Player Matchup

He Bo
He Bo
Kouan
He Bo
Level 66
God Stats
1W - 0L
1,447 SR
Queue Stats
12W - 8L
1,521 Elo+
Party 2
Tiamat
Tiamat
TheLight50
Tiamat
Level 47
God Stats
1W - 1L
1,229 SR
Queue Stats
12W - 8L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
Télemnar
Guan Yu
Level 28
God Stats
1W - 0L
1,737 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 2
Team Averages
Level 47
1,471 SR
1,520 Elo+

VS

Team Averages
Level 42
1,558 SR
1,504 Elo+
Ix Chel
Ix Chel
AndyGamer44
Ix Chel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,504 Elo+
Party 1
Shiva
Shiva
Spyni
Shiva
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 20L
1,504 Elo+
Party 1
Ymir
Ymir
bloodyontour
Ymir
Level 6
God Stats
1W - 3L
1,674 SR
Queue Stats
16W - 15L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kouan
He Bo
16
11 / 1 / 4
13,028
869
20,511
9,098
3,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiamat
TheLight50
Tiamat
15
2 / 2 / 13
11,627
775
17,818
10,607
6,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Télemnar
Guan Yu
14
2 / 3 / 10
11,084
739
8,258
19,420
18,977
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AndyGamer44
Ix Chel
13
1 / 6 / 2
10,331
689
11,970
15,734
4,866
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Spyni
Shiva
13
5 / 3 / 1
10,832
722
14,673
17,552
13,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 6 / 4
9,874
658
4,740
18,694
10,639
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
6
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AndyGamer44
Ix Chel
1
6
2
0.33
W
He Bo
Kouan
He Bo
11
1
4
13
L
Shiva
Spyni
Shiva
5
3
1
1.83
W
Tiamat
TheLight50
Tiamat
2
2
13
4.25
W
Guan Yu
Télemnar
Guan Yu
2
3
10
2.33
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,587
Damage
31,383
39,125
Taken
51,980
28,595
Mitigated
29,140
16,221
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AndyGamer44
Ix Chel
11,970
1,341
1,838
1,644
15,734
4,866
0
12,442
3,292
62,447
0
W
He Bo
Kouan
He Bo
20,511
1,870
0
1,233
9,098
3,250
1,024
3,626
5,472
62,452
0
L
Shiva
Spyni
Shiva
14,673
3,367
2,406
2,134
17,552
13,635
0
11,877
5,675
0
33,067
W
Tiamat
TheLight50
Tiamat
17,818
1,125
0
4,118
10,607
6,368
881
4,139
6,468
57,680
0
W
Guan Yu
Télemnar
Guan Yu
8,258
1,401
2,843
8,027
19,420
18,977
85
9,252
10,168
0
32,896
L
4,740
1,125
0
702
18,694
10,639
0
14,592
4,102
14,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
31,037
159
Minions Killed
135
0
Camps Cleared
0
929,773
Distance Traveled
800,353
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,331
689
85
6
0
275,457
0
W
He Bo
13,028
869
78
5
0
305,749
0
L
Shiva
10,832
722
37
2
0
289,597
0
W
Tiamat
11,627
775
41
3
0
300,440
2
W
Guan Yu
11,084
739
40
3
0
323,584
0
L
Ymir
9,874
658
13
1
0
235,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role