Player Matchup

Set
Set
F-Chapa-C
Set
Level 34
God Stats
0W - 2L
1,545 SR
Queue Stats
6W - 20L
1,212 Elo+
Solo
Ymir
Ymir
GSD_DABGod
Ymir
Level 125
God Stats
9W - 10L
1,516 SR
Queue Stats
59W - 69L
1,439 Elo+
Party 2
Neith
Neith
MedicusVI
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,340 Elo+
Party 2
Surtr
Surtr
Q_741
Surtr
Level 56
God Stats
0W - 2L
1,339 SR
Queue Stats
50W - 62L
1,404 Elo+
Party 2
Zeus
Zeus
patshogun 47
Zeus
Level 141
God Stats
2W - 5L
1,301 SR
Queue Stats
208W - 212L
1,435 Elo+
Solo
Team Averages
Level 79
1,440 SR
1,366 Elo+

VS

Team Averages
Level 92
1,509 SR
1,380 Elo+
Surtr
Surtr
EL TORO LOCO00
Surtr
Level 115
God Stats
18W - 23L
1,451 SR
Queue Stats
284W - 250L
1,419 Elo+
Party 1
Anubis
Anubis
WyteDevilJeebus
Anubis
Level 150
God Stats
29W - 20L
1,672 SR
Queue Stats
350W - 348L
1,498 Elo+
Solo
Atlas
Atlas
Zombie5946
Atlas
Level 38
God Stats
17W - 14L
1,334 SR
Queue Stats
201W - 188L
1,240 Elo+
Party 3
Heimdallr
Heimdallr
dashing_wren4
Heimdallr
Level 34
God Stats
7W - 3L
1,587 SR
Queue Stats
654W - 619L
1,316 Elo+
Party 3
Vamana
Vamana
desmer160302
Vamana
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 205L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,245
568
3,717
9,384
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 0
5,578
507
2,544
8,875
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
MedicusVI
Neith
8
0 / 1 / 1
4,855
441
1,966
5,053
1,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Q_741
Surtr
9
0 / 4 / 2
5,009
455
3,609
8,917
7,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,744
522
5,087
7,099
1,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,426
584
5,672
10,324
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 3
7,259
660
7,206
6,960
3,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
10
0 / 0 / 1
5,959
542
2,334
3,738
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
dashing_wren4
Heimdallr
10
1 / 0 / 0
5,618
511
4,172
3,898
1,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
12
3 / 1 / 3
6,861
624
5,329
7,925
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
3
1
0
3
L
1
1
0
1
L
Neith
MedicusVI
Neith
0
1
1
0.5
L
Surtr
Q_741
Surtr
0
4
2
0.25
W
4
1
3
5.5
W
Atlas
0
0
1
0.5
W
Heimdallr
dashing_wren4
Heimdallr
1
0
0
1
W
Vamana
3
1
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
24,713
39,328
Taken
32,845
23,152
Mitigated
16,538
9,853
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,672
2,666
0
2,802
10,324
5,088
231
877
9,447
322
46,412
L
3,717
1,674
0
602
9,384
4,107
0
2,214
7,170
0
44,643
L
2,544
395
0
3,376
8,875
7,275
0
2,232
6,643
22,697
0
L
Neith
MedicusVI
Neith
1,966
871
0
2,179
5,053
1,876
0
1,033
4,020
0
22,477
L
Surtr
Q_741
Surtr
3,609
1,547
0
1,241
8,917
7,978
0
1,542
7,375
470
21,580
W
7,206
450
212
4,586
6,960
3,800
362
3,504
3,456
52,950
0
W
Atlas
2,334
827
0
1,220
3,738
2,563
0
698
3,040
16,790
0
W
Heimdallr
dashing_wren4
Heimdallr
4,172
1,885
0
2,732
3,898
1,583
0
920
2,978
0
41,280
W
Vamana
5,329
3,240
0
1,841
7,925
3,504
1,051
1,753
6,172
0
44,499
L
5,087
431
0
2,455
7,099
1,916
0
2,624
4,475
44,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
32,123
254
Minions Killed
323
0
Camps Cleared
0
1,075,019
Distance Traveled
1,043,070
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,426
584
80
7
0
201,785
0
L
Set
6,245
568
70
6
0
254,715
0
L
Ymir
5,578
507
30
3
0
218,932
3
L
Neith
4,855
441
41
4
0
199,459
2
L
Surtr
5,009
455
33
3
0
208,057
0
W
Anubis
7,259
660
80
7
0
172,846
1
W
Atlas
5,959
542
25
2
0
222,799
0
W
Heimdallr
5,618
511
66
6
0
186,871
4
W
Vamana
6,861
624
72
7
0
258,769
0
L
Zeus
5,744
522
80
7
0
193,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role