Player Matchup

Osiris
Osiris
ApexDolphin
Osiris
Level 103
God Stats
4W - 3L
1,602 SR
Queue Stats
226W - 218L
1,604 Elo+
Solo
Nu Wa
Nu Wa
CDub2465
Nu Wa
Level 102
God Stats
3W - 2L
1,318 SR
Queue Stats
164W - 140L
1,548 Elo+
Solo
Chiron
Chiron
JoeyTwoHands69
Chiron
Level 90
God Stats
2W - 1L
1,759 SR
Queue Stats
120W - 82L
1,656 Elo+
Solo
Amaterasu
Amaterasu
XIXRovarioXIX
Amaterasu
Level 109
God Stats
3W - 5L
1,207 SR
Queue Stats
159W - 140L
1,485 Elo+
Party 3
Nike
Nike
darck_ghost2002
Nike
Level 112
God Stats
10W - 10L
1,503 SR
Queue Stats
312W - 335L
1,503 Elo+
Party 3
Team Averages
Level 103
1,478 SR
1,559 Elo+

VS

Team Averages
Level 120
1,503 SR
1,503 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Anxiety4
Horus
Level 109
God Stats
2W - 4L
1,455 SR
Queue Stats
174W - 176L
1,551 Elo+
Party 2
Hachiman
Hachiman
Lancer180
Hachiman
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,349 Elo+
Party 1
Maui
Maui
ReandoroSenpai
Maui
Level 124
God Stats
8W - 17L
1,297 SR
Queue Stats
234W - 253L
1,544 Elo+
Party 2
Ra
Ra
WetPanties12
Ra
Level 129
God Stats
7W - 9L
1,766 SR
Queue Stats
164W - 195L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 0 / 1
6,283
628
4,830
10,464
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
CDub2465
Nu Wa
11
2 / 1 / 4
6,112
611
6,842
4,857
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
5 / 1 / 0
6,084
608
3,569
3,947
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
XIXRovarioXIX
Amaterasu
11
3 / 1 / 4
6,247
625
2,750
7,916
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 4
5,634
563
2,358
7,547
4,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 2 / 0
4,889
489
1,981
6,359
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Anxiety4
Horus
10
0 / 3 / 0
5,385
539
6,472
9,004
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Lancer180
Hachiman
6
1 / 3 / 0
4,152
415
1,658
3,816
1,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 3
4,951
495
2,486
7,358
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 0
5,582
558
4,335
6,286
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Horus
Anxiety4
Horus
0
3
0
0
W
Osiris
2
0
1
2.5
W
Nu Wa
CDub2465
Nu Wa
2
1
4
4
W
5
1
0
5
L
Hachiman
Lancer180
Hachiman
1
3
0
0.33
L
0
3
3
0.5
L
2
1
0
2
W
Amaterasu
XIXRovarioXIX
Amaterasu
3
1
4
5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
16,932
34,731
Taken
32,823
20,514
Mitigated
17,229
9,236
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,981
737
0
800
6,359
2,515
0
1,271
5,088
0
28,803
L
Horus
Anxiety4
Horus
6,472
3,085
0
3,597
9,004
5,408
0
289
8,715
0
40,223
W
Osiris
4,830
1,569
0
4,378
10,464
9,047
0
0
9,847
0
40,665
W
Nu Wa
CDub2465
Nu Wa
6,842
1,382
0
720
4,857
1,780
0
3,032
1,825
48,058
0
W
3,569
1,689
177
1,022
3,947
1,259
719
348
3,599
0
35,722
L
Hachiman
Lancer180
Hachiman
1,658
1,252
0
234
3,816
1,162
0
447
3,369
0
10,034
L
2,486
1,026
0
1,617
7,358
5,711
0
1,676
5,682
19,710
0
L
4,335
522
531
2,519
6,286
2,433
0
3,159
3,127
43,776
0
W
Amaterasu
XIXRovarioXIX
Amaterasu
2,750
1,067
0
945
7,916
3,482
0
602
7,283
0
41,681
W
2,358
55
16
1,978
7,547
4,946
0
2,742
4,708
0
21,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
24,959
295
Minions Killed
216
0
Camps Cleared
0
984,852
Distance Traveled
834,973
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,889
489
49
5
0
184,482
0
L
Horus
5,385
539
57
6
0
162,579
0
W
Osiris
6,283
628
61
6
0
181,968
4
W
Nu Wa
6,112
611
77
8
0
202,404
0
W
Chiron
6,084
608
54
5
0
166,755
5
L
Hachiman
4,152
415
16
2
0
103,454
0
L
Maui
4,951
495
18
2
0
185,098
0
L
Ra
5,582
558
76
8
0
199,360
0
W
Amaterasu
6,247
625
70
7
0
251,173
0
W
Nike
5,634
563
33
3
0
182,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role