Player Matchup

Chernobog
Chernobog
Farfanoogin
Chernobog
Level 65
God Stats
31W - 31L
1,566 SR
Queue Stats
333W - 317L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Kyuuketsukiii
Cliodhna
Level 98
God Stats
12W - 6L
1,316 SR
Queue Stats
169W - 156L
1,549 Elo+
Solo
Janus
Janus
Midas873
Janus
Level 129
God Stats
4W - 2L
1,598 SR
Queue Stats
119W - 89L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
NotMao
Kumbhakarna
Level 89
God Stats
1W - 0L
1,300 SR
Queue Stats
9W - 8L
1,609 Elo+
Party 2
Nemesis
Nemesis
Nwrr16
Nemesis
Level 76
God Stats
3W - 0L
1,613 SR
Queue Stats
8W - 5L
1,561 Elo+
Party 2
Team Averages
Level 91
1,479 SR
1,546 Elo+

VS

Team Averages
Level 65
1,567 SR
1,480 Elo+
Kukulkan
Kukulkan
ExoGopher
Kukulkan
Level 57
God Stats
1W - 1L
1,719 SR
Queue Stats
20W - 17L
1,511 Elo+
Solo
Maui
Maui
Head Boy 1993
Maui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 141L
1,506 Elo+
Party 1
Thanatos
Thanatos
Krimson8
Thanatos
Level 48
God Stats
93W - 52L
1,614 SR
Queue Stats
202W - 186L
1,461 Elo+
Solo
Hou Yi
Hou Yi
LethalResurrect
Hou Yi
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
475W - 468L
1,599 Elo+
Party 1
Chaac
Chaac
TanGotBanned
Chaac
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 45L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Farfanoogin
Chernobog
13
4 / 4 / 3
8,605
478
12,635
14,754
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Kyuuketsukiii
Cliodhna
18
10 / 2 / 1
11,080
616
14,341
16,415
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Midas873
Janus
16
2 / 1 / 5
9,635
535
5,560
10,100
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
NotMao
Kumbhakarna
13
0 / 1 / 7
8,503
472
4,376
15,211
17,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Nwrr16
Nemesis
16
2 / 3 / 4
10,453
581
18,035
18,029
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExoGopher
Kukulkan
13
0 / 6 / 3
8,203
456
6,027
11,696
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 3
8,061
448
2,858
15,268
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Krimson8
Thanatos
15
5 / 5 / 1
9,396
522
12,022
18,459
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 3
9,020
501
16,180
11,368
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 0
10,275
571
9,884
20,211
13,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
11
11
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ExoGopher
Kukulkan
0
6
3
0.25
W
Chernobog
Farfanoogin
Chernobog
4
4
3
1.38
L
0
4
3
0.38
L
Thanatos
Krimson8
Thanatos
5
5
1
1.1
W
Cliodhna
Kyuuketsukiii
Cliodhna
10
2
1
5.25
L
3
1
3
4.5
W
Janus
Midas873
Janus
2
1
5
4.5
W
Kumbhakarna
NotMao
Kumbhakarna
0
1
7
3.5
W
Nemesis
Nwrr16
Nemesis
2
3
4
1.33
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,947
Damage
46,971
74,509
Taken
77,002
52,229
Mitigated
44,037
19,796
Healing
26,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ExoGopher
Kukulkan
6,027
418
0
1,000
11,696
4,047
0
2,068
9,529
49,067
0
W
Chernobog
Farfanoogin
Chernobog
12,635
7,985
0
3,765
14,754
7,226
69
1,310
13,444
0
68,407
L
2,858
943
0
2,437
15,268
14,866
0
3,310
11,958
20,733
0
L
Thanatos
Krimson8
Thanatos
12,022
2,419
0
11,309
18,459
7,194
0
2,672
15,601
0
84,453
W
Cliodhna
Kyuuketsukiii
Cliodhna
14,341
3,284
0
6,123
16,415
7,116
166
3,029
13,386
0
101,746
L
16,180
11,594
0
4,726
11,368
4,793
0
2,035
9,333
0
72,469
W
Janus
Midas873
Janus
5,560
43
0
1,375
10,100
3,389
730
1,385
8,715
76,208
412
W
Kumbhakarna
NotMao
Kumbhakarna
4,376
755
394
1,959
15,211
17,813
123
2,742
12,469
28,287
0
W
Nemesis
Nwrr16
Nemesis
18,035
6,919
0
6,180
18,029
16,685
384
419
17,610
1,327
93,245
L
9,884
2,067
0
7,418
20,211
13,137
422
398
18,491
0
88,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
44,955
545
Minions Killed
485
0
Camps Cleared
0
1,883,814
Distance Traveled
1,735,694
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,203
456
90
5
0
317,829
2
W
Chernobog
8,605
478
101
6
0
331,450
0
L
Maui
8,061
448
21
1
0
340,929
0
L
Thanatos
9,396
522
116
6
0
398,594
0
W
Cliodhna
11,080
616
126
7
0
435,913
4
L
Hou Yi
9,020
501
106
6
0
331,522
0
W
Janus
9,635
535
134
7
0
383,576
8
W
Kumbhakarna
8,503
472
36
2
0
360,145
0
W
Nemesis
10,453
581
148
8
0
372,730
0
L
Chaac
10,275
571
152
8
0
346,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role