Player Matchup

Ix Chel
Ix Chel
Danny72
Ix Chel
Level 149
God Stats
1W - 1L
1,821 SR
Queue Stats
168W - 145L
1,483 Elo+
Solo
Anubis
Anubis
OgreGuy19
Anubis
Level 23
God Stats
13W - 5L
1,279 SR
Queue Stats
130W - 125L
1,405 Elo+
Party 2
Chernobog
Chernobog
PRGAero
Chernobog
Level 88
God Stats
1W - 1L
1,705 SR
Queue Stats
56W - 39L
1,534 Elo+
Party 1
Ymir
Ymir
PRGBlueDevil
Ymir
Level 86
God Stats
9W - 6L
1,614 SR
Queue Stats
69W - 55L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
yJeeb
Hun Batz
Level 83
God Stats
2W - 1L
1,710 SR
Queue Stats
110W - 122L
1,467 Elo+
Party 2
Team Averages
Level 86
1,626 SR
1,475 Elo+

VS

Team Averages
Level 110
1,518 SR
1,473 Elo+
Fenrir
Fenrir
BeegDunkey
Fenrir
Level 89
God Stats
4W - 3L
1,625 SR
Queue Stats
87W - 81L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
ChopperVam
Baron Samedi
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 175L
1,494 Elo+
Solo
Jormungandr
Jormungandr
JDOUBLEU
Jormungandr
Level 51
God Stats
1W - 1L
1,537 SR
Queue Stats
9W - 13L
1,363 Elo+
Solo
Eset
Eset
Vexamillian
Eset
Level 144
God Stats
7W - 8L
1,410 SR
Queue Stats
513W - 461L
1,519 Elo+
Solo
Chernobog
Chernobog
ixautumn
Chernobog
Level 137
God Stats
10W - 13L
1,520 SR
Queue Stats
510W - 506L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Danny72
Ix Chel
18
4 / 4 / 1
12,239
532
18,832
18,198
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
OgreGuy19
Anubis
16
1 / 6 / 2
10,657
463
7,718
14,646
6,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
PRGAero
Chernobog
18
0 / 3 / 3
10,981
477
7,825
16,961
7,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 2
9,035
393
3,674
20,862
26,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
yJeeb
Hun Batz
19
6 / 2 / 1
12,184
530
12,000
17,868
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeegDunkey
Fenrir
19
9 / 1 / 4
12,542
545
14,949
16,097
8,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ChopperVam
Baron Samedi
16
1 / 1 / 10
11,116
483
10,742
19,683
23,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
JDOUBLEU
Jormungandr
16
0 / 3 / 7
10,757
468
6,415
18,074
18,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 5 / 3
10,998
478
9,331
13,947
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ixautumn
Chernobog
20
8 / 1 / 6
13,679
595
21,424
17,187
7,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
11
Kills
20
20
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeegDunkey
Fenrir
9
1
4
11
W
Baron Samedi
ChopperVam
Baron Samedi
1
1
10
6
L
Ix Chel
Danny72
Ix Chel
4
4
1
1.13
W
Jormungandr
JDOUBLEU
Jormungandr
0
3
7
1.17
L
Anubis
OgreGuy19
Anubis
1
6
2
0.33
L
Chernobog
PRGAero
Chernobog
0
3
3
0.5
L
0
5
2
0.2
W
2
5
3
0.7
W
Chernobog
ixautumn
Chernobog
8
1
6
11
L
Hun Batz
yJeeb
Hun Batz
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,049
Damage
62,861
88,535
Taken
84,988
57,165
Mitigated
62,867
24,812
Healing
24,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeegDunkey
Fenrir
14,949
3,847
0
2,870
16,097
8,043
0
4,563
11,534
0
103,140
W
Baron Samedi
ChopperVam
Baron Samedi
10,742
1,025
1,929
6,307
19,683
23,025
105
7,689
11,994
41,659
0
L
Ix Chel
Danny72
Ix Chel
18,832
1,757
655
4,986
18,198
8,273
0
9,136
9,008
105,286
0
W
Jormungandr
JDOUBLEU
Jormungandr
6,415
629
0
1,627
18,074
18,757
0
7,609
10,465
72,968
0
L
Anubis
OgreGuy19
Anubis
7,718
342
0
4,004
14,646
6,862
525
4,238
9,770
70,081
0
L
Chernobog
PRGAero
Chernobog
7,825
4,958
0
6,588
16,961
7,624
3,335
2,513
14,364
0
92,910
L
3,674
130
0
2,585
20,862
26,165
0
4,423
16,345
29,215
0
W
9,331
557
726
3,271
13,947
5,110
234
8,526
5,421
85,262
0
W
Chernobog
ixautumn
Chernobog
21,424
16,362
0
7,471
17,187
7,932
3,032
4,042
13,145
0
138,628
L
Hun Batz
yJeeb
Hun Batz
12,000
3,593
0
5,994
17,868
8,241
838
5,269
12,560
0
119,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
59,092
624
Minions Killed
568
0
Camps Cleared
0
2,155,273
Distance Traveled
2,163,477
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,542
545
116
5
0
488,760
1
W
Baron Samedi
11,116
483
40
2
0
421,367
11
L
Ix Chel
12,239
532
160
7
0
392,169
2
W
Jormungandr
10,757
468
109
5
0
352,236
0
L
Anubis
10,657
463
117
5
0
376,202
0
L
Chernobog
10,981
477
155
7
0
433,706
2
L
Ymir
9,035
393
34
1
0
416,812
9
W
Eset
10,998
478
134
6
0
446,428
5
W
Chernobog
13,679
595
169
7
0
454,686
7
L
Hun Batz
12,184
530
158
7
0
536,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role