Player Matchup

Apollo
Apollo
Robocop314
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,327 Elo+
Party 1
Surtr
Surtr
Sil3ntNinja
Surtr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,327 Elo+
Party 1
Merlin
Merlin
TinyTheMachine
Merlin
Level 7
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 44
1,562 SR
1,385 Elo+

VS

Team Averages
Level 97
1,377 SR
1,306 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Pebby
Bacchus
Level 120
God Stats
1W - 1L
1,293 SR
Queue Stats
67W - 81L
1,233 Elo+
Party 2
Medusa
Medusa
Watergreen22
Medusa
Level 19
God Stats
2W - 4L
1,339 SR
Queue Stats
19W - 37L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Robocop314
Apollo
12
2 / 3 / 2
10,089
721
8,514
12,333
4,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 2
9,502
679
6,742
13,498
16,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 4
8,914
637
7,595
8,552
2,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 3
11,041
789
15,826
11,004
4,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Pebby
Bacchus
12
1 / 1 / 5
9,825
702
3,133
10,758
11,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
2 / 2 / 4
9,989
714
8,805
9,686
4,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
9
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
W
Bacchus
Pebby
Bacchus
1
1
5
3.5
L
Apollo
Robocop314
Apollo
2
3
2
1
L
2
2
2
1.5
L
0
4
4
0.5
W
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
27,764
34,383
Taken
31,448
23,523
Mitigated
20,359
3,374
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,826
952
0
4,179
11,004
4,134
1,525
2,794
8,210
69,971
0
W
Bacchus
Pebby
Bacchus
3,133
329
537
624
10,758
11,836
342
2,888
7,870
25,302
0
L
Apollo
Robocop314
Apollo
8,514
4,086
0
2,008
12,333
4,340
0
7,841
4,492
0
36,160
L
6,742
2,299
0
1,319
13,498
16,201
0
5,939
7,559
562
18,414
L
7,595
557
0
47
8,552
2,982
0
5,875
2,677
36,233
0
W
Medusa
8,805
3,786
0
982
9,686
4,389
1,100
2,551
7,135
0
37,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
30,855
102
Minions Killed
187
0
Camps Cleared
0
695,801
Distance Traveled
819,563
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,041
789
99
7
0
255,388
3
W
Bacchus
9,825
702
36
3
0
279,636
5
L
Apollo
10,089
721
46
3
0
235,605
0
L
Surtr
9,502
679
17
1
0
248,368
0
L
Merlin
8,914
637
39
3
0
211,828
0
W
Medusa
9,989
714
52
4
0
284,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role