,632
3,819
0
5,341
7,671
4,000
0
3,842
3,829
0
33,422
W
6,290
377
239
364
3,493
2,155
0
2,064
1,429
31,866
0
L
Anubis
Martinetto
Anubis
10,841
129
0
440
11,465
6,659
0
4,841
6,490
43,940
0
L
Mercury
Radzik69
Mercury
3,309
1,276
0
0
9,476
3,551
0
4,268
5,093
0
6,773
W
Sylvanus
Sivenka
Sylvanus
5,680
1,272
5,793
4,741
9,175
11,897
0
4,424
4,751
16,408
0
L
Sun Wukong
gorandor
Sun Wukong
8,844
1,129
0
688
15,358
12,183
0
7,545
7,669
0
23,248
L
Eset
7,471
502
792
2,506
13,860
5,327
0
4,629
9,176
25,180
0
W
Chernobog
xKPATOCx
Chernobog
18,873
14,062
0
1,637
10,842
5,235
0
7,259
3,583
0
42,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,899
Gold Earned
46,542
201
Minions Killed
197
13
Camps Cleared
3
959,639
Distance Traveled
912,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,176
1,018
29
3
1
188,852
0
W
Raijin
11,634
1,163
20
2
1
186,675
0
W
Thanatos
10,763
1,076
50
5
0
235,679
0
W
Nox
9,902
990
53
5
9
189,315
1
L
Anubis
9,644
964
65
7
0
167,399
0
L
Mercury
8,681
868
11
1
2
170,949
0
W
Sylvanus
11,624
1,162
21
2
0
193,719
0
L
Sun Wukong
8,931
893
48
5
0
193,485
0
L
Eset
9,110
911
44
4
0
192,137
0
W
Chernobog
10,976
1,098
57
6
3
154,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role