Player Matchup

Ymir
Ymir
MilehighMonk652
Ymir
Level 33
God Stats
2W - 0L
1,625 SR
Queue Stats
28W - 26L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
RIPStarKilla
Nu Wa
Level 149
God Stats
2W - 0L
1,190 SR
Queue Stats
28W - 26L
1,355 Elo+
Party 1
Medusa
Medusa
Retro4063
Medusa
Level 75
God Stats
1W - 1L
1,444 SR
Queue Stats
30W - 34L
1,348 Elo+
Party 1
Team Averages
Level 86
1,420 SR
1,362 Elo+

VS

Team Averages
Level 139
1,438 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JillValentineBR
Ishtar
Level 113
God Stats
1W - 4L
1,383 SR
Queue Stats
269W - 258L
1,423 Elo+
Solo
Nox
Nox
True__Alpha
Nox
Level 148
God Stats
3W - 6L
1,430 SR
Queue Stats
653W - 676L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
9,089
757
8,411
14,896
18,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 7
8,903
742
11,661
6,382
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Retro4063
Medusa
13
5 / 1 / 2
10,209
851
9,783
6,532
2,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 3
8,807
734
5,840
13,744
14,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 4
8,251
688
6,597
11,152
4,698
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 2
9,209
767
9,609
9,357
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
3
1.75
L
0
5
4
0.4
W
2
3
6
1.67
W
1
1
7
4.5
W
Medusa
Retro4063
Medusa
5
1
2
6
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,855
Damage
22,046
27,810
Taken
34,253
23,267
Mitigated
22,743
4,422
Healing
1,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,840
1,729
0
1,069
13,744
14,130
85
7,945
5,799
328
13,779
L
6,597
2,614
116
371
11,152
4,698
314
7,158
3,994
0
31,295
W
8,411
2,047
0
360
14,896
18,332
0
5,662
9,234
21,883
0
W
11,661
4,237
437
2,234
6,382
2,219
110
2,559
3,823
36,404
0
W
Medusa
Retro4063
Medusa
9,783
4,569
132
1,259
6,532
2,716
59
2,082
4,450
0
37,811
L
9,609
748
0
130
9,357
3,915
0
5,446
3,911
51,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
26,267
106
Minions Killed
123
0
Camps Cleared
0
638,867
Distance Traveled
642,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,807
734
9
1
0
215,065
0
L
Ishtar
8,251
688
40
3
0
198,972
0
W
Ymir
9,089
757
11
1
0
198,469
0
W
Nu Wa
8,903
742
38
3
0
215,559
0
W
Medusa
10,209
851
57
5
0
224,839
0
L
Nox
9,209
767
74
6
0
228,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role