Player Matchup

Scylla
Scylla
BeMorePacific
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,379 Elo+
Party 3
Tyr
Tyr
Chunkard
Tyr
Level 80
God Stats
5W - 5L
1,781 SR
Queue Stats
863W - 723L
1,552 Elo+
Solo
Chernobog
Chernobog
PJRforPOTUS
Chernobog
Level 196
God Stats
3W - 5L
1,318 SR
Queue Stats
592W - 577L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
ZeusExotic
Aphrodite
Level 108
God Stats
24W - 4L
2,025 SR
Queue Stats
308W - 296L
1,591 Elo+
Party 1
Fenrir
Fenrir
Zorkez
Fenrir
Level 218
God Stats
4W - 4L
1,838 SR
Queue Stats
85W - 88L
1,355 Elo+
Party 3
Team Averages
Level 150
1,692 SR
1,484 Elo+

VS

Team Averages
Level 98
1,433 SR
1,504 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dralgy
Heimdallr
Level 65
God Stats
4W - 5L
1,399 SR
Queue Stats
46W - 54L
1,484 Elo+
Party 4
Hachiman
Hachiman
Terminsel
Hachiman
Level 97
God Stats
1W - 2L
1,310 SR
Queue Stats
140W - 127L
1,533 Elo+
Solo
Bacchus
Bacchus
vmsfroggy
Bacchus
Level 158
God Stats
2W - 1L
1,455 SR
Queue Stats
70W - 75L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,053
543
6,523
6,727
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,905
531
4,062
13,879
12,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
PJRforPOTUS
Chernobog
12
0 / 2 / 1
6,820
525
6,039
7,141
2,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ZeusExotic
Aphrodite
9
0 / 4 / 1
5,870
452
2,242
11,360
8,669
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
Zorkez
Fenrir
11
2 / 6 / 1
6,754
520
3,916
13,750
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
9 / 2 / 4
8,879
683
8,836
11,449
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
 
Nike
13
1 / 0 / 6
7,928
610
8,388
7,900
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Dralgy
Heimdallr
14
3 / 1 / 4
8,302
639
6,183
8,141
3,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hachiman
Terminsel
Hachiman
12
2 / 0 / 5
7,777
598
4,234
7,032
2,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
vmsfroggy
Bacchus
11
5 / 1 / 9
7,770
598
7,471
10,734
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
20
20
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
2
4
5.5
W
Nike
 
Nike
1
0
6
4
L
2
4
1
0.63
L
0
4
0
0
W
Heimdallr
Dralgy
Heimdallr
3
1
4
5
L
Chernobog
PJRforPOTUS
Chernobog
0
2
1
0.25
W
Hachiman
Terminsel
Hachiman
2
0
5
4.5
L
Aphrodite
ZeusExotic
Aphrodite
0
4
1
0.13
L
Fenrir
Zorkez
Fenrir
2
6
1
0.42
W
Bacchus
vmsfroggy
Bacchus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
35,112
52,857
Taken
45,256
32,155
Mitigated
33,517
13,155
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,836
6,250
0
4,220
11,449
5,624
642
1,704
9,745
0
59,616
W
Nike
 
Nike
8,388
840
0
2,342
7,900
8,736
58
666
7,234
162
54,605
L
6,523
655
0
629
6,727
2,081
0
988
5,473
46,688
0
L
4,062
423
0
3,597
13,879
12,835
0
587
12,036
0
54,411
W
Heimdallr
Dralgy
Heimdallr
6,183
3,981
0
4,678
8,141
3,787
1,054
396
7,745
0
69,759
L
Chernobog
PJRforPOTUS
Chernobog
6,039
3,854
0
2,530
7,141
2,652
0
1,071
6,070
0
65,594
W
Hachiman
Terminsel
Hachiman
4,234
2,845
0
3,859
7,032
2,579
300
3,413
3,619
0
56,811
L
Aphrodite
ZeusExotic
Aphrodite
2,242
420
1,390
4,014
11,360
8,669
0
2,565
8,236
14,576
0
L
Fenrir
Zorkez
Fenrir
3,916
850
0
995
13,750
5,918
0
2,422
10,724
0
53,771
W
Bacchus
vmsfroggy
Bacchus
7,471
1,355
0
2,313
10,734
12,791
0
3,006
7,728
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
40,656
406
Minions Killed
454
0
Camps Cleared
0
1,387,700
Distance Traveled
1,432,846
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,879
683
117
9
0
340,744
2
W
Nike
7,928
610
96
7
0
274,003
4
L
Scylla
7,053
543
86
7
0
257,402
0
L
Tyr
6,905
531
106
8
0
287,264
1
W
Heimdallr
8,302
639
128
10
0
249,100
0
L
Chernobog
6,820
525
114
9
0
258,273
4
W
Hachiman
7,777
598
101
8
0
268,759
1
L
Aphrodite
5,870
452
16
1
0
297,409
4
L
Fenrir
6,754
520
84
6
0
287,352
0
W
Bacchus
7,770
598
12
1
0
300,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role