Player Matchup

Baron Samedi
Baron Samedi
EYESOCHEAT
Baron Samedi
Level 49
God Stats
3W - 1L
1,583 SR
Queue Stats
7W - 15L
1,388 Elo+
Party 2
Olorun
Olorun
Enderwho6854
Olorun
Level 67
God Stats
14W - 13L
1,584 SR
Queue Stats
491W - 463L
1,468 Elo+
Solo
Shiva
Shiva
SeanBinBallin
Shiva
Level 50
God Stats
4W - 5L
1,635 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 2
Mercury
Mercury
UnknownDeity6666
Mercury
Level 126
God Stats
3W - 1L
1,607 SR
Queue Stats
219W - 224L
1,582 Elo+
Party 2
Persephone
Persephone
fredbear0_0
Persephone
Level 101
God Stats
19W - 23L
1,396 SR
Queue Stats
101W - 102L
1,323 Elo+
Solo
Team Averages
Level 79
1,561 SR
1,428 Elo+

VS

Team Averages
Level 104
1,510 SR
1,437 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GMETNOS_16
Amaterasu
Level 122
God Stats
3W - 4L
1,365 SR
Queue Stats
89W - 87L
1,452 Elo+
Solo
Nemesis
Nemesis
MachiasLildik
Nemesis
Level 146
God Stats
1W - 1L
1,703 SR
Queue Stats
225W - 221L
1,418 Elo+
Party 1
Anhur
Anhur
oooowaffles56
Anhur
Level 26
God Stats
1W - 7L
1,484 SR
Queue Stats
64W - 86L
1,381 Elo+
Party 1
Fenrir
Fenrir
starstike7
Fenrir
Level 126
God Stats
5W - 9L
1,500 SR
Queue Stats
293W - 298L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EYESOCHEAT
Baron Samedi
14
0 / 3 / 8
8,633
454
6,718
8,869
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
17
7 / 5 / 9
10,349
545
15,717
14,909
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 1
8,554
450
3,930
13,815
13,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 3 / 5
11,797
621
19,596
19,501
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
fredbear0_0
Persephone
15
4 / 5 / 9
10,297
542
12,648
11,814
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 2
10,584
557
11,619
19,085
10,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
GMETNOS_16
Amaterasu
17
2 / 1 / 1
10,878
573
9,098
13,826
14,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nemesis
14
6 / 7 / 8
9,954
524
17,276
19,251
8,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 5
8,737
460
4,696
12,684
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
starstike7
Fenrir
14
6 / 6 / 7
9,612
506
5,331
21,289
25,023
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
24
Kills
19
19
Deaths
24
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
2
1
W
Baron Samedi
EYESOCHEAT
Baron Samedi
0
3
8
1.33
W
Olorun
7
5
9
2.3
L
Amaterasu
GMETNOS_16
Amaterasu
2
1
1
2.5
L
Nemesis
6
7
8
1.43
W
0
3
1
0.17
W
13
3
5
5.17
W
Persephone
fredbear0_0
Persephone
4
5
9
1.7
L
1
5
5
0.7
L
Fenrir
starstike7
Fenrir
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,609
Damage
48,020
68,908
Taken
86,135
37,861
Mitigated
64,604
15,810
Healing
24,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,619
447
185
10,923
19,085
10,373
589
9,706
9,273
100,573
0
W
Baron Samedi
EYESOCHEAT
Baron Samedi
6,718
619
531
1,366
8,869
5,846
333
2,515
6,354
46,047
0
W
Olorun
15,717
6,118
840
5,674
14,909
6,368
1,564
1,860
13,049
75,081
0
L
Amaterasu
GMETNOS_16
Amaterasu
9,098
3,845
0
4,595
13,826
14,414
77
1,212
12,614
0
93,549
L
Nemesis
17,276
9,938
0
1,432
19,251
8,973
186
8,371
10,752
0
72,464
W
3,930
1,483
0
1,000
13,815
13,975
73
0
13,815
0
57,847
W
19,596
12,633
0
4,502
19,501
7,756
735
2,383
17,118
0
86,848
W
Persephone
fredbear0_0
Persephone
12,648
493
0
1,897
11,814
3,916
504
5,225
6,570
71,290
0
L
4,696
1,289
0
2,356
12,684
5,821
0
6,304
6,198
0
50,608
L
Fenrir
starstike7
Fenrir
5,331
1,110
266
4,477
21,289
25,023
60
9,915
11,135
461
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,630
Gold Earned
49,765
454
Minions Killed
484
0
Camps Cleared
0
1,855,402
Distance Traveled
1,846,387
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,584
557
156
8
0
333,485
3
W
Baron Samedi
8,633
454
74
4
0
361,286
0
W
Olorun
10,349
545
95
5
0
325,371
0
L
Amaterasu
10,878
573
152
8
0
377,685
3
L
Nemesis
9,954
524
84
4
0
427,894
0
W
Shiva
8,554
450
77
4
0
360,300
0
W
Mercury
11,797
621
113
6
0
456,565
0
W
Persephone
10,297
542
95
5
0
351,880
0
L
Anhur
8,737
460
75
4
0
343,004
0
L
Fenrir
9,612
506
17
1
0
364,319
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role