Player Matchup

Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chefs choice290
Charybdis
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 41L
1,441 Elo+
Solo
Martichoras
Martichoras
Dhisufiroa
Martichoras
Level 105
God Stats
4W - 1L
1,880 SR
Queue Stats
12W - 16L
1,391 Elo+
Solo
Lancelot
Lancelot
E1 T0T1 XZ
Lancelot
Level 57
God Stats
21W - 15L
1,653 SR
Queue Stats
123W - 81L
1,557 Elo+
Solo
Atlas
Atlas
Paulo Mendes17
Atlas
Level 108
God Stats
295W - 246L
1,570 SR
Queue Stats
1,225W - 1,239L
1,393 Elo+
Solo
Team Averages
Level 91
1,621 SR
1,456 Elo+

VS

Team Averages
Level 105
1,450 SR
1,409 Elo+
Heimdallr
Heimdallr
BonnyAppleseed
Heimdallr
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 47L
1,330 Elo+
Solo
Nu Wa
Nu Wa
KicbackxTTV
Nu Wa
Level 149
God Stats
1W - 2L
1,435 SR
Queue Stats
220W - 245L
1,410 Elo+
Party 1
Fenrir
Fenrir
SpiderDavid23
Fenrir
Level 67
God Stats
27W - 27L
1,512 SR
Queue Stats
224W - 227L
1,448 Elo+
Solo
Ares
Ares
Tazhold
Ares
Level 106
God Stats
33W - 19L
1,302 SR
Queue Stats
280W - 259L
1,405 Elo+
Solo
Thoth
Thoth
scorpion92534
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 229L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 0 / 2
8,142
582
7,588
11,261
7,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Chefs choice290
Charybdis
13
5 / 1 / 1
8,140
581
12,101
10,866
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Martichoras
Dhisufiroa
Martichoras
1
0 / 0 / 0
2,875
205
0
410
69
Lancelot
E1 T0T1 XZ
Lancelot
14
3 / 1 / 2
8,168
583
4,130
9,410
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 4
7,108
508
4,720
11,504
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BonnyAppleseed
Heimdallr
11
1 / 3 / 1
6,260
447
6,003
9,361
3,518
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 3 / 0
7,097
507
4,837
5,342
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
0 / 2 / 0
6,848
489
2,430
13,452
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Tazhold
Ares
8
0 / 3 / 0
5,498
393
4,102
11,035
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 0
6,808
486
3,982
7,426
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
3
3
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
2
7
L
Heimdallr
BonnyAppleseed
Heimdallr
1
3
1
0.5
W
Charybdis
Chefs choice290
Charybdis
5
1
1
5.5
W
Martichoras
Dhisufiroa
Martichoras
0
0
0
0
W
Lancelot
E1 T0T1 XZ
Lancelot
3
1
2
4
L
1
3
0
0.33
W
1
1
4
3
L
0
2
0
0
L
Ares
Tazhold
Ares
0
3
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
21,354
43,451
Taken
46,616
27,122
Mitigated
19,493
12,210
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,588
3,470
0
2,406
11,261
7,569
1,199
4,929
6,030
896
45,607
L
Heimdallr
BonnyAppleseed
Heimdallr
6,003
1,855
0
1,892
9,361
3,518
0
2,054
7,307
0
38,324
W
Charybdis
Chefs choice290
Charybdis
12,101
7,968
0
4,759
10,866
3,903
2,228
2,771
8,055
0
72,249
W
Martichoras
Dhisufiroa
Martichoras
0
0
0
0
410
69
0
410
0
0
0
W
Lancelot
E1 T0T1 XZ
Lancelot
4,130
864
218
1,080
9,410
3,990
0
3,199
6,211
0
65,072
L
4,837
482
0
250
5,342
1,671
926
107
5,235
45,399
0
W
4,720
1,242
403
3,344
11,504
11,591
64
1,270
10,234
18,882
0
L
2,430
540
0
4,654
13,452
5,614
0
891
12,561
0
60,224
L
Ares
Tazhold
Ares
4,102
213
188
1,718
11,035
6,295
0
1,838
9,197
20,004
0
L
3,982
526
0
336
7,426
2,395
151
203
7,223
41,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
32,511
308
Minions Killed
314
0
Camps Cleared
0
1,134,270
Distance Traveled
1,234,032
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,142
582
86
6
0
283,655
0
L
Heimdallr
6,260
447
44
3
0
266,973
0
W
Charybdis
8,140
581
111
8
0
233,124
0
W
Martichoras
2,875
205
0
0
0
0
0
W
Lancelot
8,168
583
95
7
0
315,835
0
L
Nu Wa
7,097
507
83
6
0
223,247
0
W
Atlas
7,108
508
16
1
0
301,656
0
L
Fenrir
6,848
489
77
6
0
283,086
0
L
Ares
5,498
393
32
2
0
235,890
4
L
Thoth
6,808
486
78
6
0
224,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role