Player Matchup

Jormungandr
Jormungandr
DrewSkeee
Jormungandr
Level 24
God Stats
2W - 2L
1,534 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
LxscGaming
Ao Kuang
Level 87
God Stats
2W - 1L
1,729 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Rama
Rama
hellcat77
Rama
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Team Averages
Level 55
1,588 SR
1,476 Elo+

VS

Team Averages
Level 109
1,733 SR
1,487 Elo+
Danzaburou
Danzaburou
HoodieHelspr
Danzaburou
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
Ieatcrayons9709
Baron Samedi
Level 109
God Stats
0W - 1L
2,035 SR
Queue Stats
8W - 4L
1,719 Elo+
Party 2
Zhong Kui
Zhong Kui
JayCapalot01
Zhong Kui
Level 129
God Stats
3W - 1L
1,664 SR
Queue Stats
12W - 9L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrewSkeee
Jormungandr
17
3 / 2 / 11
12,807
800
12,384
16,427
16,137
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
LxscGaming
Ao Kuang
16
11 / 4 / 4
13,679
855
17,069
18,075
8,560
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
16
3 / 3 / 10
12,570
786
13,156
14,802
6,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoodieHelspr
Danzaburou
15
5 / 4 / 3
12,020
751
14,603
15,350
6,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Baron Samedi
Ieatcrayons9709
Baron Samedi
12
0 / 7 / 5
10,168
636
4,524
15,860
5,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
JayCapalot01
Zhong Kui
12
3 / 6 / 3
10,865
679
15,829
17,185
10,109
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
9
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DrewSkeee
Jormungandr
3
2
11
4.25
L
Danzaburou
HoodieHelspr
Danzaburou
5
4
3
1.63
L
Baron Samedi
Ieatcrayons9709
Baron Samedi
0
7
5
0.36
L
Zhong Kui
JayCapalot01
Zhong Kui
3
6
3
0.75
W
Ao Kuang
LxscGaming
Ao Kuang
11
4
4
3.25
W
Rama
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
34,956
49,304
Taken
48,395
31,429
Mitigated
22,652
10,273
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DrewSkeee
Jormungandr
12,384
761
0
946
16,427
16,137
88
6,201
10,226
50,991
406
L
Danzaburou
HoodieHelspr
Danzaburou
14,603
4,329
0
2,401
15,350
6,919
312
7,357
7,993
0
42,827
L
Baron Samedi
Ieatcrayons9709
Baron Samedi
4,524
963
728
1,228
15,860
5,624
30
13,168
2,692
33,513
0
L
Zhong Kui
JayCapalot01
Zhong Kui
15,829
2,054
0
1,921
17,185
10,109
99
8,877
8,308
38,269
0
W
Ao Kuang
LxscGaming
Ao Kuang
17,069
5,724
0
5,363
18,075
8,560
328
8,034
9,755
43,199
0
W
Rama
13,156
11,406
0
3,964
14,802
6,732
2,711
6,800
8,002
0
77,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
33,053
197
Minions Killed
127
0
Camps Cleared
0
830,185
Distance Traveled
710,991
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,807
800
54
3
0
280,564
2
L
Danzaburou
12,020
751
39
2
0
273,752
2
L
Baron Samedi
10,168
636
60
4
0
188,290
0
L
Zhong Kui
10,865
679
28
2
0
248,949
0
W
Ao Kuang
13,679
855
43
3
0
288,358
0
W
Rama
12,570
786
100
6
0
261,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role