Player Matchup

Aphrodite
Aphrodite
Silver II
JoDan
Aphrodite
Silver II
Level 183
God Stats
6W - 5L
1,551 SR
Queue Stats
487W - 498L
1,063 MMR
Solo
Cerberus
Cerberus
Silver IV
LaikaQc
Cerberus
Silver IV
Level 123
God Stats
2W - 6L
1,564 SR
Queue Stats
21W - 37L
1,017 MMR
Solo
Surtr
Surtr
Silver III
Meezy808
Surtr
Silver III
Level 153
God Stats
17W - 28L
1,472 SR
Queue Stats
286W - 296L
927 MMR
Solo
Thor
Thor
Silver II
dmorottijr
Thor
Silver II
Level 111
God Stats
19W - 14L
1,219 SR
Queue Stats
276W - 286L
923 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
yan13409
Hou Yi
Bronze III
Level 66
God Stats
0W - 4L
1,501 SR
Queue Stats
167W - 185L
1,318 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,462 SR
1,050 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,567 SR
1,049 MMR
Pele
Pele
Silver II
LfyGrnBriar
Pele
Silver II
Level 146
God Stats
14W - 11L
1,573 SR
Queue Stats
72W - 83L
1,093 MMR
Solo
Yemoja
Yemoja
Silver III
NoLifee619
Yemoja
Silver III
Level 103
God Stats
15W - 16L
1,621 SR
Queue Stats
156W - 174L
866 MMR
Solo
Nike
Nike
Silver II
jurianUwU
Nike
Silver II
Level 102
God Stats
8W - 6L
1,620 SR
Queue Stats
94W - 98L
1,044 MMR
Solo
Skadi
Skadi
Silver II
phoeniex10
Skadi
Silver II
Level 123
God Stats
14W - 16L
1,491 SR
Queue Stats
53W - 61L
1,109 MMR
Solo
Nu Wa
Nu Wa
Silver I
xRazaga
Nu Wa
Silver I
Level 172
God Stats
230W - 188L
1,529 SR
Queue Stats
1,703W - 1,716L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JoDan
Aphrodite
14
1 / 1 / 0
8,365
465
4,987
12,883
9,188
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
LaikaQc
Cerberus
11
0 / 5 / 1
7,319
407
4,903
18,868
15,456
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Surtr
Meezy808
Surtr
15
0 / 5 / 0
8,918
495
8,610
21,702
17,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 6 / 0
8,281
460
5,022
17,178
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
yan13409
Hou Yi
12
0 / 5 / 1
8,022
446
4,993
14,012
4,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SerqetAtlasMartichorasHercules

VS

Bans
Ao KuangHadesIx ChelCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,586
533
10,795
14,140
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
NoLifee619
Yemoja
13
1 / 0 / 6
9,070
504
3,600
8,173
6,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
17
5 / 0 / 6
10,482
582
16,061
16,969
20,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
16
9 / 0 / 3
10,760
598
14,824
9,738
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
xRazaga
Nu Wa
17
5 / 0 / 9
10,714
595
15,503
9,225
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
22
22
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
JoDan
Aphrodite
1
1
0
1
L
Cerberus
LaikaQc
Cerberus
0
5
1
0.1
W
2
2
6
2.5
L
Surtr
Meezy808
Surtr
0
5
0
0
W
Yemoja
NoLifee619
Yemoja
1
0
6
4
L
1
6
0
0.17
W
Nike
5
0
6
8
W
Skadi
9
0
3
10.5
W
Nu Wa
xRazaga
Nu Wa
5
0
9
9.5
L
Hou Yi
yan13409
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
60,783
84,643
Taken
58,245
53,252
Mitigated
42,256
22,340
Healing
23,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
JoDan
Aphrodite
4,987
485
2,252
7,844
12,883
9,188
0
4,189
8,550
72,729
0
L
Cerberus
LaikaQc
Cerberus
4,903
103
218
3,216
18,868
15,456
0
6,498
12,318
29,177
0
W
10,795
3,401
0
4,493
14,140
5,940
925
2,384
11,756
0
88,645
L
Surtr
Meezy808
Surtr
8,610
2,992
0
4,261
21,702
17,197
0
3,256
17,060
2,043
79,569
W
Yemoja
NoLifee619
Yemoja
3,600
796
6,210
2,806
8,173
6,462
389
1,225
6,948
20,049
0
L
5,022
1,319
0
753
17,178
6,413
0
3,030
13,806
0
68,208
W
Nike
16,061
2,184
0
6,015
16,969
20,847
56
1,400
15,569
1,837
81,465
W
Skadi
14,824
7,271
0
746
9,738
5,203
3,576
2,745
6,993
0
101,529
W
Nu Wa
xRazaga
Nu Wa
15,503
4,120
0
2,886
9,225
3,804
831
3,171
6,054
87,163
0
L
Hou Yi
yan13409
Hou Yi
4,993
1,610
0
3,796
14,012
4,998
0
3,047
10,913
0
53,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
50,612
520
Minions Killed
539
0
Camps Cleared
0
1,665,571
Distance Traveled
1,759,582
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,365
465
121
7
0
322,412
2
L
Cerberus
7,319
407
75
4
0
326,083
1
W
Pele
9,586
533
111
6
0
388,769
3
L
Surtr
8,918
495
132
7
0
308,594
1
W
Yemoja
9,070
504
25
1
0
321,419
3
L
Thor
8,281
460
95
5
0
371,766
0
W
Nike
10,482
582
134
7
0
348,982
6
W
Skadi
10,760
598
130
7
0
328,072
0
W
Nu Wa
10,714
595
139
8
0
372,340
4
L
Hou Yi
8,022
446
97
5
0
336,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role