Player Matchup

Anubis
Anubis
JohnnyNoon
Anubis
Level 156
God Stats
3W - 3L
1,886 SR
Queue Stats
411W - 441L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jupprex
Tsukuyomi
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
207W - 226L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
LiL D6361
Sun Wukong
Level 94
God Stats
4W - 3L
1,780 SR
Queue Stats
135W - 133L
1,466 Elo+
Solo
Amaterasu
Amaterasu
WicKk3dPaNda
Amaterasu
Level 156
God Stats
4W - 1L
1,748 SR
Queue Stats
178W - 179L
1,466 Elo+
Party 1
Izanami
Izanami
Yorikku
Izanami
Level 125
God Stats
1W - 2L
1,525 SR
Queue Stats
189W - 183L
1,465 Elo+
Party 1
Team Averages
Level 131
1,731 SR
1,478 Elo+

VS

Team Averages
Level 129
1,401 SR
1,516 Elo+
Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Northern_exposur
He Bo
Level 103
God Stats
2W - 5L
1,219 SR
Queue Stats
338W - 320L
1,577 Elo+
Solo
Sol
Sol
WhosMagic000
Sol
Level 131
God Stats
1W - 4L
1,285 SR
Queue Stats
203W - 212L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JohnnyNoon
Anubis
11
0 / 3 / 1
5,342
1,068
3,466
5,486
2,667
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Jupprex
Tsukuyomi
1
0 / 0 / 0
1,204
241
0
0
0
Sun Wukong
LiL D6361
Sun Wukong
6
0 / 1 / 0
4,236
847
2,164
2,389
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
WicKk3dPaNda
Amaterasu
8
0 / 1 / 1
4,507
901
1,818
4,778
2,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Yorikku
Izanami
11
2 / 3 / 1
5,498
1,100
4,548
5,091
1,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 1 / 6
6,310
1,262
4,060
3,988
1,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
 
Kuzenbo
9
0 / 0 / 4
5,494
1,099
1,685
4,217
3,563
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
 
Osiris
8
1 / 1 / 5
5,165
1,033
3,224
4,752
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
5,744
1,149
3,011
2,512
902
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 3
6,614
1,323
3,407
4,200
1,586
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
8
8
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
6
4
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Osiris
 
Osiris
1
1
5
3.5
L
Anubis
JohnnyNoon
Anubis
0
3
1
0.17
L
Tsukuyomi
Jupprex
Tsukuyomi
0
0
0
0
L
Sun Wukong
LiL D6361
Sun Wukong
0
1
0
0
W
2
1
3
3.5
W
4
1
3
5.5
L
Amaterasu
WicKk3dPaNda
Amaterasu
0
1
1
0.5
L
Izanami
Yorikku
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
15,387
17,744
Taken
19,669
8,607
Mitigated
12,253
4,969
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,060
2,257
0
1,001
3,988
1,691
1,038
172
3,816
0
12,883
W
Kuzenbo
 
Kuzenbo
1,685
940
615
1,382
4,217
3,563
0
1,437
2,780
2,317
0
W
Osiris
 
Osiris
3,224
573
159
628
4,752
4,511
244
1,098
3,654
0
3,503
L
Anubis
JohnnyNoon
Anubis
3,466
158
16
1,196
5,486
2,667
0
2,358
2,970
11,632
0
L
Tsukuyomi
Jupprex
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
LiL D6361
Sun Wukong
2,164
702
0
734
2,389
1,032
0
1,211
1,140
0
3,188
W
3,011
558
203
219
2,512
902
332
147
2,365
7,108
0
W
3,407
597
791
1,195
4,200
1,586
894
612
3,588
10,737
0
L
Amaterasu
WicKk3dPaNda
Amaterasu
1,818
423
78
1,806
4,778
2,995
0
1,868
2,760
0
3,604
L
Izanami
Yorikku
Izanami
4,548
3,074
112
1,027
5,091
1,913
0
2,666
2,348
0
8,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,787
Gold Earned
29,327
28
Minions Killed
50
0
Camps Cleared
0
320,344
Distance Traveled
495,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,310
1,262
30
6
0
85,801
0
W
Kuzenbo
5,494
1,099
0
0
0
128,685
0
W
Osiris
5,165
1,033
0
0
0
109,316
0
L
Anubis
5,342
1,068
15
3
0
81,956
0
L
Tsukuyomi
1,204
241
0
0
0
0
0
L
Sun Wukong
4,236
847
2
0
0
39,185
0
W
He Bo
5,744
1,149
4
1
0
74,302
0
W
Sol
6,614
1,323
16
3
0
97,120
0
L
Amaterasu
4,507
901
2
0
0
108,378
0
L
Izanami
5,498
1,100
9
2
0
90,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role