Player Matchup

Sol
Sol
Ashemin
Sol
Level 108
God Stats
1W - 5L
1,169 SR
Queue Stats
197W - 183L
1,470 Elo+
Party 1
Ganesha
Ganesha
Menhaunter
Ganesha
Level 103
God Stats
2W - 0L
1,752 SR
Queue Stats
62W - 66L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Suzerix
Ah Puch
Level 109
God Stats
7W - 6L
1,233 SR
Queue Stats
153W - 133L
1,478 Elo+
Party 1
Sobek
Sobek
Tarotth
Sobek
Level 102
God Stats
3W - 4L
1,676 SR
Queue Stats
132W - 129L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
TheSupremeCsP
Hou Yi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 136L
1,425 Elo+
Party 1
Team Averages
Level 90
1,466 SR
1,457 Elo+

VS

Team Averages
Level 87
1,539 SR
1,464 Elo+
Cliodhna
Cliodhna
ALOHABRO
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,364 Elo+
Party 3
Kali
Kali
DangerDagger
Kali
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
Deaconfive
Bacchus
Level 69
God Stats
3W - 2L
1,684 SR
Queue Stats
95W - 97L
1,487 Elo+
Party 2
Zeus
Zeus
Zefurs
Zeus
Level 69
God Stats
0W - 2L
1,301 SR
Queue Stats
70W - 71L
1,496 Elo+
Party 2
Jing Wei
Jing Wei
haydarmahmut
Jing Wei
Level 142
God Stats
8W - 4L
1,710 SR
Queue Stats
528W - 519L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 2 / 15
9,191
836
11,066
10,262
4,924
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Menhaunter
Ganesha
15
1 / 3 / 18
8,602
782
7,843
10,264
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Suzerix
Ah Puch
17
10 / 0 / 15
10,556
960
19,128
9,088
5,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Tarotth
Sobek
16
5 / 0 / 18
10,548
959
5,770
13,399
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 2 / 15
9,951
905
8,557
9,539
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ALOHABRO
Cliodhna
15
1 / 4 / 6
7,745
704
7,344
10,397
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 7 / 2
7,733
703
6,807
11,905
7,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Deaconfive
Bacchus
14
1 / 4 / 6
7,272
661
8,183
13,163
20,446
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Zefurs
Zeus
16
3 / 5 / 3
8,133
739
9,155
8,747
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
haydarmahmut
Jing Wei
14
0 / 6 / 3
6,825
620
4,522
10,871
5,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
26
Kills
7
7
Deaths
26
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ALOHABRO
Cliodhna
1
4
6
1
W
Sol
2
2
15
4.75
L
2
7
2
0.43
L
Bacchus
Deaconfive
Bacchus
1
4
6
1
W
Ganesha
Menhaunter
Ganesha
1
3
18
3.33
W
Ah Puch
Suzerix
Ah Puch
10
0
15
17.5
W
Sobek
Tarotth
Sobek
5
0
18
14
W
8
2
15
7.75
L
Zeus
Zefurs
Zeus
3
5
3
0.9
L
Jing Wei
haydarmahmut
Jing Wei
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,364
Damage
36,011
52,552
Taken
55,083
38,098
Mitigated
42,709
22,492
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ALOHABRO
Cliodhna
7,344
233
0
1,147
10,397
4,906
0
8,477
1,828
0
15,598
W
Sol
11,066
2,178
2,675
2,975
10,262
4,924
4,741
3,348
6,914
31,661
0
L
6,807
2,189
205
1,601
11,905
7,212
0
9,616
2,153
0
12,601
L
Bacchus
Deaconfive
Bacchus
8,183
539
766
2,522
13,163
20,446
0
9,653
3,467
13,544
0
W
Ganesha
Menhaunter
Ganesha
7,843
139
2,341
920
10,264
7,715
0
3,084
7,180
16,792
0
W
Ah Puch
Suzerix
Ah Puch
19,128
1,119
2,312
4,122
9,088
5,166
1,638
2,952
6,136
29,627
0
W
Sobek
Tarotth
Sobek
5,770
291
1,339
4,425
13,399
15,328
414
4,724
8,675
13,609
0
W
8,557
3,710
149
1,234
9,539
4,965
1,721
3,230
6,309
0
17,346
L
Zeus
Zefurs
Zeus
9,155
876
461
417
8,747
4,295
0
7,660
1,035
21,742
0
L
Jing Wei
haydarmahmut
Jing Wei
4,522
2,592
443
566
10,871
5,850
0
7,940
2,793
0
17,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
37,708
127
Minions Killed
114
0
Camps Cleared
0
1,085,845
Distance Traveled
980,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,745
704
18
2
0
208,750
0
W
Sol
9,191
836
60
5
0
196,783
0
L
Kali
7,733
703
4
0
0
173,009
0
L
Bacchus
7,272
661
14
1
0
216,775
0
W
Ganesha
8,602
782
0
0
0
197,593
0
W
Ah Puch
10,556
960
22
2
0
250,853
0
W
Sobek
10,548
959
19
2
0
244,353
0
W
Hou Yi
9,951
905
26
2
0
196,263
0
L
Zeus
8,133
739
44
4
0
190,662
0
L
Jing Wei
6,825
620
34
3
0
191,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role