Player Matchup

Persephone
Persephone
Jumpskill21
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,335 Elo+
Party 1
Tyr
Tyr
P0kemart
Tyr
Level 69
God Stats
16W - 11L
1,643 SR
Queue Stats
243W - 236L
1,553 Elo+
Party 1
Skadi
Skadi
x2Merciless
Skadi
Level 67
God Stats
8W - 5L
1,500 SR
Queue Stats
289W - 281L
1,507 Elo+
Party 1
Team Averages
Level 51
1,548 SR
1,465 Elo+

VS

Team Averages
Level 69
1,567 SR
1,397 Elo+
Persephone
Persephone
PinguinHelfer
Persephone
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,156 Elo+
Party 2
Apollo
Apollo
RATICI
Apollo
Level 57
God Stats
2W - 0L
1,702 SR
Queue Stats
97W - 101L
1,537 Elo+
Solo
Ix Chel
Ix Chel
iEvren
Ix Chel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jumpskill21
Persephone
11
1 / 7 / 2
8,799
733
3,720
10,843
3,737
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 2
8,798
733
6,827
17,565
17,654
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 7 / 1
9,960
830
12,399
12,942
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PinguinHelfer
Persephone
12
2 / 2 / 11
9,607
801
12,302
8,398
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
RATICI
Apollo
14
7 / 3 / 8
10,878
907
9,435
11,410
4,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
iEvren
Ix Chel
14
10 / 2 / 8
11,194
933
13,907
10,681
4,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
19
19
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
Jumpskill21
Persephone
1
7
2
0.29
L
1
5
2
0.4
W
Persephone
PinguinHelfer
Persephone
2
2
11
3.75
W
Apollo
RATICI
Apollo
7
3
8
3.67
W
Ix Chel
iEvren
Ix Chel
10
2
8
7
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
35,644
41,350
Taken
30,489
26,562
Mitigated
12,233
1,848
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Jumpskill21
Persephone
3,720
589
0
156
10,843
3,737
0
8,716
2,067
17,650
0
L
6,827
927
0
1,362
17,565
17,654
0
10,011
7,554
0
18,878
W
Persephone
PinguinHelfer
Persephone
12,302
1,180
0
640
8,398
2,891
72
1,515
6,852
24,035
0
W
Apollo
RATICI
Apollo
9,435
6,072
0
3,191
11,410
4,962
1,876
1,195
10,215
0
52,095
W
Ix Chel
iEvren
Ix Chel
13,907
2,383
408
3,219
10,681
4,380
889
1,365
9,316
40,296
0
L
12,399
5,630
0
330
12,942
5,171
0
7,882
5,060
0
43,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
31,679
90
Minions Killed
133
0
Camps Cleared
0
609,355
Distance Traveled
636,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,799
733
13
1
0
210,956
0
L
Tyr
8,798
733
18
2
0
233,277
0
W
Persephone
9,607
801
22
2
0
202,947
0
W
Apollo
10,878
907
72
6
0
219,858
0
W
Ix Chel
11,194
933
39
3
0
214,075
0
L
Skadi
9,960
830
59
5
0
165,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role