Player Matchup

Ix Chel
Ix Chel
AphoticGlow
Ix Chel
Level 146
God Stats
2W - 1L
1,523 SR
Queue Stats
69W - 66L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
SmItTy48986
Ah Puch
Level 34
God Stats
46W - 41L
1,568 SR
Queue Stats
46W - 41L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
TheLostGiraffe
Danzaburou
Level 136
God Stats
3W - 6L
1,548 SR
Queue Stats
225W - 201L
1,614 Elo+
Solo
Team Averages
Level 105
1,546 SR
1,534 Elo+

VS

Team Averages
Level 83
1,570 SR
1,594 Elo+
Hercules
Hercules
CuttinOnKick
Hercules
Level 16
God Stats
6W - 3L
1,574 SR
Queue Stats
11W - 6L
1,659 Elo+
Party 1
Chiron
Chiron
DraggMarr
Chiron
Level 106
God Stats
20W - 6L
1,618 SR
Queue Stats
114W - 71L
1,640 Elo+
Party 1
Anubis
Anubis
aHugePwner
Anubis
Level 126
God Stats
33W - 30L
1,516 SR
Queue Stats
381W - 398L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AphoticGlow
Ix Chel
10
2 / 4 / 8
8,076
808
6,136
6,594
2,028
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
SmItTy48986
Ah Puch
12
3 / 0 / 6
8,741
874
6,119
893
294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheLostGiraffe
Danzaburou
13
8 / 2 / 4
9,693
969
9,277
7,151
2,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CuttinOnKick
Hercules
10
1 / 3 / 4
7,273
727
1,607
7,071
6,198
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Chiron
DraggMarr
Chiron
10
4 / 3 / 2
7,964
796
6,689
9,773
3,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
aHugePwner
Anubis
9
1 / 7 / 4
7,150
715
3,392
8,003
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
6
6
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AphoticGlow
Ix Chel
2
4
8
1.5
L
Hercules
CuttinOnKick
Hercules
1
3
4
1
L
Chiron
DraggMarr
Chiron
4
3
2
1.67
W
Ah Puch
SmItTy48986
Ah Puch
3
0
6
6
W
Danzaburou
TheLostGiraffe
Danzaburou
8
2
4
5
L
Anubis
aHugePwner
Anubis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
11,688
14,638
Taken
24,847
5,189
Mitigated
15,037
3,982
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AphoticGlow
Ix Chel
6,136
1,625
85
634
6,594
2,028
0
1,282
5,312
13,950
0
L
Hercules
CuttinOnKick
Hercules
1,607
417
0
1,027
7,071
6,198
0
4,224
2,847
0
20,757
L
Chiron
DraggMarr
Chiron
6,689
4,005
140
2,127
9,773
3,686
0
5,025
4,748
0
24,011
W
Ah Puch
SmItTy48986
Ah Puch
6,119
145
0
102
893
294
692
318
575
31,583
0
W
Danzaburou
TheLostGiraffe
Danzaburou
9,277
4,636
0
3,161
7,151
2,867
1,829
2,069
5,082
0
45,399
L
Anubis
aHugePwner
Anubis
3,392
50
0
0
8,003
5,153
0
3,327
4,676
14,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,510
Gold Earned
22,387
107
Minions Killed
94
0
Camps Cleared
0
509,828
Distance Traveled
529,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,076
808
11
1
0
146,943
0
L
Hercules
7,273
727
40
4
0
176,821
0
L
Chiron
7,964
796
33
3
0
187,342
0
W
Ah Puch
8,741
874
46
5
0
167,469
0
W
Danzaburou
9,693
969
50
5
0
195,416
0
L
Anubis
7,150
715
21
2
0
165,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role