Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DonnySanchez637
Chaac
Level 126
God Stats
8W - 10L
1,598 SR
Queue Stats
175W - 160L
1,494 Elo+
Solo
Athena
Athena
Sukirizoto
Athena
Level 76
God Stats
6W - 7L
1,455 SR
Queue Stats
59W - 56L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
Xorquillion
Hou Yi
Level 109
God Stats
8W - 9L
1,805 SR
Queue Stats
175W - 137L
1,562 Elo+
Party 1
Thanatos
Thanatos
oingulon
Thanatos
Level 107
God Stats
1W - 2L
1,592 SR
Queue Stats
29W - 22L
1,564 Elo+
Party 2
Team Averages
Level 109
1,590 SR
1,518 Elo+

VS

Team Averages
Level 85
1,626 SR
1,603 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bombbrigade
Janus
Level 27
God Stats
9W - 1L
1,889 SR
Queue Stats
18W - 8L
1,730 Elo+
Party 3
Ix Chel
Ix Chel
Doc37
Ix Chel
Level 27
God Stats
11W - 6L
1,718 SR
Queue Stats
63W - 58L
1,681 Elo+
Party 3
Horus
Horus
TheInfamousSpade
Horus
Level 149
God Stats
10W - 4L
1,523 SR
Queue Stats
134W - 133L
1,536 Elo+
Party 4
Nike
Nike
blessedbean
Nike
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 101L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 6
7,309
731
6,585
10,073
3,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 4
7,416
742
8,520
13,523
10,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Sukirizoto
Athena
13
1 / 4 / 5
6,745
675
3,405
11,160
9,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
13
2 / 1 / 4
7,097
710
8,461
8,136
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
oingulon
Thanatos
14
4 / 6 / 4
7,563
756
6,297
9,981
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 11
7,758
776
9,325
6,858
2,476
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
11 / 1 / 7
9,215
922
19,945
6,375
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Doc37
Ix Chel
14
3 / 1 / 5
7,570
757
5,341
7,700
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 11
7,310
731
3,761
11,754
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 12
8,198
820
7,167
10,273
7,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
9
Kills
20
20
Deaths
9
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
6
0.83
W
Nu Wa
 
Nu Wa
2
2
11
3.75
W
11
1
7
14.5
W
Ix Chel
Doc37
Ix Chel
3
1
5
5.5
L
0
3
4
0.67
L
Athena
Sukirizoto
Athena
1
4
5
0.88
W
1
4
11
1.63
L
Hou Yi
2
1
4
4
W
3
1
12
9
L
Thanatos
oingulon
Thanatos
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
45,539
52,873
Taken
42,960
31,405
Mitigated
26,358
10,197
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,585
150
0
1,605
10,073
3,948
0
6,053
3,676
24,823
0
W
Nu Wa
 
Nu Wa
9,325
2,490
0
1,532
6,858
2,476
1,166
2,535
4,323
26,947
0
W
19,945
1,628
587
1,588
6,375
2,368
385
1,135
5,240
35,618
0
W
Ix Chel
Doc37
Ix Chel
5,341
1,075
1,729
1,372
7,700
2,741
141
1,183
6,517
12,467
0
L
8,520
1,352
0
4,823
13,523
10,121
0
8,694
4,315
0
31,280
L
Athena
Sukirizoto
Athena
3,405
895
0
761
11,160
9,511
0
8,169
2,597
7,310
0
W
3,761
1,254
448
1,197
11,754
11,355
156
2,976
8,778
0
7,113
L
Hou Yi
8,461
2,431
0
0
8,136
3,099
0
5,095
2,882
0
33,123
W
7,167
930
0
3,399
10,273
7,418
794
2,161
8,112
0
24,711
L
Thanatos
oingulon
Thanatos
6,297
1,557
0
3,008
9,981
4,726
0
5,706
4,148
0
15,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
40,051
195
Minions Killed
173
0
Camps Cleared
0
982,398
Distance Traveled
1,086,512
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,309
731
31
3
0
168,005
0
W
Nu Wa
7,758
776
44
4
0
192,377
0
W
Janus
9,215
922
53
5
0
255,203
0
W
Ix Chel
7,570
757
18
2
0
192,745
0
L
Chaac
7,416
742
59
6
0
211,349
0
L
Athena
6,745
675
11
1
0
200,221
0
W
Horus
7,310
731
11
1
0
215,585
0
L
Hou Yi
7,097
710
69
7
0
201,763
0
W
Nike
8,198
820
47
5
0
230,602
2
L
Thanatos
7,563
756
25
3
0
201,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role