Player Matchup

Skadi
Skadi
HamothyTheGreat
Skadi
Level 143
God Stats
39W - 30L
1,355 SR
Queue Stats
621W - 580L
1,510 Elo+
Solo
Surtr
Surtr
LordValaniac
Surtr
Level 127
God Stats
1W - 4L
1,452 SR
Queue Stats
43W - 46L
1,551 Elo+
Party 2
Tyr
Tyr
McDoylie
Tyr
Level 123
God Stats
2W - 6L
1,374 SR
Queue Stats
172W - 170L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
MetBeatle
Baron Samedi
Level 136
God Stats
2W - 0L
1,768 SR
Queue Stats
50W - 54L
1,555 Elo+
Party 2
Mulan
Mulan
TTVELNASTY10
Mulan
Level 148
God Stats
2W - 1L
1,215 SR
Queue Stats
48W - 50L
1,548 Elo+
Party 2
Team Averages
Level 135
1,433 SR
1,528 Elo+

VS

Team Averages
Level 98
1,372 SR
1,470 Elo+
Nemesis
Nemesis
Anxmvly
Nemesis
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
232W - 282L
1,505 Elo+
Party 1
Thoth
Thoth
CurtGosling7177
Thoth
Level 80
God Stats
0W - 6L
1,163 SR
Queue Stats
519W - 470L
1,491 Elo+
Solo
Ganesha
Ganesha
Hungwy
Ganesha
Level 128
God Stats
12W - 11L
1,479 SR
Queue Stats
237W - 272L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Mastakill606
Guan Yu
Level 119
God Stats
0W - 3L
1,218 SR
Queue Stats
121W - 100L
1,427 Elo+
Solo
Rama
Rama
brënnô
Rama
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
332W - 421L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,073
605
11,064
7,804
3,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 2
7,690
513
8,104
11,875
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 5
7,141
476
5,184
13,218
10,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MetBeatle
Baron Samedi
13
2 / 2 / 4
8,406
560
9,414
8,951
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 2
9,277
618
11,105
14,095
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anxmvly
Nemesis
16
6 / 2 / 1
9,246
616
11,879
16,073
7,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
5,998
400
1,793
5,005
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Hungwy
Ganesha
13
0 / 3 / 5
7,400
493
3,099
12,734
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mastakill606
Guan Yu
13
4 / 5 / 3
8,054
537
8,946
15,419
16,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
12
1 / 5 / 3
7,344
490
4,077
12,715
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
19
Kills
12
12
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anxmvly
Nemesis
6
2
1
3.25
L
1
4
0
0.25
W
6
2
1
3.25
L
Ganesha
Hungwy
Ganesha
0
3
5
0.83
W
3
2
2
2
L
Guan Yu
Mastakill606
Guan Yu
4
5
3
1.1
W
0
3
5
0.83
W
Baron Samedi
MetBeatle
Baron Samedi
2
2
4
2
W
8
3
2
3
L
Rama
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
29,794
55,943
Taken
61,946
32,277
Mitigated
39,057
14,688
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anxmvly
Nemesis
11,879
6,673
0
2,077
16,073
7,368
0
2,334
13,695
0
70,242
L
1,793
49
0
1,115
5,005
1,428
0
1,786
3,219
20,667
0
W
11,064
6,022
0
3,507
7,804
3,769
3,380
69
7,735
0
78,325
L
Ganesha
Hungwy
Ganesha
3,099
458
238
3,935
12,734
9,439
0
3,766
8,920
29,625
0
W
8,104
3,376
0
2,549
11,875
5,931
38
169
11,706
388
39,639
L
Guan Yu
Mastakill606
Guan Yu
8,946
1,607
450
4,236
15,419
16,111
0
990
13,649
0
53,923
W
5,184
977
0
2,392
13,218
10,926
0
783
12,435
0
33,037
W
Baron Samedi
MetBeatle
Baron Samedi
9,414
894
519
2,566
8,951
4,373
429
2,920
6,031
61,941
0
W
11,105
1,996
0
3,155
14,095
7,278
807
951
13,144
0
75,604
L
Rama
4,077
2,991
0
3,072
12,715
4,711
0
773
11,894
0
45,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
38,042
417
Minions Killed
362
0
Camps Cleared
0
1,359,155
Distance Traveled
1,272,759
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,246
616
111
7
0
319,687
0
L
Thoth
5,998
400
44
3
0
122,155
0
W
Skadi
9,073
605
113
8
0
268,946
0
L
Ganesha
7,400
493
25
2
0
289,351
3
W
Surtr
7,690
513
52
3
0
254,602
0
L
Guan Yu
8,054
537
79
5
0
278,214
3
W
Tyr
7,141
476
40
3
0
276,939
6
W
Baron Samedi
8,406
560
110
7
0
259,625
3
W
Mulan
9,277
618
102
7
0
299,043
0
L
Rama
7,344
490
103
7
0
263,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role