Player Matchup

Baron Samedi
Baron Samedi
BigTyreese
Baron Samedi
Level 106
God Stats
4W - 8L
1,442 SR
Queue Stats
281W - 306L
1,566 Elo+
Solo
Ah Puch
Ah Puch
TheAfloat
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
ZyarkShad
Erlang Shen
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,553 Elo+
Party 2
Loki
Loki
lonehax
Loki
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 81L
1,275 Elo+
Party 1
Rama
Rama
peanuts8
Rama
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,275 Elo+
Party 1
Team Averages
Level 112
1,488 SR
1,440 Elo+

VS

Team Averages
Level 127
1,601 SR
1,516 Elo+
Hun Batz
Hun Batz
GhalatoGal
Hun Batz
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 385L
1,523 Elo+
Solo
Hachiman
Hachiman
HexAlpha
Hachiman
Level 62
God Stats
5W - 7L
1,531 SR
Queue Stats
241W - 228L
1,512 Elo+
Solo
King Arthur
King Arthur
TRU_Lunchy
King Arthur
Level 140
God Stats
4W - 2L
1,578 SR
Queue Stats
225W - 224L
1,553 Elo+
Solo
Tyr
Tyr
Zadrizzy
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Solo
Eset
Eset
time2changelater
Eset
Level 157
God Stats
17W - 1L
1,898 SR
Queue Stats
765W - 846L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigTyreese
Baron Samedi
14
4 / 5 / 5
7,834
783
10,756
11,753
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
TheAfloat
Ah Puch
17
6 / 2 / 5
9,450
945
13,537
7,801
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ZyarkShad
Erlang Shen
13
1 / 4 / 9
7,320
732
6,629
14,499
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
lonehax
Loki
14
3 / 4 / 9
7,925
793
10,015
11,557
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
0 / 4 / 11
6,862
686
5,040
8,709
3,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GhalatoGal
Hun Batz
16
6 / 3 / 9
9,155
916
9,824
11,800
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
HexAlpha
Hachiman
17
10 / 2 / 3
10,130
1,013
17,657
9,173
4,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
TRU_Lunchy
King Arthur
14
0 / 4 / 11
7,755
776
5,145
11,344
12,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 14
7,726
773
8,863
14,399
16,325
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 11
8,779
878
4,712
7,670
5,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
67
14
Kills
19
19
Deaths
14
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigTyreese
Baron Samedi
4
5
5
1.3
W
Hun Batz
GhalatoGal
Hun Batz
6
3
9
3.5
W
Hachiman
HexAlpha
Hachiman
10
2
3
5.75
W
King Arthur
TRU_Lunchy
King Arthur
0
4
11
1.38
L
Ah Puch
TheAfloat
Ah Puch
6
2
5
4.25
W
0
3
14
2.33
L
Erlang Shen
ZyarkShad
Erlang Shen
1
4
9
1.38
L
Loki
lonehax
Loki
3
4
9
1.88
L
Rama
0
4
11
1.38
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
46,201
54,319
Taken
54,386
37,109
Mitigated
43,652
17,978
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigTyreese
Baron Samedi
10,756
778
3,755
3,368
11,753
6,153
230
1,437
10,316
14,695
0
W
Hun Batz
GhalatoGal
Hun Batz
9,824
1,255
1,936
2,922
11,800
5,217
570
5,309
6,170
0
21,303
W
Hachiman
HexAlpha
Hachiman
17,657
11,482
230
2,914
9,173
4,394
1,419
4,129
4,952
0
34,182
W
King Arthur
TRU_Lunchy
King Arthur
5,145
265
258
654
11,344
12,122
0
4,809
6,407
0
11,355
L
Ah Puch
TheAfloat
Ah Puch
13,537
246
421
1,836
7,801
3,955
0
138
7,663
31,041
0
W
8,863
1,290
1,488
4,218
14,399
16,325
50
6,096
8,055
0
14,921
L
Erlang Shen
ZyarkShad
Erlang Shen
6,629
1,465
299
2,193
14,499
18,110
139
1,902
12,597
0
10,928
L
Loki
lonehax
Loki
10,015
1,102
2,706
2,546
11,557
5,390
0
69
11,488
0
22,074
L
Rama
5,040
3,387
0
854
8,709
3,501
275
1,166
7,543
0
7,648
W
4,712
480
609
988
7,670
5,594
933
3,950
3,671
13,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
43,545
101
Minions Killed
146
0
Camps Cleared
0
944,440
Distance Traveled
1,024,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,834
783
17
2
0
188,990
0
W
Hun Batz
9,155
916
27
3
0
217,560
0
W
Hachiman
10,130
1,013
61
6
0
192,666
0
W
King Arthur
7,755
776
13
1
0
219,526
0
L
Ah Puch
9,450
945
51
5
0
196,718
0
W
Tyr
7,726
773
11
1
0
210,344
0
L
Erlang Shen
7,320
732
4
0
0
175,120
0
L
Loki
7,925
793
21
2
0
207,782
0
L
Rama
6,862
686
8
1
0
175,830
0
W
Eset
8,779
878
34
3
0
184,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role