Player Matchup

Cliodhna
Cliodhna
Silver II
 
Cliodhna
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Bronze III
Catth
Vamana
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,523 MMR
Party 1
Ix Chel
Ix Chel
Silver IV
GommiTedy
Ix Chel
Silver IV
Level 155
God Stats
49W - 55L
1,414 SR
Queue Stats
98W - 118L
1,146 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 148
1,471 SR
1,390 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,414 SR
1,261 MMR
Hercules
Hercules
Silver III
Garicks
Hercules
Silver III
Level 88
God Stats
0W - 2L
1,345 SR
Queue Stats
6W - 12L
1,322 MMR
Solo
Bakasura
Bakasura
Silver II
RaijinToRage
Bakasura
Silver II
Level 69
God Stats
36W - 44L
1,408 SR
Queue Stats
103W - 166L
1,094 MMR
Solo
Merlin
Merlin
Silver I
RzR x Rambo
Merlin
Silver I
Level 131
God Stats
27W - 40L
1,488 SR
Queue Stats
84W - 108L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 3 / 12
11,271
805
14,935
12,015
4,222
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
Catth
Vamana
15
6 / 0 / 10
12,090
864
11,037
14,189
15,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
GommiTedy
Ix Chel
14
7 / 2 / 8
11,737
838
10,176
9,188
3,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CabrakanAo KuangAh Muzen CabAchilles

VS

Bans
Ne ZhaAnubisHorusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Garicks
Hercules
12
2 / 6 / 3
10,200
729
6,221
16,172
6,265
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
RaijinToRage
Bakasura
12
2 / 5 / 3
9,892
707
6,000
14,939
7,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
14
0 / 6 / 4
10,342
739
8,241
12,143
4,031
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
4
5
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
12
3.33
W
Vamana
Catth
Vamana
6
0
10
11
L
Hercules
Garicks
Hercules
2
6
3
0.58
W
Ix Chel
GommiTedy
Ix Chel
7
2
8
5.5
L
Bakasura
RaijinToRage
Bakasura
2
5
3
0.7
L
Merlin
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,148
Damage
20,462
35,392
Taken
43,254
23,454
Mitigated
17,409
9,132
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,935
1,966
0
2,886
12,015
4,222
910
2,284
9,303
0
46,077
W
Vamana
Catth
Vamana
11,037
3,651
0
3,560
14,189
15,812
961
3,452
10,039
128
41,800
L
Hercules
Garicks
Hercules
6,221
1,432
0
2,422
16,172
6,265
0
3,431
12,741
0
15,949
W
Ix Chel
GommiTedy
Ix Chel
10,176
1,180
1,584
1,102
9,188
3,420
616
2,280
6,353
61,607
0
L
Bakasura
RaijinToRage
Bakasura
6,000
3,356
0
2,088
14,939
7,113
0
4,113
10,826
0
17,593
L
Merlin
8,241
577
0
726
12,143
4,031
0
3,275
8,868
61,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
30,434
182
Minions Killed
142
0
Camps Cleared
0
881,245
Distance Traveled
780,430
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,271
805
42
3
0
289,216
0
W
Vamana
12,090
864
63
5
0
320,163
0
L
Hercules
10,200
729
11
1
0
257,294
7
W
Ix Chel
11,737
838
77
6
0
271,866
0
L
Bakasura
9,892
707
41
3
0
274,719
0
L
Merlin
10,342
739
90
6
0
248,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role