Player Matchup

Nox
Nox
Dan0n
Nox
Level 111
God Stats
7W - 1L
1,516 SR
Queue Stats
10W - 7L
1,703 Elo+
Solo
Athena
Athena
HUGH35Y
Athena
Level 119
God Stats
5W - 2L
1,923 SR
Queue Stats
32W - 39L
1,486 Elo+
Party 3
Neith
Neith
blorgue
Neith
Level 89
God Stats
10W - 3L
1,500 SR
Queue Stats
55W - 43L
1,505 Elo+
Solo
Bastet
Bastet
hellhound1
Bastet
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,458 Elo+
Party 3
Tyr
Tyr
reeses22
Tyr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,426 Elo+
Party 3
Team Averages
Level 116
1,588 SR
1,516 Elo+

VS

Team Averages
Level 52
1,527 SR
1,644 Elo+
Medusa
Medusa
AndyWestz
Medusa
Level 44
God Stats
1W - 1L
1,734 SR
Queue Stats
36W - 44L
1,628 Elo+
Party 2
Athena
Athena
Boyanii
Athena
Level 48
God Stats
28W - 19L
1,500 SR
Queue Stats
145W - 152L
1,801 Elo+
Party 2
Kukulkan
Kukulkan
SadYoungHEHEBoy
Kukulkan
Level 16
God Stats
0W - 1L
1,682 SR
Queue Stats
5W - 2L
1,842 Elo+
Party 1
Lancelot
Lancelot
TDS288
Lancelot
Level 82
God Stats
3W - 5L
1,336 SR
Queue Stats
422W - 377L
1,479 Elo+
Solo
Vamana
Vamana
pororoshka
Vamana
Level 68
God Stats
7W - 5L
1,383 SR
Queue Stats
64W - 69L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dan0n
Nox
16
8 / 1 / 3
10,318
688
9,789
9,003
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
HUGH35Y
Athena
13
3 / 0 / 13
9,090
606
6,574
10,356
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
blorgue
Neith
15
7 / 1 / 7
9,540
636
13,749
8,825
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
hellhound1
Bastet
15
7 / 3 / 10
9,588
639
12,000
17,438
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 4
7,540
503
6,332
15,096
14,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AndyWestz
Medusa
10
0 / 6 / 0
6,426
428
3,813
10,543
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Boyanii
Athena
10
0 / 5 / 0
6,913
461
2,538
13,798
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
13
0 / 7 / 3
7,929
529
4,604
10,531
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
TDS288
Lancelot
15
5 / 5 / 0
9,271
618
14,338
15,455
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
pororoshka
Vamana
14
1 / 3 / 2
8,731
582
10,547
14,932
15,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
25
Kills
6
7
Deaths
26
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
AndyWestz
Medusa
0
6
0
0
L
Athena
Boyanii
Athena
0
5
0
0
W
Nox
Dan0n
Nox
8
1
3
9.5
W
Athena
HUGH35Y
Athena
3
0
13
9.5
L
Kukulkan
0
7
3
0.21
L
Lancelot
TDS288
Lancelot
5
5
0
1
W
Neith
blorgue
Neith
7
1
7
10.5
W
Bastet
hellhound1
Bastet
7
3
10
4
L
Vamana
pororoshka
Vamana
1
3
2
0.67
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,444
Damage
35,840
60,718
Taken
65,259
40,125
Mitigated
39,515
21,553
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AndyWestz
Medusa
3,813
1,597
0
1,291
10,543
3,330
779
862
9,681
0
37,447
L
Athena
Boyanii
Athena
2,538
732
0
1,331
13,798
9,544
175
2,031
11,767
22,064
0
W
Nox
Dan0n
Nox
9,789
658
0
2,993
9,003
4,614
655
1,324
7,628
83,538
0
W
Athena
HUGH35Y
Athena
6,574
1,008
0
2,305
10,356
10,321
0
2,803
7,502
22,115
0
L
Kukulkan
4,604
395
0
250
10,531
4,327
0
6,175
4,356
53,731
0
L
Lancelot
TDS288
Lancelot
14,338
3,351
0
5,275
15,455
6,674
0
5,217
10,238
0
84,598
W
Neith
blorgue
Neith
13,749
8,319
0
5,812
8,825
3,489
494
1,313
7,512
0
73,051
W
Bastet
hellhound1
Bastet
12,000
5,228
0
7,271
17,438
7,671
0
1,538
15,767
0
72,162
L
Vamana
pororoshka
Vamana
10,547
4,293
0
3,651
14,932
15,640
378
2,078
12,854
0
65,655
W
6,332
759
0
3,172
15,096
14,030
0
780
13,267
0
44,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,076
Gold Earned
39,270
457
Minions Killed
443
0
Camps Cleared
0
1,602,311
Distance Traveled
1,527,001
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,426
428
68
5
0
296,155
0
L
Athena
6,913
461
25
2
0
322,142
0
W
Nox
10,318
688
138
9
0
316,612
6
W
Athena
9,090
606
28
2
0
338,972
2
L
Kukulkan
7,929
529
107
7
0
271,625
0
L
Lancelot
9,271
618
133
9
0
360,378
1
W
Neith
9,540
636
132
9
0
276,091
2
W
Bastet
9,588
639
92
6
0
357,971
0
L
Vamana
8,731
582
110
7
0
276,701
0
W
Tyr
7,540
503
67
4
0
312,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role