Player Matchup

Chiron
Chiron
Chi-Andronicus
Chiron
Level 64
God Stats
7W - 6L
1,554 SR
Queue Stats
360W - 405L
1,396 Elo+
Solo
Hun Batz
Hun Batz
MelodiasDragon07
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,275 Elo+
Solo
Kali
Kali
OldMan_Jenkins24
Kali
Level 67
God Stats
0W - 2L
1,286 SR
Queue Stats
129W - 150L
1,441 Elo+
Solo
Anhur
Anhur
W4NT3D_Alvrinnnn
Anhur
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 240L
1,292 Elo+
Solo
Persephone
Persephone
overwaitpilot3
Persephone
Level 128
God Stats
16W - 17L
1,544 SR
Queue Stats
739W - 731L
1,499 Elo+
Solo
Team Averages
Level 81
1,477 SR
1,380 Elo+

VS

Team Averages
Level 121
1,396 SR
1,467 Elo+
Hera
Hera
Anubis0039
Hera
Level 43
God Stats
8W - 6L
1,207 SR
Queue Stats
237W - 231L
1,455 Elo+
Party 1
Susano
Susano
GODYO
Susano
Level 282
God Stats
3W - 7L
1,486 SR
Queue Stats
2,087W - 2,084L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Thicknikki
Jing Wei
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,456 Elo+
Solo
Heimdallr
Heimdallr
lobo_humilde7
Heimdallr
Level 109
God Stats
2W - 3L
1,285 SR
Queue Stats
547W - 536L
1,485 Elo+
Solo
Pele
Pele
lolman496
Pele
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 183L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 8
10,276
642
14,165
18,531
8,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 7
10,915
682
13,051
17,874
9,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 9 / 7
10,184
637
11,051
19,899
10,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 10
9,359
585
1,978
14,599
6,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
overwaitpilot3
Persephone
20
4 / 4 / 8
11,855
741
26,855
11,287
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
10,666
667
15,570
11,069
5,087
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
GODYO
Susano
17
2 / 4 / 16
11,097
694
6,341
15,264
16,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Thicknikki
Jing Wei
20
5 / 4 / 18
13,054
816
14,147
17,368
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
lobo_humilde7
Heimdallr
20
10 / 1 / 13
13,300
831
21,092
16,042
9,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
20
12 / 5 / 14
12,975
811
19,461
21,449
11,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
103
18
Kills
33
33
Deaths
18
40
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
5
7
8
1.29
W
Susano
GODYO
Susano
2
4
16
2.5
L
5
6
7
1.42
L
3
9
7
0.72
W
Jing Wei
Thicknikki
Jing Wei
5
4
18
3.5
L
1
7
10
0.86
W
Heimdallr
lobo_humilde7
Heimdallr
10
1
13
16.5
W
Pele
12
5
14
3.8
L
Persephone
overwaitpilot3
Persephone
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,100
Damage
76,611
82,190
Taken
81,192
39,572
Mitigated
51,532
21,174
Healing
25,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,570
2,507
1,306
1,976
11,069
5,087
1,444
4,460
6,609
24,976
0
L
14,165
4,981
1,578
2,694
18,531
8,760
0
3,601
14,916
0
21,942
W
Susano
GODYO
Susano
6,341
793
834
2,129
15,264
16,911
322
5,981
9,283
4,107
15,650
L
13,051
2,587
1,176
4,992
17,874
9,147
0
3,886
13,988
0
27,892
L
11,051
3,202
2,172
4,271
19,899
10,208
0
4,646
15,249
0
16,445
W
Jing Wei
Thicknikki
Jing Wei
14,147
9,701
439
4,788
17,368
8,760
2,293
7,030
10,338
0
42,079
L
1,978
810
593
989
14,599
6,239
23
3,524
11,075
0
6,990
W
Heimdallr
lobo_humilde7
Heimdallr
21,092
4,641
2,264
7,169
16,042
9,731
815
5,711
10,331
0
46,769
W
Pele
19,461
3,242
356
4,087
21,449
11,043
2,312
3,673
16,864
0
32,171
L
Persephone
overwaitpilot3
Persephone
26,855
1,151
710
1,999
11,287
5,218
0
871
10,396
60,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,589
Gold Earned
61,092
145
Minions Killed
180
0
Camps Cleared
0
1,475,328
Distance Traveled
1,412,013
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,666
667
17
1
0
295,579
0
L
Chiron
10,276
642
26
2
0
322,707
0
W
Susano
11,097
694
28
2
0
228,820
4
L
Hun Batz
10,915
682
33
2
0
288,493
0
L
Kali
10,184
637
13
1
0
272,389
0
W
Jing Wei
13,054
816
66
4
0
277,337
0
L
Anhur
9,359
585
10
1
0
267,743
0
W
Heimdallr
13,300
831
45
3
0
310,608
0
W
Pele
12,975
811
24
2
0
299,669
0
L
Persephone
11,855
741
63
4
0
323,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role