Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Fearless P3
Aphrodite
Level 29
God Stats
135W - 101L
1,518 SR
Queue Stats
587W - 536L
1,447 Elo+
Party 2
Scylla
Scylla
Hell Luzbel
Scylla
Level 122
God Stats
0W - 5L
1,462 SR
Queue Stats
487W - 432L
1,467 Elo+
Party 2
Hachiman
Hachiman
TheSynical1
Hachiman
Level 103
God Stats
4W - 3L
1,787 SR
Queue Stats
24W - 16L
1,603 Elo+
Solo
Loki
Loki
Xenos Cobra
Loki
Level 89
God Stats
13W - 2L
1,649 SR
Queue Stats
110W - 111L
1,517 Elo+
Solo
Team Averages
Level 97
1,583 SR
1,507 Elo+

VS

Team Averages
Level 72
1,453 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
BodegaYurdMe
Morgan Le Fay
Level 89
God Stats
4W - 5L
1,123 SR
Queue Stats
64W - 69L
1,459 Elo+
Party 1
Surtr
Surtr
Jmoneyy_Official
Surtr
Level 44
God Stats
32W - 30L
1,708 SR
Queue Stats
103W - 116L
1,429 Elo+
Solo
Thanatos
Thanatos
Xx-DBreezy16-xX
Thanatos
Level 89
God Stats
1W - 1L
1,310 SR
Queue Stats
24W - 31L
1,477 Elo+
Party 1
Hel
Hel
Xx_zayzay401_xX
Hel
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 44L
1,489 Elo+
Party 1
Izanami
Izanami
ZayRackz18
Izanami
Level 39
God Stats
30W - 22L
1,623 SR
Queue Stats
48W - 58L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 2 / 5
10,848
571
20,542
18,966
26,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Fearless P3
Aphrodite
13
2 / 6 / 3
8,856
466
9,013
20,232
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
4 / 9 / 5
9,100
479
11,221
17,359
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
TheSynical1
Hachiman
13
0 / 3 / 2
8,024
422
4,556
10,493
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 5 / 3
10,233
539
12,089
17,375
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BodegaYurdMe
Morgan Le Fay
17
12 / 7 / 5
11,375
599
25,640
14,743
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 2
9,524
501
3,989
18,749
13,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
17
6 / 5 / 10
11,227
591
10,807
19,279
10,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 10
10,139
534
9,673
18,314
20,696
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ZayRackz18
Izanami
19
4 / 1 / 7
11,285
594
15,794
11,678
6,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
19
Kills
25
25
Deaths
19
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
2
5
3.75
W
Morgan Le Fay
BodegaYurdMe
Morgan Le Fay
12
7
5
2.07
L
Aphrodite
Fearless P3
Aphrodite
2
6
3
0.58
L
Scylla
4
9
5
0.72
W
0
4
2
0.25
L
Hachiman
TheSynical1
Hachiman
0
3
2
0.33
L
8
5
3
1.9
W
Thanatos
6
5
10
2.2
W
3
2
10
4
W
Izanami
ZayRackz18
Izanami
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,421
Damage
65,903
84,425
Taken
82,763
56,091
Mitigated
59,349
18,209
Healing
30,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,542
1,182
0
750
18,966
26,768
32
5,777
13,189
2,215
102,142
W
Morgan Le Fay
BodegaYurdMe
Morgan Le Fay
25,640
2,825
0
805
14,743
8,177
0
5,647
9,096
80,795
0
L
Aphrodite
Fearless P3
Aphrodite
9,013
1,407
6,191
7,507
20,232
11,162
811
10,908
9,324
38,090
0
L
Scylla
11,221
409
0
1,436
17,359
7,190
1,501
10,048
7,311
53,348
0
W
3,989
1,892
0
7,751
18,749
13,129
620
2,023
16,726
373
68,623
L
Hachiman
TheSynical1
Hachiman
4,556
2,316
0
1,419
10,493
4,342
0
2,197
8,296
0
46,732
L
12,089
4,576
0
906
17,375
6,629
0
6,547
10,828
0
84,008
W
Thanatos
10,807
2,563
366
9,704
19,279
10,714
1,026
4,325
14,954
0
65,680
W
9,673
950
2,443
5,652
18,314
20,696
544
7,050
11,264
41,570
0
W
Izanami
ZayRackz18
Izanami
15,794
11,068
0
3,604
11,678
6,633
4,469
2,384
9,294
0
123,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
53,550
486
Minions Killed
534
0
Camps Cleared
0
1,646,486
Distance Traveled
1,818,652
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,848
571
143
8
0
368,039
0
W
Morgan Le Fay
11,375
599
86
5
0
360,061
0
L
Aphrodite
8,856
466
57
3
0
314,217
0
L
Scylla
9,100
479
90
5
0
323,588
0
W
Surtr
9,524
501
120
6
0
341,802
0
L
Hachiman
8,024
422
88
5
0
258,669
3
L
Loki
10,233
539
108
6
0
381,973
0
W
Thanatos
11,227
591
87
5
0
393,923
0
W
Hel
10,139
534
54
3
0
358,272
0
W
Izanami
11,285
594
187
10
0
364,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role