Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DarkSilver_24x
Baron Samedi
Level 65
God Stats
1W - 1L
1,613 SR
Queue Stats
26W - 32L
1,444 Elo+
Solo
Shiva
Shiva
OneeHit
Shiva
Level 193
God Stats
4W - 9L
1,348 SR
Queue Stats
527W - 507L
1,481 Elo+
Party 1
Izanami
Izanami
ceyvha
Izanami
Level 85
God Stats
68W - 59L
1,580 SR
Queue Stats
393W - 407L
1,465 Elo+
Party 1
Ares
Ares
xFaceIess
Ares
Level 120
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 5L
1,576 Elo+
Solo
Team Averages
Level 116
1,511 SR
1,493 Elo+

VS

Team Averages
Level 103
1,571 SR
1,485 Elo+
Ix Chel
Ix Chel
AyedolfYeetler
Ix Chel
Level 103
God Stats
3W - 6L
1,416 SR
Queue Stats
271W - 267L
1,556 Elo+
Solo
Bellona
Bellona
DEITY-RULER
Bellona
Level 127
God Stats
9W - 4L
1,725 SR
Queue Stats
392W - 361L
1,509 Elo+
Solo
Mercury
Mercury
FatherOfEnvy
Mercury
Level 77
God Stats
10W - 12L
1,560 SR
Queue Stats
98W - 84L
1,496 Elo+
Solo
Izanami
Izanami
TheSunBerr
Izanami
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 38L
1,382 Elo+
Solo
Athena
Athena
VampJunior
Athena
Level 139
God Stats
10W - 5L
1,653 SR
Queue Stats
85W - 88L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 2 / 0
6,662
606
5,536
10,287
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
DarkSilver_24x
Baron Samedi
10
2 / 2 / 0
6,016
547
3,463
5,147
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
OneeHit
Shiva
12
4 / 0 / 2
7,232
657
6,971
8,779
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
ceyvha
Izanami
12
3 / 0 / 4
7,310
665
3,663
4,067
1,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
9
0 / 0 / 9
6,224
566
3,975
7,541
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,360
578
6,174
6,425
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DEITY-RULER
Bellona
12
1 / 0 / 1
6,752
614
5,099
8,630
9,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
FatherOfEnvy
Mercury
11
2 / 1 / 0
6,051
550
3,119
9,427
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
TheSunBerr
Izanami
5
0 / 2 / 0
4,485
408
2,188
3,576
983
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
VampJunior
Athena
7
0 / 6 / 1
5,136
467
2,401
10,767
6,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
4
4
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
0
0
L
1
0
2
2
L
Bellona
DEITY-RULER
Bellona
1
0
1
1.5
W
Baron Samedi
DarkSilver_24x
Baron Samedi
2
2
0
1
L
Mercury
FatherOfEnvy
Mercury
2
1
0
2
W
Shiva
OneeHit
Shiva
4
0
2
5
L
Izanami
TheSunBerr
Izanami
0
2
0
0
L
Athena
VampJunior
Athena
0
6
1
0.08
W
Izanami
ceyvha
Izanami
3
0
4
5
W
Ares
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
18,981
35,821
Taken
38,825
19,968
Mitigated
22,226
10,722
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,536
3,200
0
3,391
10,287
6,414
0
428
9,847
0
40,077
L
6,174
672
848
3,719
6,425
2,269
0
1,516
4,845
49,051
0
L
Bellona
DEITY-RULER
Bellona
5,099
2,101
0
3,227
8,630
9,518
0
0
7,247
0
51,973
W
Baron Samedi
DarkSilver_24x
Baron Samedi
3,463
574
187
1,366
5,147
2,378
0
2,355
2,608
30,597
0
L
Mercury
FatherOfEnvy
Mercury
3,119
1,782
0
2,144
9,427
3,070
0
1,447
7,924
0
43,941
W
Shiva
OneeHit
Shiva
6,971
1,314
0
1,304
8,779
4,021
0
2,029
6,608
0
52,824
L
Izanami
TheSunBerr
Izanami
2,188
1,468
0
605
3,576
983
0
629
2,947
0
21,860
L
Athena
VampJunior
Athena
2,401
992
0
409
10,767
6,386
0
3,624
7,041
11,944
0
W
Izanami
ceyvha
Izanami
3,663
2,987
0
1,766
4,067
1,329
2,945
1,038
3,005
0
59,934
W
Ares
3,975
452
0
2,708
7,541
5,826
77
2,598
4,879
15,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
28,784
380
Minions Killed
307
0
Camps Cleared
0
1,143,694
Distance Traveled
1,061,732
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,662
606
94
9
0
247,048
0
L
Ix Chel
6,360
578
84
8
0
236,677
1
L
Bellona
6,752
614
100
9
0
238,889
0
W
Baron Samedi
6,016
547
71
6
0
179,767
0
L
Mercury
6,051
550
72
7
0
264,949
0
W
Shiva
7,232
657
85
8
0
282,970
1
L
Izanami
4,485
408
40
4
0
102,917
0
L
Athena
5,136
467
11
1
0
218,300
0
W
Izanami
7,310
665
112
10
0
197,920
2
W
Ares
6,224
566
18
2
0
235,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role