Player Matchup

Nu Wa
Nu Wa
AcThePlayer
Nu Wa
Level 51
God Stats
1W - 3L
1,282 SR
Queue Stats
66W - 77L
1,383 Elo+
Party 1
Izanami
Izanami
BlaséCat
Izanami
Level 42
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 9L
1,262 Elo+
Solo
Tyr
Tyr
Dababyinfortnite
Tyr
Level 14
God Stats
6W - 6L
1,596 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
DaddyJayrude
Xing Tian
Level 58
God Stats
1W - 2L
1,605 SR
Queue Stats
240W - 270L
1,427 Elo+
Party 1
Serqet
Serqet
Paragon679
Serqet
Level 82
God Stats
4W - 2L
1,569 SR
Queue Stats
97W - 109L
1,414 Elo+
Party 1
Team Averages
Level 49
1,468 SR
1,390 Elo+

VS

Team Averages
Level 92
1,484 SR
1,439 Elo+
Surtr
Surtr
EthanCR
Surtr
Level 117
God Stats
38W - 35L
1,454 SR
Queue Stats
366W - 349L
1,484 Elo+
Solo
Chiron
Chiron
OgreGuy19
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,393 Elo+
Party 2
Geb
Geb
TioJackOfficial
Geb
Level 142
God Stats
6W - 5L
1,598 SR
Queue Stats
192W - 184L
1,428 Elo+
Party 3
Hachiman
Hachiman
darksnaek
Hachiman
Level 96
God Stats
6W - 9L
1,370 SR
Queue Stats
205W - 209L
1,430 Elo+
Party 3
Hun Batz
Hun Batz
yJeeb
Hun Batz
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 122L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,202
482
12,079
9,694
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BlaséCat
Izanami
11
0 / 8 / 0
7,035
414
4,962
15,330
6,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 0
8,380
493
11,633
19,607
21,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
DaddyJayrude
Xing Tian
10
1 / 4 / 0
7,142
420
4,646
18,448
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Paragon679
Serqet
11
0 / 0 / 1
6,755
397
3,368
9,742
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EthanCR
Surtr
14
1 / 0 / 1
8,980
528
10,787
14,749
15,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
OgreGuy19
Chiron
14
3 / 0 / 3
8,939
526
9,471
9,020
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 4
8,194
482
8,138
13,360
13,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
darksnaek
Hachiman
16
4 / 1 / 4
9,352
550
12,339
12,015
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
yJeeb
Hun Batz
16
8 / 0 / 3
9,980
587
10,872
10,841
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
17
17
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Izanami
BlaséCat
Izanami
0
8
0
0
L
1
1
0
1
L
Xing Tian
DaddyJayrude
Xing Tian
1
4
0
0.25
W
Surtr
EthanCR
Surtr
1
0
1
1.5
W
Chiron
OgreGuy19
Chiron
3
0
3
4.5
L
Serqet
Paragon679
Serqet
0
0
1
0.5
W
1
2
4
1.5
W
Hachiman
darksnaek
Hachiman
4
1
4
6
W
Hun Batz
yJeeb
Hun Batz
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
51,607
72,821
Taken
59,985
55,220
Mitigated
41,992
14,957
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,079
3,191
0
350
9,694
3,974
791
1,436
8,258
81,146
0
L
Izanami
BlaséCat
Izanami
4,962
3,397
0
3,136
15,330
6,909
0
945
14,385
0
46,944
L
11,633
2,614
0
8,355
19,607
21,945
21
3,465
16,142
0
69,043
L
Xing Tian
DaddyJayrude
Xing Tian
4,646
686
0
1,916
18,448
18,523
120
1,228
17,220
22,327
0
W
Surtr
EthanCR
Surtr
10,787
4,108
0
3,124
14,749
15,422
0
2,467
11,978
1,398
71,812
W
Chiron
OgreGuy19
Chiron
9,471
3,601
250
3,182
9,020
3,176
639
2,747
6,273
0
57,051
L
Serqet
Paragon679
Serqet
3,368
361
0
1,200
9,742
3,869
0
1,579
8,163
0
47,252
W
8,138
1,082
0
1,904
13,360
13,906
0
3,152
9,862
33,529
0
W
Hachiman
darksnaek
Hachiman
12,339
6,339
0
4,776
12,015
4,756
2,433
5,128
6,887
0
80,887
W
Hun Batz
yJeeb
Hun Batz
10,872
2,757
0
4,074
10,841
4,732
1,045
3,760
6,847
0
80,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
45,445
430
Minions Killed
467
0
Camps Cleared
0
1,552,974
Distance Traveled
1,665,515
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,202
482
112
7
0
312,815
0
L
Izanami
7,035
414
80
5
0
259,049
0
L
Tyr
8,380
493
132
8
0
340,356
0
L
Xing Tian
7,142
420
25
1
0
336,577
2
W
Surtr
8,980
528
113
7
0
290,752
0
W
Chiron
8,939
526
74
4
0
327,138
0
L
Serqet
6,755
397
81
5
0
304,177
0
W
Geb
8,194
482
40
2
0
333,428
3
W
Hachiman
9,352
550
111
7
0
317,974
0
W
Hun Batz
9,980
587
129
8
0
396,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role