Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AHLALALALALONG
Tyr
Level 170
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 80L
1,259 Elo+
Solo
Cliodhna
Cliodhna
Archfighter21
Cliodhna
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,112 Elo+
Solo
Mercury
Mercury
RedneckWiskey
Mercury
Level 147
God Stats
10W - 14L
1,436 SR
Queue Stats
1,292W - 1,294L
1,358 Elo+
Solo
Janus
Janus
kiddzee14
Janus
Level 152
God Stats
1W - 0L
1,592 SR
Queue Stats
12W - 9L
1,464 Elo+
Solo
Team Averages
Level 130
1,506 SR
1,339 Elo+

VS

Team Averages
Level 134
1,402 SR
1,358 Elo+
Da Ji
Da Ji
AllAboutTheU740
Da Ji
Level 132
God Stats
1W - 5L
1,215 SR
Queue Stats
500W - 504L
1,506 Elo+
Solo
Nemesis
Nemesis
ROGUExRENEGADEx
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,320 Elo+
Solo
Artemis
Artemis
blueinkcircle
Artemis
Level 149
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 9L
1,293 Elo+
Party 1
Nox
Nox
x7CityGoon
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,396 Elo+
Solo
Nike
Nike
zerdecal
Nike
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 1 / 15
8,846
804
8,299
8,535
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 1 / 12
8,008
728
3,525
15,298
12,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Archfighter21
Cliodhna
16
6 / 1 / 12
9,372
852
11,292
8,002
3,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Mercury
15
4 / 2 / 15
9,419
856
5,225
7,385
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
kiddzee14
Janus
18
10 / 1 / 9
11,048
1,004
12,703
5,814
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,589
690
5,002
7,720
4,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 1
7,059
642
4,245
9,954
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
15
1 / 4 / 1
8,103
737
7,978
9,803
4,419
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 5 / 3
7,651
696
5,458
8,615
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
12
0 / 5 / 3
7,293
663
7,362
10,348
8,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
23
Kills
4
6
Deaths
23
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
15
10.5
W
0
1
12
6
L
2
3
0
0.67
W
Cliodhna
Archfighter21
Cliodhna
6
1
12
12
L
1
6
1
0.25
W
Mercury
4
2
15
5.75
L
Artemis
1
4
1
0.38
W
Janus
kiddzee14
Janus
10
1
9
14.5
L
0
5
3
0.3
L
Nike
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,044
Damage
30,045
45,034
Taken
46,440
31,179
Mitigated
25,826
20,808
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,299
297
2,059
3,647
8,535
8,577
270
943
7,592
15,429
0
W
3,525
184
454
5,287
15,298
12,665
550
1,851
13,447
0
9,708
L
5,002
988
140
620
7,720
4,243
0
2,051
5,669
0
9,471
W
Cliodhna
Archfighter21
Cliodhna
11,292
425
1,271
2,050
8,002
3,442
945
1,495
6,507
0
16,567
L
4,245
502
0
981
9,954
5,165
0
5,070
4,884
0
10,525
W
Mercury
5,225
576
1,830
1,505
7,385
3,885
2,477
703
6,682
0
13,264
L
Artemis
7,978
2,874
1,250
1,921
9,803
4,419
0
5,078
4,725
0
23,500
W
Janus
kiddzee14
Janus
12,703
557
1,081
1,624
5,814
2,610
530
466
5,348
35,635
0
L
5,458
580
429
531
8,615
3,770
0
4,647
3,968
13,616
0
L
Nike
7,362
720
1,689
1,652
10,348
8,229
0
4,156
6,192
0
15,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
37,695
119
Minions Killed
96
0
Camps Cleared
0
1,145,682
Distance Traveled
912,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,846
804
19
2
0
228,783
0
W
Tyr
8,008
728
8
1
0
248,449
0
L
Da Ji
7,589
690
9
1
0
216,913
0
W
Cliodhna
9,372
852
24
2
0
209,011
0
L
Nemesis
7,059
642
11
1
0
176,057
0
W
Mercury
9,419
856
24
2
0
226,403
0
L
Artemis
8,103
737
41
4
0
171,027
0
W
Janus
11,048
1,004
44
4
0
233,036
0
L
Nox
7,651
696
21
2
0
157,824
0
L
Nike
7,293
663
14
1
0
190,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role