Player Matchup

Osiris
Osiris
Cark37
Osiris
Level 26
God Stats
6W - 3L
1,804 SR
Queue Stats
47W - 53L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
Joasctorb
Cernunnos
Level 107
God Stats
9W - 9L
1,500 SR
Queue Stats
58W - 78L
1,367 Elo+
Solo
Nemesis
Nemesis
LadyJaybird
Nemesis
Level 125
God Stats
7W - 9L
1,546 SR
Queue Stats
89W - 91L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
LivngDeadGrl
Aphrodite
Level 128
God Stats
23W - 17L
1,612 SR
Queue Stats
126W - 129L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
TheMythrilMage
Nu Wa
Level 108
God Stats
5W - 2L
1,728 SR
Queue Stats
70W - 79L
1,496 Elo+
Party 2
Team Averages
Level 99
1,638 SR
1,461 Elo+

VS

Team Averages
Level 85
1,419 SR
1,472 Elo+
Osiris
Osiris
Foxfirez
Osiris
Level 91
God Stats
8W - 8L
1,221 SR
Queue Stats
248W - 239L
1,421 Elo+
Party 1
Yemoja
Yemoja
PuppiiChow
Yemoja
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Spinonyx
Thanatos
Level 96
God Stats
10W - 8L
1,094 SR
Queue Stats
500W - 453L
1,459 Elo+
Party 1
Ishtar
Ishtar
l_Extaaa_l
Ishtar
Level 68
God Stats
2W - 1L
1,844 SR
Queue Stats
56W - 53L
1,492 Elo+
Party 3
Nox
Nox
olyou
Nox
Level 68
God Stats
4W - 5L
1,435 SR
Queue Stats
129W - 130L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cark37
Osiris
14
1 / 6 / 10
8,380
466
11,540
17,700
12,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Joasctorb
Cernunnos
16
8 / 0 / 6
10,144
564
15,048
7,983
3,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
LadyJaybird
Nemesis
15
7 / 3 / 5
9,678
538
8,783
14,897
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LivngDeadGrl
Aphrodite
14
4 / 2 / 14
10,220
568
10,727
15,766
14,450
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 3
9,087
505
10,669
9,549
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Foxfirez
Osiris
12
3 / 4 / 4
8,458
470
11,400
19,097
19,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
PuppiiChow
Yemoja
11
1 / 5 / 1
7,712
428
5,379
16,825
11,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Spinonyx
Thanatos
15
9 / 2 / 3
9,963
554
8,547
15,382
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ishtar
l_Extaaa_l
Ishtar
12
0 / 8 / 1
7,544
419
4,252
14,989
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
olyou
Nox
16
2 / 2 / 4
9,910
551
12,424
10,394
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
21
Kills
15
15
Deaths
21
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Cark37
Osiris
1
6
10
1
L
Osiris
Foxfirez
Osiris
3
4
4
1.25
W
Cernunnos
Joasctorb
Cernunnos
8
0
6
11
W
Nemesis
LadyJaybird
Nemesis
7
3
5
3.17
W
Aphrodite
LivngDeadGrl
Aphrodite
4
2
14
5.5
L
Yemoja
PuppiiChow
Yemoja
1
5
1
0.3
L
Thanatos
Spinonyx
Thanatos
9
2
3
5.25
W
1
4
3
0.63
L
Ishtar
l_Extaaa_l
Ishtar
0
8
1
0.06
L
Nox
olyou
Nox
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,767
Damage
42,002
65,895
Taken
76,687
42,422
Mitigated
47,338
21,329
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Cark37
Osiris
11,540
5,354
0
2,551
17,700
12,818
1,166
3,822
13,878
0
41,662
L
Osiris
Foxfirez
Osiris
11,400
4,901
0
2,142
19,097
19,813
0
3,934
15,163
0
50,784
W
Cernunnos
Joasctorb
Cernunnos
15,048
8,781
0
3,413
7,983
3,956
3,940
2,988
4,995
0
83,430
W
Nemesis
LadyJaybird
Nemesis
8,783
3,622
0
1,906
14,897
7,759
617
3,029
11,868
0
55,535
W
Aphrodite
LivngDeadGrl
Aphrodite
10,727
1,671
4,778
8,251
15,766
14,450
971
3,815
11,951
46,348
0
L
Yemoja
PuppiiChow
Yemoja
5,379
1,191
3,075
2,868
16,825
11,506
144
4,848
11,977
25,706
0
L
Thanatos
Spinonyx
Thanatos
8,547
1,173
0
9,098
15,382
6,532
0
4,080
11,302
0
71,528
W
10,669
2,305
0
430
9,549
3,439
811
4,149
5,400
71,616
0
L
Ishtar
l_Extaaa_l
Ishtar
4,252
2,274
0
1,518
14,989
5,002
2,006
4,750
10,239
0
47,795
L
Nox
olyou
Nox
12,424
1,191
0
500
10,394
4,485
987
3,784
6,610
83,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
43,587
410
Minions Killed
441
0
Camps Cleared
0
1,676,460
Distance Traveled
1,681,699
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,380
466
49
3
0
338,904
10
L
Osiris
8,458
470
74
4
0
342,734
0
W
Cernunnos
10,144
564
129
7
0
335,638
0
W
Nemesis
9,678
538
79
4
0
365,029
0
W
Aphrodite
10,220
568
50
3
0
311,250
5
L
Yemoja
7,712
428
31
2
0
304,557
3
L
Thanatos
9,963
554
98
5
0
397,307
6
W
Nu Wa
9,087
505
103
6
0
325,639
2
L
Ishtar
7,544
419
100
6
0
313,046
3
L
Nox
9,910
551
138
8
0
324,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role