Player Matchup

Ra
Ra
Deelw27
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 66L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StubbsTheTurtle
Morgan Le Fay
Level 127
God Stats
2W - 6L
1,397 SR
Queue Stats
310W - 409L
1,394 Elo+
Solo
Hercules
Hercules
THE EMPEROR6246
Hercules
Level 46
God Stats
25W - 21L
1,674 SR
Queue Stats
1,096W - 1,254L
1,432 Elo+
Solo
Nox
Nox
Way_Wayne86
Nox
Level 46
God Stats
3W - 2L
1,545 SR
Queue Stats
156W - 189L
1,283 Elo+
Solo
Atlas
Atlas
wolf_zell9
Atlas
Level 75
God Stats
5W - 11L
1,295 SR
Queue Stats
239W - 299L
1,254 Elo+
Party 1
Team Averages
Level 64
1,482 SR
1,328 Elo+

VS

Team Averages
Level 59
1,373 SR
1,391 Elo+
Raijin
Raijin
Da Snake1857
Raijin
Level 25
God Stats
1W - 1L
1,239 SR
Queue Stats
41W - 46L
1,354 Elo+
Solo
Ganesha
Ganesha
DaddyIVIatty
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,376 Elo+
Solo
Medusa
Medusa
Kizzynha
Medusa
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,489 Elo+
Solo
Surtr
Surtr
lorddeath1
Surtr
Level 115
God Stats
2W - 3L
1,125 SR
Queue Stats
459W - 462L
1,389 Elo+
Solo
Chang'e
Chang'e
spookyem665
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
9,950
711
10,701
11,475
10,046
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
StubbsTheTurtle
Morgan Le Fay
16
2 / 7 / 9
9,201
657
17,660
16,067
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
4 / 3 / 9
9,610
686
8,996
24,289
21,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 3 / 7
9,953
711
11,584
12,018
6,370
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
14
5 / 9 / 5
9,700
693
12,224
17,568
19,965
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 2 / 12
10,687
763
13,709
12,877
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
DaddyIVIatty
Ganesha
16
0 / 6 / 22
10,354
740
12,795
20,798
30,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Kizzynha
Medusa
19
14 / 6 / 8
12,285
878
22,377
15,541
9,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
17
3 / 3 / 18
10,277
734
12,198
27,338
25,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
spookyem665
Chang'e
17
5 / 1 / 13
10,563
755
11,892
16,573
9,489
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
17
Kills
27
27
Deaths
18
37
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
12
5.5
W
Ganesha
DaddyIVIatty
Ganesha
0
6
22
1.83
L
2
5
7
1.1
W
Medusa
Kizzynha
Medusa
14
6
8
3
L
Morgan Le Fay
StubbsTheTurtle
Morgan Le Fay
2
7
9
0.93
L
Hercules
4
3
9
2.83
L
4
3
7
2.5
W
Surtr
3
3
18
4
W
Chang'e
spookyem665
Chang'e
5
1
13
11.5
L
Atlas
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,165
Damage
72,971
81,417
Taken
93,127
66,799
Mitigated
81,939
25,714
Healing
44,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,709
2,572
1,351
2,459
12,877
7,353
1,771
9,842
2,811
29,956
0
W
Ganesha
DaddyIVIatty
Ganesha
12,795
1,155
0
1,336
20,798
30,201
774
12,077
8,448
23,072
526
L
10,701
992
5,033
2,910
11,475
10,046
0
5,481
5,994
28,930
0
W
Medusa
Kizzynha
Medusa
22,377
9,985
3,565
2,022
15,541
9,095
2,374
8,448
6,928
0
42,219
L
Morgan Le Fay
StubbsTheTurtle
Morgan Le Fay
17,660
449
605
1,334
16,067
8,428
0
7,175
8,892
28,286
0
L
Hercules
8,996
2,944
1,486
11,138
24,289
21,990
0
12,297
11,992
0
17,481
L
11,584
1,322
789
2,419
12,018
6,370
0
5,248
6,770
31,430
0
W
Surtr
12,198
3,712
2,765
10,733
27,338
25,801
381
9,093
18,033
607
22,914
W
Chang'e
spookyem665
Chang'e
11,892
2,658
11,025
8,991
16,573
9,489
1,929
11,835
4,738
22,884
0
L
Atlas
12,224
4,378
0
0
17,568
19,965
23
8,185
9,383
19,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,414
Gold Earned
54,166
147
Minions Killed
157
0
Camps Cleared
0
1,110,465
Distance Traveled
1,213,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,687
763
40
3
0
242,931
0
W
Ganesha
10,354
740
1
0
0
218,812
0
L
Ra
9,950
711
45
3
0
238,923
0
W
Medusa
12,285
878
66
5
0
226,018
0
L
Morgan Le Fay
9,201
657
35
3
0
214,805
0
L
Hercules
9,610
686
7
1
0
204,221
0
L
Nox
9,953
711
50
4
0
260,294
0
W
Surtr
10,277
734
28
2
0
258,682
0
W
Chang'e
10,563
755
22
2
0
267,074
0
L
Atlas
9,700
693
10
1
0
192,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role