Player Matchup

Charybdis
Charybdis
Barcacons
Charybdis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,576 Elo+
Party 2
Bacchus
Bacchus
BongBellyBacchus
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,576 Elo+
Party 2
Cabrakan
Cabrakan
Garlazoo
Cabrakan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,499 Elo+
Party 1
Tiamat
Tiamat
Its-Kxvn
Tiamat
Level 114
God Stats
3W - 0L
1,299 SR
Queue Stats
70W - 63L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
ScottishCamz
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,568 Elo+
Party 2
Team Averages
Level 103
1,460 SR
1,546 Elo+

VS

Team Averages
Level 86
1,440 SR
1,512 Elo+
Sobek
Sobek
ChowPey
Sobek
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
221W - 244L
1,531 Elo+
Solo
Da Ji
Da Ji
JOG804
Da Ji
Level 110
God Stats
0W - 1L
1,520 SR
Queue Stats
3W - 5L
1,548 Elo+
Solo
Hou Yi
Hou Yi
Loglover91
Hou Yi
Level 122
God Stats
1W - 1L
1,705 SR
Queue Stats
54W - 68L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seymur19
Ah Muzen Cab
Level 107
God Stats
0W - 3L
1,310 SR
Queue Stats
258W - 235L
1,516 Elo+
Solo
Terra
Terra
snap204
Terra
Level 27
God Stats
0W - 4L
1,163 SR
Queue Stats
136W - 170L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Barcacons
Charybdis
17
6 / 2 / 11
10,100
842
18,017
12,517
6,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 14
9,598
800
10,329
12,191
21,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Garlazoo
Cabrakan
16
7 / 3 / 12
10,144
845
11,704
13,913
11,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Its-Kxvn
Tiamat
16
2 / 2 / 11
9,077
756
11,250
10,136
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ScottishCamz
Guan Yu
17
5 / 2 / 13
9,899
825
11,626
17,207
20,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChowPey
Sobek
15
2 / 5 / 5
9,027
752
5,530
17,511
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
JOG804
Da Ji
14
5 / 5 / 3
9,102
759
8,176
12,023
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
Loglover91
Hou Yi
14
1 / 5 / 7
7,901
658
11,347
12,067
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Seymur19
Ah Muzen Cab
17
2 / 3 / 6
9,380
782
17,071
11,984
5,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
snap204
Terra
12
0 / 4 / 7
7,378
615
6,648
15,024
14,316
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
22
Kills
10
12
Deaths
22
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Barcacons
Charybdis
6
2
11
5.75
W
2
3
14
3
L
Sobek
ChowPey
Sobek
2
5
5
0.9
W
Cabrakan
Garlazoo
Cabrakan
7
3
12
4.33
W
Tiamat
Its-Kxvn
Tiamat
2
2
11
3.75
L
Da Ji
JOG804
Da Ji
5
5
3
1.3
L
Hou Yi
Loglover91
Hou Yi
1
5
7
0.9
W
Guan Yu
ScottishCamz
Guan Yu
5
2
13
5.75
L
Ah Muzen Cab
Seymur19
Ah Muzen Cab
2
3
6
1.67
L
Terra
snap204
Terra
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,926
Damage
48,772
65,964
Taken
68,609
66,871
Mitigated
54,299
34,531
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Barcacons
Charybdis
18,017
11,262
456
1,852
12,517
6,611
1,054
2,197
10,320
0
39,384
W
10,329
956
561
620
12,191
21,160
16
1,963
10,228
14,901
0
L
Sobek
ChowPey
Sobek
5,530
379
544
2,485
17,511
22,836
0
6,573
10,938
9,430
0
W
Cabrakan
Garlazoo
Cabrakan
11,704
1,558
2,537
3,782
13,913
11,503
177
2,612
11,301
18,774
0
W
Tiamat
Its-Kxvn
Tiamat
11,250
791
586
3,378
10,136
6,684
169
1,606
8,530
30,112
0
L
Da Ji
JOG804
Da Ji
8,176
1,096
457
655
12,023
5,526
0
5,364
6,659
0
13,028
L
Hou Yi
Loglover91
Hou Yi
11,347
6,521
187
1,222
12,067
5,905
0
8,127
3,940
0
19,688
W
Guan Yu
ScottishCamz
Guan Yu
11,626
1,693
12,769
7,990
17,207
20,913
0
3,800
13,407
0
17,851
L
Ah Muzen Cab
Seymur19
Ah Muzen Cab
17,071
3,204
330
2,115
11,984
5,716
0
7,146
4,838
0
49,950
L
Terra
snap204
Terra
6,648
516
1,367
3,727
15,024
14,316
0
6,073
8,951
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
42,788
174
Minions Killed
121
0
Camps Cleared
0
1,254,212
Distance Traveled
1,035,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,100
842
76
6
0
219,581
0
W
Bacchus
9,598
800
13
1
0
244,638
0
L
Sobek
9,027
752
10
1
0
191,376
0
W
Cabrakan
10,144
845
15
1
0
249,614
0
W
Tiamat
9,077
756
53
4
0
264,473
0
L
Da Ji
9,102
759
13
1
0
219,071
0
L
Hou Yi
7,901
658
24
2
0
201,336
0
W
Guan Yu
9,899
825
17
1
0
275,906
0
L
Ah Muzen Cab
9,380
782
71
6
0
235,752
0
L
Terra
7,378
615
3
0
0
187,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role